Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold IV
BluePheasant11
Merlin
Gold IV
Level 144
God Stats
8W - 12L
1,480 SR
Queue Stats
83W - 81L
1,403 MMR
Party 3
Nemesis
Nemesis
Gold IV
SkuIIyKid
Nemesis
Gold IV
Level 88
God Stats
8W - 5L
1,676 SR
Queue Stats
262W - 257L
1,547 MMR
Party 2
Neith
Neith
Silver III
TheWaterTruck
Neith
Silver III
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,446 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
djalex03
Sun Wukong
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,531 SR
1,479 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,687 SR
1,448 MMR
Danzaburou
Danzaburou
Bronze III
Ardoxdead46
Danzaburou
Bronze III
Level 31
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Tiamat
Tiamat
Bronze III
Iconic412
Tiamat
Bronze III
Level 63
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Sylvanus
Sylvanus
Silver III
NWDrum
Sylvanus
Silver III
Level 96
God Stats
2W - 1L
1,760 SR
Queue Stats
91W - 99L
1,431 MMR
Solo
Set
Set
Gold III
SpecialDragoonJ
Set
Gold III
Level 123
God Stats
7W - 13L
1,544 SR
Queue Stats
504W - 488L
1,453 MMR
Solo
Guan Yu
Guan Yu
Silver III
SrcancerUwU03
Guan Yu
Silver III
Level 67
God Stats
0W - 1L
1,644 SR
Queue Stats
4W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
6 / 2 / 2
8,004
500
7,117
13,248
5,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 0 / 6
9,360
585
8,235
5,983
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SkuIIyKid
Nemesis
14
4 / 2 / 7
8,483
530
7,200
10,382
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 1 / 3
8,051
503
6,548
8,669
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
djalex03
Sun Wukong
16
5 / 0 / 5
9,771
611
9,984
10,617
9,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
CthulhuTyrNu WaChaacScylla

VS

Bans
Cu ChulainnAthenaKing ArthurJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ardoxdead46
Danzaburou
13
1 / 3 / 2
7,452
466
7,311
11,748
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Iconic412
Tiamat
11
0 / 3 / 0
6,864
429
2,969
7,634
3,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
NWDrum
Sylvanus
11
1 / 4 / 2
6,607
413
7,800
12,879
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 4 / 0
8,215
513
6,543
12,449
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
13
0 / 3 / 0
7,422
464
3,074
13,049
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
5
5
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
2
3.5
L
Danzaburou
Ardoxdead46
Danzaburou
1
3
2
0.67
W
1
0
6
4
L
Tiamat
Iconic412
Tiamat
0
3
0
0
L
Sylvanus
NWDrum
Sylvanus
1
4
2
0.5
W
Nemesis
SkuIIyKid
Nemesis
4
2
7
3.75
L
3
4
0
0.75
L
Guan Yu
0
3
0
0
W
1
1
3
2.5
W
Sun Wukong
djalex03
Sun Wukong
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
27,697
48,899
Taken
57,759
25,703
Mitigated
32,101
16,473
Healing
19,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,117
425
0
5,013
13,248
5,637
0
3,678
9,570
26,559
0
L
Danzaburou
Ardoxdead46
Danzaburou
7,311
3,292
0
4,806
11,748
3,768
552
3,644
8,104
0
46,629
W
8,235
104
0
1,127
5,983
2,214
0
2,590
3,393
66,657
0
L
Tiamat
Iconic412
Tiamat
2,969
210
70
2,412
7,634
3,953
5
3,577
3,843
32,714
0
L
Sylvanus
NWDrum
Sylvanus
7,800
1,474
2,573
4,191
12,879
7,152
228
4,730
8,077
28,790
4,406
W
Nemesis
SkuIIyKid
Nemesis
7,200
3,246
0
2,633
10,382
6,317
1,825
1,231
9,101
213
44,147
L
6,543
2,243
0
2,371
12,449
6,183
0
2,660
9,651
0
59,740
L
Guan Yu
3,074
810
90
3,163
13,049
11,045
0
481
12,528
0
43,876
W
6,548
2,280
0
4,841
8,669
2,506
460
1,905
6,764
0
44,841
W
Sun Wukong
djalex03
Sun Wukong
9,984
1,996
0
2,859
10,617
9,029
1,266
1,102
9,140
0
62,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
36,560
492
Minions Killed
411
0
Camps Cleared
0
1,505,588
Distance Traveled
1,364,129
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,004
500
35
2
0
297,359
7
L
Danzaburou
7,452
466
81
5
0
266,377
4
W
Merlin
9,360
585
150
9
0
292,068
4
L
Tiamat
6,864
429
70
4
0
235,301
7
L
Sylvanus
6,607
413
48
3
0
268,540
6
W
Nemesis
8,483
530
91
6
0
326,760
3
L
Set
8,215
513
107
7
0
297,770
1
L
Guan Yu
7,422
464
105
7
0
296,141
0
W
Neith
8,051
503
92
6
0
273,515
3
W
Sun Wukong
9,771
611
124
8
0
315,886
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role