Player Matchup

Gilgamesh
Gilgamesh
ECK0x92
Gilgamesh
Level 39
God Stats
2W - 4L
1,756 SR
Queue Stats
49W - 60L
1,511 Elo+
Party 3
Pele
Pele
Mama Wexi
Pele
Level 41
God Stats
1W - 2L
1,289 SR
Queue Stats
37W - 47L
1,275 Elo+
Party 1
Ares
Ares
PJ2209
Ares
Level 81
God Stats
1W - 1L
1,699 SR
Queue Stats
24W - 37L
1,297 Elo+
Party 1
Skadi
Skadi
Papa Paigey
Skadi
Level 4
God Stats
3W - 11L
1,338 SR
Queue Stats
3W - 11L
1,283 Elo+
Party 1
Vulcan
Vulcan
afatnibblonian
Vulcan
Level 49
God Stats
2W - 1L
1,622 SR
Queue Stats
62W - 53L
1,543 Elo+
Party 3
Team Averages
Level 43
1,541 SR
1,382 Elo+

VS

Team Averages
Level 40
1,726 SR
1,722 Elo+
Sylvanus
Sylvanus
Abagantamos
Sylvanus
Level 56
God Stats
21W - 7L
1,910 SR
Queue Stats
245W - 98L
1,822 Elo+
Party 2
Hel
Hel
Beans8267
Hel
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 197L
1,477 Elo+
Solo
Neith
Neith
Cleophee
Neith
Level 48
God Stats
30W - 11L
1,755 SR
Queue Stats
243W - 120L
1,771 Elo+
Party 2
Guan Yu
Guan Yu
Linkd90
Guan Yu
Level 14
God Stats
35W - 7L
1,793 SR
Queue Stats
44W - 12L
1,745 Elo+
Party 2
Baron Samedi
Baron Samedi
chuluu
Baron Samedi
Level 47
God Stats
4W - 1L
1,674 SR
Queue Stats
309W - 157L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ECK0x92
Gilgamesh
14
0 / 13 / 3
8,049
894
11,245
22,900
11,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
13
2 / 11 / 0
8,049
894
8,533
19,098
7,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
PJ2209
Ares
14
0 / 9 / 2
7,762
862
5,323
16,827
10,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 9 / 2
7,634
848
3,889
14,830
5,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 1
8,106
901
20,011
11,229
3,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abagantamos
Sylvanus
17
5 / 0 / 35
11,812
1,312
10,818
12,220
14,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 2 / 16
8,414
935
2,307
7,009
4,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Cleophee
Neith
18
17 / 0 / 23
11,407
1,267
28,517
12,134
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Linkd90
Guan Yu
17
7 / 0 / 24
10,472
1,164
13,541
14,268
17,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
chuluu
Baron Samedi
18
15 / 1 / 25
11,015
1,224
24,050
9,666
5,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
168
3
Kills
45
45
Deaths
3
8
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Abagantamos
Sylvanus
5
0
35
22.5
W
1
2
16
4.5
W
Neith
Cleophee
Neith
17
0
23
28.5
L
Gilgamesh
ECK0x92
Gilgamesh
0
13
3
0.12
W
Guan Yu
Linkd90
Guan Yu
7
0
24
19
L
Pele
2
11
0
0.18
L
Ares
PJ2209
Ares
0
9
2
0.11
L
0
9
2
0.11
L
1
3
1
0.5
W
Baron Samedi
chuluu
Baron Samedi
15
1
25
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,001
Damage
79,233
84,884
Taken
55,297
39,326
Mitigated
48,772
2,644
Healing
28,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Abagantamos
Sylvanus
10,818
2,502
6,010
4,786
12,220
14,460
0
6,555
5,665
17,046
0
W
2,307
934
1,110
819
7,009
4,873
0
2,134
4,875
11,859
0
W
Neith
Cleophee
Neith
28,517
21,384
0
4,147
12,134
6,650
0
5,082
7,052
0
50,957
L
Gilgamesh
ECK0x92
Gilgamesh
11,245
2,779
0
208
22,900
11,715
0
9,570
13,330
0
24,996
W
Guan Yu
Linkd90
Guan Yu
13,541
3,383
2,097
2,421
14,268
17,023
0
7,117
7,151
0
24,783
L
Pele
8,533
2,230
0
1,113
19,098
7,343
0
8,902
10,196
0
15,927
L
Ares
PJ2209
Ares
5,323
250
101
602
16,827
10,802
0
8,412
8,415
13,818
0
L
3,889
2,501
0
370
14,830
5,710
0
5,572
9,258
0
13,099
L
20,011
4,415
0
250
11,229
3,756
0
4,719
6,510
44,119
0
W
Baron Samedi
chuluu
Baron Samedi
24,050
1,327
4,487
2,774
9,666
5,766
0
4,446
5,220
48,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
53,120
106
Minions Killed
186
4
Camps Cleared
7
769,744
Distance Traveled
826,418
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,812
1,312
12
1
0
173,216
0
W
Hel
8,414
935
27
3
0
111,655
1
W
Neith
11,407
1,267
48
5
4
158,437
0
L
Gilgamesh
8,049
894
27
3
2
151,354
0
W
Guan Yu
10,472
1,164
35
4
1
202,273
0
L
Pele
8,049
894
12
1
1
157,070
0
L
Ares
7,762
862
13
1
1
151,229
0
L
Skadi
7,634
848
13
1
0
137,566
0
L
Vulcan
8,106
901
41
5
0
172,525
0
W
Baron Samedi
11,015
1,224
64
7
2
180,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role