Player Matchup

Discordia
Discordia
Gold IV
I Fry Women
Discordia
Gold IV
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 18L
1,693 MMR
Solo
Chang'e
Chang'e
Gold II
TheOmniGift
Chang'e
Gold II
Level 140
God Stats
1W - 6L
1,675 SR
Queue Stats
90W - 92L
1,841 MMR
Party 2
Arachne
Arachne
Gold IV
WafflesTXRanger
Arachne
Gold IV
Level 122
God Stats
4W - 8L
1,665 SR
Queue Stats
293W - 300L
1,475 MMR
Party 1
Artio
Artio
Bronze III
aknom5
Artio
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Ullr
Ullr
Platinum III
captain_krackman
Ullr
Platinum III
Level 90
God Stats
2W - 1L
1,350 SR
Queue Stats
312W - 313L
1,869 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,581 SR
1,676 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,617 SR
1,633 MMR
King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Tsukuyomi
Tsukuyomi
Silver I
Frigidous
Tsukuyomi
Silver I
Level 146
God Stats
6W - 4L
1,768 SR
Queue Stats
142W - 118L
1,633 MMR
Party 4
Janus
Janus
Gold I
I 90sRAF I
Janus
Gold I
Level 128
God Stats
7W - 9L
1,530 SR
Queue Stats
89W - 80L
1,712 MMR
Party 3
Fafnir
Fafnir
Gold III
SamuraiNut5
Fafnir
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,628 MMR
Party 3
Cupid
Cupid
Gold V
tdTY85
Cupid
Gold V
Level 141
God Stats
1W - 1L
1,784 SR
Queue Stats
89W - 66L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I Fry Women
Discordia
10
0 / 7 / 0
8,108
324
2,803
7,582
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
TheOmniGift
Chang'e
20
6 / 4 / 1
13,057
522
11,839
16,988
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
2 / 8 / 3
11,092
444
6,165
22,503
10,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
aknom5
Artio
16
0 / 5 / 7
10,583
423
8,314
21,521
24,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 7 / 1
11,151
446
8,718
23,375
7,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetTiamatCu ChulainnAthenaScylla

VS

Bans
Sun WukongNemesisDanzaburouTyrApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
9 / 0 / 6
16,740
670
12,797
12,936
11,819
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Frigidous
Tsukuyomi
20
16 / 3 / 7
16,444
658
28,572
21,117
13,834
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
20
1 / 6 / 8
13,694
548
8,155
15,811
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
17
2 / 0 / 14
13,146
526
9,876
16,938
23,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cupid
tdTY85
Cupid
20
3 / 2 / 8
13,865
555
10,337
17,597
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
11
Kills
31
31
Deaths
11
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
0
6
12
W
Tsukuyomi
Frigidous
Tsukuyomi
16
3
7
6.5
W
Janus
1
6
8
0.83
L
Discordia
I Fry Women
Discordia
0
7
0
0
W
Fafnir
2
0
14
9
L
Chang'e
TheOmniGift
Chang'e
6
4
1
1.63
L
2
8
3
0.44
L
Artio
aknom5
Artio
0
5
7
0.7
L
3
7
1
0.5
W
Cupid
tdTY85
Cupid
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,839
Damage
69,737
91,969
Taken
84,399
50,972
Mitigated
61,284
21,158
Healing
38,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,797
1,532
0
5,767
12,936
11,819
1,294
3,997
8,529
0
113,733
W
Tsukuyomi
Frigidous
Tsukuyomi
28,572
8,832
0
9,289
21,117
13,834
2,520
5,497
15,620
0
134,798
W
Janus
8,155
1,147
0
3,641
15,811
5,396
2,392
5,783
10,028
101,665
0
L
Discordia
I Fry Women
Discordia
2,803
227
0
242
7,582
1,846
102
104
7,398
25,963
0
W
Fafnir
9,876
2,368
0
6,548
16,938
23,401
448
5,020
11,739
32,956
0
L
Chang'e
TheOmniGift
Chang'e
11,839
1,315
1,765
6,825
16,988
6,853
0
1,590
15,198
110,165
0
L
6,165
5,284
0
3,264
22,503
10,033
0
4,273
17,984
0
79,001
L
Artio
aknom5
Artio
8,314
664
942
5,132
21,521
24,384
0
4,960
16,421
39,065
0
L
8,718
1,840
0
2,988
23,375
7,856
385
6,608
16,137
0
68,320
W
Cupid
tdTY85
Cupid
10,337
6,214
1,466
12,018
17,597
6,834
6,519
6,492
11,105
0
115,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,991
Gold Earned
73,889
574
Minions Killed
776
0
Camps Cleared
0
2,032,222
Distance Traveled
2,416,087
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,740
670
207
8
0
502,475
7
W
Tsukuyomi
16,444
658
178
7
0
539,450
4
W
Janus
13,694
548
184
7
0
444,763
6
L
Discordia
8,108
324
72
3
0
181,029
4
W
Fafnir
13,146
526
31
1
0
468,281
3
L
Chang'e
13,057
522
195
8
0
431,934
6
L
Arachne
11,092
444
119
5
0
493,615
4
L
Artio
10,583
423
67
3
0
478,130
8
L
Ullr
11,151
446
121
5
0
447,514
1
W
Cupid
13,865
555
176
7
0
461,118
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role