Player Matchup

Thanatos
Thanatos
FatDabs4752
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 57L
1,650 Elo+
Solo
Chernobog
Chernobog
KyRooB00
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,491 Elo+
Solo
Ymir
Ymir
TubeTopMD
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
jakenosliw
Baron Samedi
Level 27
God Stats
2W - 5L
1,106 SR
Queue Stats
110W - 111L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
xXll-Temp-_-llXx
Gilgamesh
Level 17
God Stats
12W - 13L
1,633 SR
Queue Stats
215W - 216L
1,562 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,547 Elo+

VS

Team Averages
Level 15
1,543 SR
1,596 Elo+
Vulcan
Vulcan
DarkCamila
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,616 Elo+
Solo
Chang'e
Chang'e
Smite Cranberry
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
UrbanSeanyBoy
Gilgamesh
Level 13
God Stats
8W - 5L
1,850 SR
Queue Stats
55W - 40L
1,670 Elo+
Party 1
Bakasura
Bakasura
chief-motion6
Bakasura
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,568 Elo+
Solo
Set
Set
xCHOZENSENSEIx
Set
Level 6
God Stats
2W - 4L
1,366 SR
Queue Stats
5W - 7L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FatDabs4752
Thanatos
13
4 / 3 / 1
7,922
495
6,740
9,430
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
KyRooB00
Chernobog
10
0 / 5 / 1
6,279
392
1,623
12,332
3,911
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
11
0 / 2 / 0
7,052
441
2,038
14,656
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
jakenosliw
Baron Samedi
14
1 / 2 / 1
8,207
513
4,682
8,773
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
15
7 / 4 / 2
9,233
577
10,430
12,620
6,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DarkCamila
Vulcan
16
5 / 1 / 5
9,021
564
17,686
5,488
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 4
8,383
524
4,597
7,692
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
UrbanSeanyBoy
Gilgamesh
15
8 / 1 / 4
9,312
582
11,787
13,041
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
chief-motion6
Bakasura
9
0 / 4 / 4
6,076
380
2,255
8,341
2,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 1
5,685
355
939
4,952
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
12
Kills
16
16
Deaths
12
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DarkCamila
Vulcan
5
1
5
7.5
L
Thanatos
FatDabs4752
Thanatos
4
3
1
1.5
L
Chernobog
KyRooB00
Chernobog
0
5
1
0.1
W
2
2
4
2
L
Ymir
0
2
0
0
W
Gilgamesh
UrbanSeanyBoy
Gilgamesh
8
1
4
10
W
Bakasura
chief-motion6
Bakasura
0
4
4
0.5
L
Baron Samedi
jakenosliw
Baron Samedi
1
2
1
0.75
W
1
4
1
0.38
L
Gilgamesh
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,513
Damage
37,264
57,811
Taken
39,514
25,172
Mitigated
14,692
20,234
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DarkCamila
Vulcan
17,686
4,938
0
2,022
5,488
2,044
714
1,106
4,382
67,975
0
L
Thanatos
FatDabs4752
Thanatos
6,740
1,346
0
8,514
9,430
2,991
0
2,890
6,444
0
38,051
L
Chernobog
KyRooB00
Chernobog
1,623
516
0
2,463
12,332
3,911
0
7,065
4,909
0
29,970
W
4,597
77
703
3,592
7,692
2,455
0
2,990
4,382
46,324
0
L
Ymir
2,038
217
429
3,509
14,656
8,212
0
7,487
6,707
31,798
0
W
Gilgamesh
UrbanSeanyBoy
Gilgamesh
11,787
3,379
0
4,367
13,041
5,736
0
720
12,281
0
49,926
W
Bakasura
chief-motion6
Bakasura
2,255
1,786
0
1,351
8,341
2,765
0
1,470
6,797
0
10,008
L
Baron Samedi
jakenosliw
Baron Samedi
4,682
268
229
3,362
8,773
3,702
676
2,336
6,286
54,147
0
W
939
370
0
198
4,952
1,692
0
0
4,952
0
11,642
L
Gilgamesh
10,430
2,820
0
1,728
12,620
6,356
2,199
1,648
10,921
0
57,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
38,477
407
Minions Killed
359
0
Camps Cleared
0
1,449,626
Distance Traveled
1,438,279
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,021
564
118
7
0
327,611
5
L
Thanatos
7,922
495
83
5
0
346,859
3
L
Chernobog
6,279
392
65
4
0
299,388
4
W
Chang'e
8,383
524
98
6
0
303,815
0
L
Ymir
7,052
441
50
3
0
277,246
4
W
Gilgamesh
9,312
582
81
5
0
354,883
1
W
Bakasura
6,076
380
38
2
0
263,268
2
L
Baron Samedi
8,207
513
110
7
0
231,759
4
W
Set
5,685
355
24
2
0
188,702
0
L
Gilgamesh
9,233
577
99
6
0
294,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role