Player Matchup

Hercules
Hercules
HAEADGAMEBOY
Hercules
Level 60
God Stats
4W - 11L
1,094 SR
Queue Stats
97W - 118L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
Headgameboy
Nu Wa
Level 28
God Stats
5W - 8L
1,439 SR
Queue Stats
70W - 81L
1,377 Elo+
Party 1
Artemis
Artemis
fredwei
Artemis
Level 46
God Stats
3W - 6L
1,662 SR
Queue Stats
10W - 12L
1,529 Elo+
Party 1
Team Averages
Level 45
1,399 SR
1,420 Elo+

VS

Team Averages
Level 50
1,426 SR
1,348 Elo+
Ares
Ares
Calebungah
Ares
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
224W - 298L
1,387 Elo+
Party 2
Janus
Janus
Haugrnaut
Janus
Level 27
God Stats
40W - 60L
1,361 SR
Queue Stats
64W - 83L
1,326 Elo+
Party 2
Izanami
Izanami
mandarispleased_
Izanami
Level 95
God Stats
32W - 42L
1,417 SR
Queue Stats
159W - 189L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HAEADGAMEBOY
Hercules
19
8 / 0 / 10
14,509
691
13,083
21,813
13,122
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 3 / 10
14,275
680
11,567
8,590
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
fredwei
Artemis
16
4 / 7 / 13
13,393
638
19,489
13,759
4,285
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
12,973
618
5,800
18,351
21,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Haugrnaut
Janus
17
3 / 6 / 3
12,425
592
11,881
13,531
5,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 8 / 6
13,541
645
14,177
21,571
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
19
Kills
10
10
Deaths
19
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Hercules
HAEADGAMEBOY
Hercules
8
0
10
13
L
Janus
Haugrnaut
Janus
3
6
3
0.75
W
7
3
10
4
W
Artemis
fredwei
Artemis
4
7
13
1.5
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,139
Damage
31,858
44,162
Taken
53,453
20,032
Mitigated
34,702
11,742
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,800
323
289
1,621
18,351
21,348
0
6,297
12,054
17,105
0
W
Hercules
HAEADGAMEBOY
Hercules
13,083
2,161
762
7,389
21,813
13,122
589
8,448
13,115
0
52,276
L
Janus
Haugrnaut
Janus
11,881
0
0
1,862
13,531
5,017
802
1,618
11,913
72,612
0
W
11,567
2,830
741
1,743
8,590
2,625
398
4,652
3,913
74,052
0
W
Artemis
fredwei
Artemis
19,489
11,425
423
684
13,759
4,285
2,180
5,325
8,234
0
59,637
L
14,177
7,866
617
6,433
21,571
8,337
232
3,722
17,849
0
92,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
38,939
233
Minions Killed
262
0
Camps Cleared
0
1,003,624
Distance Traveled
1,087,155
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,973
618
26
1
0
357,297
1
W
Hercules
14,509
691
63
3
0
380,223
5
L
Janus
12,425
592
109
5
0
391,358
1
W
Nu Wa
14,275
680
113
5
0
324,803
0
W
Artemis
13,393
638
57
3
0
298,598
0
L
Izanami
13,541
645
127
6
0
338,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role