Player Matchup

Cerberus
Cerberus
FableStar
Cerberus
Level 15
God Stats
12W - 16L
1,570 SR
Queue Stats
50W - 56L
1,341 Elo+
Solo
Nox
Nox
Neonicon11
Nox
Level 24
God Stats
4W - 6L
1,412 SR
Queue Stats
95W - 112L
1,435 Elo+
Solo
Loki
Loki
Salty_Sway69
Loki
Level 20
God Stats
12W - 18L
1,503 SR
Queue Stats
80W - 90L
1,388 Elo+
Party 3
Mulan
Mulan
Sh_tReapsCody
Mulan
Level 26
God Stats
3W - 4L
1,566 SR
Queue Stats
68W - 74L
1,495 Elo+
Party 3
Izanami
Izanami
lijahkills_376
Izanami
Level 17
God Stats
18W - 18L
1,236 SR
Queue Stats
67W - 81L
1,333 Elo+
Party 3
Team Averages
Level 20
1,457 SR
1,399 Elo+

VS

Team Averages
Level 37
1,500 SR
1,400 Elo+
Fenrir
Fenrir
Am1rHoSeYn
Fenrir
Level 102
God Stats
2W - 5L
1,735 SR
Queue Stats
137W - 164L
1,449 Elo+
Party 1
Tiamat
Tiamat
Giorno_28
Tiamat
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 48L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
IIAMERF
Aphrodite
Level 9
God Stats
2W - 1L
1,548 SR
Queue Stats
12W - 8L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
Nalgas-Calurosas
Danzaburou
Level 28
God Stats
54W - 53L
1,266 SR
Queue Stats
234W - 260L
1,120 Elo+
Party 2
Chaac
Chaac
StoicIInfect
Chaac
Level 17
God Stats
8W - 9L
1,451 SR
Queue Stats
182W - 200L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FableStar
Cerberus
20
0 / 11 / 7
13,589
367
4,415
30,721
26,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 13 / 13
15,871
429
37,046
31,949
12,650
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 5 / 13
16,635
450
18,064
29,141
19,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 11 / 13
16,908
457
33,567
42,390
54,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 12 / 9
18,484
500
46,912
37,040
14,038
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Am1rHoSeYn
Fenrir
20
26 / 6 / 8
20,505
554
39,170
37,405
23,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Giorno_28
Tiamat
20
11 / 14 / 11
16,957
458
24,838
31,277
22,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
IIAMERF
Aphrodite
20
2 / 10 / 24
15,689
424
20,912
38,118
32,560
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Nalgas-Calurosas
Danzaburou
20
7 / 9 / 16
16,962
458
24,155
30,481
16,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 17
17,364
469
30,778
44,939
72,856
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
128
40
Kills
52
52
Deaths
41
55
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Am1rHoSeYn
Fenrir
26
6
8
5
L
Cerberus
FableStar
Cerberus
0
11
7
0.32
W
Tiamat
Giorno_28
Tiamat
11
14
11
1.18
W
Aphrodite
IIAMERF
Aphrodite
2
10
24
1.4
W
Danzaburou
Nalgas-Calurosas
Danzaburou
7
9
16
1.67
L
11
13
13
1.35
L
5
5
13
2.3
L
10
11
13
1.5
W
6
2
17
7.25
L
14
12
9
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,004
Damage
139,853
171,241
Taken
182,220
127,247
Mitigated
167,246
34,828
Healing
86,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Am1rHoSeYn
Fenrir
39,170
7,407
820
12,594
37,405
23,177
900
6,220
30,935
0
150,340
L
Cerberus
FableStar
Cerberus
4,415
254
0
6,085
30,721
26,679
417
11,186
19,347
46,658
0
W
Tiamat
Giorno_28
Tiamat
24,838
4,190
1,895
5,788
31,277
22,458
2,898
6,894
24,266
77,584
0
W
Aphrodite
IIAMERF
Aphrodite
20,912
1,392
14,437
19,259
38,118
32,560
1,872
10,397
27,246
81,697
0
W
Danzaburou
Nalgas-Calurosas
Danzaburou
24,155
10,055
2,679
7,834
30,481
16,195
6,120
6,431
23,900
0
106,915
L
37,046
1,239
2,636
6,830
31,949
12,650
0
4,412
27,429
87,964
0
L
18,064
3,978
0
3,746
29,141
19,352
776
8,629
20,302
0
117,181
L
33,567
4,988
2,174
8,812
42,390
54,528
1,321
12,761
29,491
0
102,852
W
30,778
5,740
1,292
19,916
44,939
72,856
2,537
11,519
33,286
0
111,559
L
46,912
32,064
0
4,545
37,040
14,038
2,326
8,059
28,922
0
126,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,487
Gold Earned
87,477
617
Minions Killed
716
0
Camps Cleared
0
2,929,077
Distance Traveled
3,243,678
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
20,505
554
181
5
0
702,970
0
L
Cerberus
13,589
367
71
2
0
598,045
3
W
Tiamat
16,957
458
112
3
0
558,097
0
W
Aphrodite
15,689
424
124
3
0
609,393
1
W
Danzaburou
16,962
458
159
4
0
632,190
0
L
Nox
15,871
429
102
3
0
565,163
1
L
Loki
16,635
450
165
4
0
620,079
0
L
Mulan
16,908
457
144
4
0
615,113
1
W
Chaac
17,364
469
140
4
0
741,028
1
L
Izanami
18,484
500
135
4
0
530,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role