Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jimmy99edd
Ymir
Level 118
God Stats
5W - 3L
1,752 SR
Queue Stats
99W - 95L
1,595 Elo+
Solo
Rama
Rama
Onitensei2
Rama
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
345W - 333L
1,479 Elo+
Solo
Thor
Thor
Yager_Bomber13
Thor
Level 155
God Stats
1W - 2L
1,092 SR
Queue Stats
81W - 91L
1,324 Elo+
Party 1
Vulcan
Vulcan
willbuckshot
Vulcan
Level 130
God Stats
11W - 14L
1,824 SR
Queue Stats
127W - 138L
1,460 Elo+
Party 1
Team Averages
Level 140
1,534 SR
1,472 Elo+

VS

Team Averages
Level 124
1,584 SR
1,494 Elo+
Tyr
Tyr
Two Spuds
Tyr
Level 70
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 10L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
blackcatfriday13
Gilgamesh
Level 157
God Stats
3W - 5L
1,598 SR
Queue Stats
103W - 123L
1,461 Elo+
Party 2
Izanami
Izanami
loveableangel89
Izanami
Level 128
God Stats
6W - 2L
1,530 SR
Queue Stats
91W - 119L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
ngl97
Nu Wa
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
reddragonman87
Terra
Level 156
God Stats
12W - 9L
1,575 SR
Queue Stats
207W - 204L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 2 / 11
8,651
865
7,533
6,910
4,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 12
8,517
852
6,147
7,588
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 12
7,934
793
3,729
6,050
1,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
9 / 1 / 8
9,406
941
6,198
8,843
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
14
1 / 1 / 13
7,935
794
11,260
5,407
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
6,927
693
3,934
8,720
5,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
12
1 / 7 / 4
6,853
685
5,566
11,235
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 2
6,678
668
4,912
8,158
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
ngl97
Nu Wa
13
1 / 1 / 1
6,995
700
7,029
3,973
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 2
7,035
704
5,109
10,866
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
22
Kills
6
6
Deaths
22
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
11
5.25
W
4
2
12
5
W
3
0
12
9
L
2
5
2
0.6
W
9
1
8
13
L
Gilgamesh
1
7
4
0.43
L
1
5
2
0.4
L
Nu Wa
ngl97
Nu Wa
1
1
1
1.5
L
1
4
2
0.5
W
Vulcan
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,867
Damage
26,550
34,798
Taken
42,952
15,982
Mitigated
18,893
7,730
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,533
1,691
969
1,047
6,910
4,214
0
1,467
5,283
0
21,409
W
6,147
674
870
1,375
7,588
3,439
0
2,353
5,005
17,990
0
W
3,729
3,268
0
2,199
6,050
1,997
2,041
2,486
3,320
0
21,230
L
3,934
402
0
152
8,720
5,054
0
2,668
5,787
0
10,450
W
6,198
1,029
0
770
8,843
4,415
871
2,966
5,465
0
16,523
L
Gilgamesh
5,566
1,376
0
972
11,235
4,493
0
4,295
6,649
0
16,698
L
4,912
2,292
0
604
8,158
2,796
262
2,558
5,391
0
25,771
L
Nu Wa
ngl97
Nu Wa
7,029
1,402
0
1,191
3,973
1,367
2
1,497
2,342
24,442
0
L
5,109
400
836
874
10,866
5,183
0
5,527
5,016
17,152
0
W
Vulcan
11,260
6,829
0
500
5,407
1,917
404
1,648
3,469
37,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
34,488
210
Minions Killed
191
6
Camps Cleared
4
881,687
Distance Traveled
901,004
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,651
865
30
3
1
187,617
1
W
Ymir
8,517
852
31
3
3
155,623
4
W
Rama
7,934
793
46
5
0
159,443
3
L
Tyr
6,927
693
21
2
1
200,052
0
W
Thor
9,406
941
22
2
0
195,868
0
L
Gilgamesh
6,853
685
30
3
1
170,035
1
L
Izanami
6,678
668
57
6
2
149,373
0
L
Nu Wa
6,995
700
50
5
0
178,442
3
L
Terra
7,035
704
33
3
0
203,102
3
W
Vulcan
7,935
794
81
8
2
183,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role