Player Matchup

Anhur
Anhur
Diamond III
KANEKΙ
Anhur
Diamond III
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 162L
2,247 MMR
Solo
Nemesis
Nemesis
Diamond II
R2Tactics
Nemesis
Diamond II
Level 149
God Stats
20W - 19L
1,698 SR
Queue Stats
352W - 322L
2,224 MMR
Solo
Tyr
Tyr
Diamond V
Tyquace
Tyr
Diamond V
Level 147
God Stats
5W - 5L
1,497 SR
Queue Stats
218W - 196L
2,129 MMR
Solo
Fafnir
Fafnir
Diamond IV
XxChicamenxX
Fafnir
Diamond IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 59L
2,144 MMR
Solo
Agni
Agni
Diamond V
fxBlackmedusa
Agni
Diamond V
Level 125
God Stats
0W - 1L
1,525 SR
Queue Stats
239W - 224L
2,182 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,544 SR
2,185 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,616 SR
2,185 MMR
Da Ji
Da Ji
Diamond IV
GrabmeNem
Da Ji
Diamond IV
Level 107
God Stats
9W - 10L
1,564 SR
Queue Stats
596W - 555L
2,171 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
KAI82
Tsukuyomi
Diamond V
Level 123
God Stats
19W - 18L
1,692 SR
Queue Stats
454W - 435L
2,118 MMR
Party 1
Sobek
Sobek
Diamond II
borji001
Sobek
Diamond II
Level 141
God Stats
129W - 109L
1,748 SR
Queue Stats
291W - 283L
2,271 MMR
Solo
Chiron
Chiron
Diamond IV
humipy
Chiron
Diamond IV
Level 99
God Stats
4W - 3L
1,464 SR
Queue Stats
215W - 201L
2,119 MMR
Solo
Scylla
Scylla
Diamond III
oPapaPrime
Scylla
Diamond III
Level 160
God Stats
16W - 11L
1,612 SR
Queue Stats
283W - 283L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KANEKΙ
Anhur
20
8 / 6 / 3
15,775
563
15,844
20,581
7,903
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
R2Tactics
Nemesis
20
2 / 9 / 10
13,563
484
15,325
25,347
12,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
20
2 / 5 / 3
14,697
525
15,784
27,110
31,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
19
2 / 5 / 9
13,172
470
11,574
21,619
32,989
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 6 / 5
15,704
561
15,524
16,793
7,438
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaSetGuan YuDanzaburouTiamat

VS

Bans
ApolloJanusChernobogPersephoneHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GrabmeNem
Da Ji
20
10 / 7 / 14
16,944
605
15,033
22,491
11,446
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
KAI82
Tsukuyomi
20
4 / 4 / 7
14,409
515
14,865
22,585
21,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
borji001
Sobek
19
6 / 3 / 14
14,486
517
8,019
25,096
33,659
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
humipy
Chiron
20
5 / 5 / 15
16,332
583
23,354
25,065
12,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
oPapaPrime
Scylla
20
6 / 3 / 10
16,632
594
20,082
11,728
4,913
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
22
Kills
31
31
Deaths
22
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Da Ji
GrabmeNem
Da Ji
10
7
14
2.43
W
Tsukuyomi
KAI82
Tsukuyomi
4
4
7
1.88
L
Anhur
KANEKΙ
Anhur
8
6
3
1.58
L
Nemesis
R2Tactics
Nemesis
2
9
10
0.78
L
Tyr
2
5
3
0.7
L
Fafnir
2
5
9
1.3
W
Sobek
borji001
Sobek
6
3
14
4.33
L
8
6
5
1.75
W
Chiron
humipy
Chiron
5
5
15
2.5
W
Scylla
oPapaPrime
Scylla
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,051
Damage
81,353
111,450
Taken
106,965
92,203
Mitigated
83,447
27,353
Healing
35,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
GrabmeNem
Da Ji
15,033
5,801
0
5,671
22,491
11,446
3,642
5,764
16,549
0
109,050
W
Tsukuyomi
KAI82
Tsukuyomi
14,865
3,608
0
6,154
22,585
21,186
1,276
4,812
17,651
0
92,881
L
Anhur
KANEKΙ
Anhur
15,844
6,944
0
5,496
20,581
7,903
3,472
5,703
14,806
0
112,057
L
Nemesis
R2Tactics
Nemesis
15,325
6,134
0
7,063
25,347
12,150
0
1,917
23,318
0
96,937
L
Tyr
15,784
2,594
0
6,684
27,110
31,723
788
5,595
21,431
0
111,873
L
Fafnir
11,574
3,443
0
4,578
21,619
32,989
0
8,846
12,513
38,145
0
W
Sobek
borji001
Sobek
8,019
888
0
8,593
25,096
33,659
585
7,383
17,541
30,582
0
L
15,524
1,345
0
3,532
16,793
7,438
0
5,308
11,281
120,961
0
W
Chiron
humipy
Chiron
23,354
14,363
863
9,829
25,065
12,243
6,979
5,462
19,467
0
159,316
W
Scylla
oPapaPrime
Scylla
20,082
3,258
556
3,978
11,728
4,913
689
4,757
6,893
137,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,911
Gold Earned
78,803
792
Minions Killed
754
0
Camps Cleared
0
2,576,071
Distance Traveled
2,633,337
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,944
605
146
5
0
551,683
6
W
Tsukuyomi
14,409
515
130
5
0
531,611
1
L
Anhur
15,775
563
190
7
0
491,087
3
L
Nemesis
13,563
484
140
5
0
534,459
1
L
Tyr
14,697
525
192
7
0
505,068
4
L
Fafnir
13,172
470
35
1
0
536,096
0
W
Sobek
14,486
517
38
1
0
553,839
10
L
Agni
15,704
561
235
8
0
509,361
9
W
Chiron
16,332
583
214
8
0
477,261
4
W
Scylla
16,632
594
226
8
0
518,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role