Player Matchup

Apollo
Apollo
Alfanderson
Apollo
Level 106
God Stats
24W - 8L
1,461 SR
Queue Stats
836W - 740L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
DustinDesgloud
Gilgamesh
Level 119
God Stats
21W - 20L
1,475 SR
Queue Stats
1,281W - 1,145L
1,551 Elo+
Party 1
Thor
Thor
Manoguiph
Thor
Level 106
God Stats
16W - 25L
1,823 SR
Queue Stats
1,188W - 1,144L
1,601 Elo+
Party 1
Anubis
Anubis
PokerPlayer
Anubis
Level 29
God Stats
6W - 1L
1,302 SR
Queue Stats
188W - 96L
1,591 Elo+
Party 1
Sobek
Sobek
Ra__naldinho
Sobek
Level 146
God Stats
29W - 19L
1,500 SR
Queue Stats
714W - 651L
1,564 Elo+
Party 1
Team Averages
Level 101
1,512 SR
1,576 Elo+

VS

Team Averages
Level 35
1,522 SR
1,492 Elo+
Achilles
Achilles
H3rn4nde5
Achilles
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 38L
1,425 Elo+
Party 2
Yemoja
Yemoja
Matiasgamer123
Yemoja
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
SouGenteBoa
Ravana
Level 29
God Stats
6W - 5L
1,634 SR
Queue Stats
42W - 34L
1,562 Elo+
Party 2
Janus
Janus
darklink52
Janus
Level 28
God Stats
11W - 12L
1,476 SR
Queue Stats
31W - 30L
1,468 Elo+
Party 2
Medusa
Medusa
pudinii
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 1 / 4
8,707
622
5,326
5,882
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
DustinDesgloud
Gilgamesh
14
3 / 1 / 5
8,351
597
7,668
10,287
7,184
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
15
8 / 0 / 3
9,183
656
5,015
7,011
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
13
2 / 4 / 6
8,190
585
7,082
9,177
4,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 1 / 8
8,291
592
6,093
11,587
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
H3rn4nde5
Achilles
11
2 / 5 / 0
6,586
470
6,664
11,248
11,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
5,960
426
3,062
5,532
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
11
3 / 5 / 1
6,822
487
5,093
9,732
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
11
2 / 6 / 3
6,715
480
7,289
8,644
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
pudinii
Medusa
10
0 / 3 / 2
5,954
425
3,370
7,460
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
21
Kills
7
7
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
1
4
6
W
Gilgamesh
DustinDesgloud
Gilgamesh
3
1
5
5.5
L
Achilles
H3rn4nde5
Achilles
2
5
0
0.4
W
Thor
8
0
3
9.5
L
0
2
1
0.25
W
Anubis
2
4
6
1.25
W
4
1
8
8
L
Ravana
3
5
1
0.7
L
Janus
2
6
3
0.58
L
Medusa
pudinii
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,184
Damage
25,478
43,944
Taken
42,616
24,859
Mitigated
21,465
18,963
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,326
3,265
0
3,130
5,882
1,890
0
1,732
4,059
0
55,295
W
Gilgamesh
DustinDesgloud
Gilgamesh
7,668
2,561
0
2,697
10,287
7,184
62
301
9,621
0
44,553
L
Achilles
H3rn4nde5
Achilles
6,664
2,579
0
2,541
11,248
11,312
0
2,288
8,960
0
25,546
W
Thor
5,015
1,373
0
3,844
7,011
2,543
0
765
6,131
0
59,016
L
3,062
757
1,122
2,210
5,532
2,223
0
1,851
3,681
17,318
0
W
Anubis
7,082
298
0
5,042
9,177
4,549
106
3,592
5,237
52,349
0
W
6,093
291
0
4,250
11,587
8,693
0
3,185
8,045
20,414
0
L
Ravana
5,093
1,776
0
2,016
9,732
3,595
0
1,214
8,518
0
38,997
L
Janus
7,289
369
0
1,012
8,644
2,070
0
5,279
3,365
35,369
0
L
Medusa
pudinii
Medusa
3,370
2,075
0
0
7,460
2,265
0
2,543
4,917
0
28,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
32,037
463
Minions Killed
272
0
Camps Cleared
0
1,402,817
Distance Traveled
1,335,407
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,707
622
124
9
0
283,044
2
W
Gilgamesh
8,351
597
91
7
0
285,833
1
L
Achilles
6,586
470
52
4
0
238,393
0
W
Thor
9,183
656
110
8
0
301,905
4
L
Yemoja
5,960
426
19
1
0
269,969
0
W
Anubis
8,190
585
126
9
0
247,062
2
W
Sobek
8,291
592
12
1
0
284,973
7
L
Ravana
6,822
487
74
5
0
282,047
0
L
Janus
6,715
480
75
5
0
273,594
3
L
Medusa
5,954
425
52
4
0
271,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role