Player Matchup

Yemoja
Yemoja
HITACHI9645
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,500 Elo+
Party 1
Artemis
Artemis
Kanedaaa
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,115 Elo+
Party 1
Bellona
Bellona
RithXD
Bellona
Level 8
God Stats
0W - 2L
1,163 SR
Queue Stats
16W - 27L
1,089 Elo+
Party 1
Olorun
Olorun
SLDark
Olorun
Level 7
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 10L
1,243 Elo+
Party 1
Fenrir
Fenrir
sanguefresquinho
Fenrir
Level 9
God Stats
8W - 16L
1,417 SR
Queue Stats
22W - 32L
1,200 Elo+
Party 1
Team Averages
Level 6
1,464 SR
1,229 Elo+

VS

Team Averages
Level 12
1,597 SR
1,351 Elo+
Erlang Shen
Erlang Shen
LaCatedralF5
Erlang Shen
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 13L
952 Elo+
Party 2
Chaac
Chaac
MdsQueTimeNoob
Chaac
Level 23
God Stats
21W - 18L
1,728 SR
Queue Stats
492W - 447L
1,652 Elo+
Solo
Thor
Thor
Monfry_DiFi
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
952 Elo+
Party 2
Tiamat
Tiamat
OmniRtx
Tiamat
Level 21
God Stats
25W - 7L
1,758 SR
Queue Stats
36W - 15L
1,701 Elo+
Solo
Artemis
Artemis
rico_papi11
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
4 / 2 / 10
10,168
442
6,646
12,905
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Kanedaaa
Artemis
14
1 / 11 / 4
8,413
366
6,283
13,994
4,907
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
RithXD
Bellona
17
4 / 6 / 6
10,313
448
9,352
17,435
11,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
SLDark
Olorun
17
2 / 5 / 1
10,056
437
6,454
16,879
6,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 8 / 5
10,055
437
8,841
22,745
10,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LaCatedralF5
Erlang Shen
14
3 / 5 / 8
10,412
453
4,521
15,172
8,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 0 / 3
15,728
684
13,448
19,010
18,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 5 / 12
12,012
522
8,597
14,528
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
OmniRtx
Tiamat
20
13 / 2 / 4
16,358
711
30,788
16,078
13,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
rico_papi11
Artemis
13
3 / 7 / 6
10,515
457
6,210
10,474
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
17
Kills
31
32
Deaths
19
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
4
2
10
4.5
L
Artemis
Kanedaaa
Artemis
1
11
4
0.27
W
Erlang Shen
LaCatedralF5
Erlang Shen
3
5
8
1.4
W
8
0
3
9.5
W
4
5
12
2
W
Tiamat
OmniRtx
Tiamat
13
2
4
7.5
L
Bellona
RithXD
Bellona
4
6
6
1.17
L
Olorun
SLDark
Olorun
2
5
1
0.5
W
Artemis
rico_papi11
Artemis
3
7
6
0.86
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,576
Damage
63,564
83,958
Taken
75,262
43,841
Mitigated
51,306
15,309
Healing
25,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,646
1,243
3,235
1,416
12,905
11,049
0
5,309
7,468
20,677
0
L
Artemis
Kanedaaa
Artemis
6,283
2,719
0
0
13,994
4,907
0
1,786
12,154
0
45,719
W
Erlang Shen
LaCatedralF5
Erlang Shen
4,521
2,083
0
1,672
15,172
8,265
1,571
1,689
13,483
0
32,591
W
13,448
2,308
0
10,836
19,010
18,513
1,806
4,827
14,183
0
148,768
W
8,597
1,641
0
3,340
14,528
5,701
953
1,009
13,519
0
67,853
W
Tiamat
OmniRtx
Tiamat
30,788
4,819
0
9,184
16,078
13,941
11,519
3,203
12,875
130,090
0
L
Bellona
RithXD
Bellona
9,352
3,883
0
1,486
17,435
11,056
0
8,787
8,366
0
56,567
L
Olorun
SLDark
Olorun
6,454
2,313
455
5,006
16,879
6,404
0
5,240
11,521
53,897
0
W
Artemis
rico_papi11
Artemis
6,210
2,217
0
0
10,474
4,886
1,544
2,372
8,102
0
32,173
L
8,841
1,991
0
3,711
22,745
10,425
0
8,738
13,661
0
73,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,005
Gold Earned
65,025
429
Minions Killed
675
0
Camps Cleared
0
1,859,649
Distance Traveled
1,993,232
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,168
442
27
1
0
400,883
0
L
Artemis
8,413
366
64
3
0
306,422
1
W
Erlang Shen
10,412
453
56
2
0
421,599
1
W
Chaac
15,728
684
244
11
0
459,257
12
W
Thor
12,012
522
96
4
0
385,841
5
W
Tiamat
16,358
711
216
9
0
413,977
6
L
Bellona
10,313
448
115
5
0
397,775
1
L
Olorun
10,056
437
121
5
0
375,032
5
W
Artemis
10,515
457
63
3
0
312,558
1
L
Fenrir
10,055
437
102
4
0
379,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role