Player Matchup

Kali
Kali
Hammy82
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,316 Elo+
Solo
Raijin
Raijin
Ryvn7
Raijin
Level 53
God Stats
0W - 3L
1,112 SR
Queue Stats
9W - 12L
1,487 Elo+
Party 2
Ra
Ra
SupportThresh
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 25
1,371 SR
1,434 Elo+

VS

Team Averages
Level 107
1,606 SR
1,712 Elo+
Baron Samedi
Baron Samedi
AnchorZZ
Baron Samedi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 145L
1,689 Elo+
Party 1
Ganesha
Ganesha
SirSmokealot710
Ganesha
Level 7
God Stats
11W - 3L
1,818 SR
Queue Stats
197W - 82L
1,721 Elo+
Party 1
Hou Yi
Hou Yi
Toxyyn
Hou Yi
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
248W - 119L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hammy82
Kali
9
0 / 5 / 4
7,440
620
3,536
10,873
4,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Ryvn7
Raijin
10
3 / 8 / 1
8,138
678
7,366
12,857
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 2
7,927
661
3,481
10,154
2,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnchorZZ
Baron Samedi
14
7 / 4 / 11
9,879
823
9,672
9,960
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 18
9,229
769
3,894
7,678
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Toxyyn
Hou Yi
14
12 / 0 / 7
10,503
875
16,311
7,147
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
19
19
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnchorZZ
Baron Samedi
7
4
11
3.13
L
Kali
Hammy82
Kali
0
5
4
0.4
L
Raijin
Ryvn7
Raijin
3
8
1
0.44
W
0
2
18
4.5
L
2
6
2
0.5
W
Hou Yi
Toxyyn
Hou Yi
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,383
Damage
29,877
33,884
Taken
24,785
10,936
Mitigated
12,965
4,711
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnchorZZ
Baron Samedi
9,672
578
1,073
3,599
9,960
4,395
788
4,854
5,106
42,486
0
L
Kali
Hammy82
Kali
3,536
1,505
0
1,879
10,873
4,100
0
2,959
7,699
0
16,687
L
Raijin
Ryvn7
Raijin
7,366
723
0
770
12,857
3,861
52
5,130
7,478
29,822
0
W
3,894
0
795
1,996
7,678
5,770
622
3,464
4,214
12,559
0
L
3,481
858
650
1,412
10,154
2,975
0
4,723
5,099
32,904
0
W
Hou Yi
Toxyyn
Hou Yi
16,311
6,719
0
2,385
7,147
2,800
1,677
2,569
4,578
0
49,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,505
Gold Earned
29,611
130
Minions Killed
147
0
Camps Cleared
0
633,458
Distance Traveled
630,948
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,879
823
55
5
0
204,087
1
L
Kali
7,440
620
27
2
0
243,710
1
L
Raijin
8,138
678
44
4
0
187,271
0
W
Ganesha
9,229
769
0
0
0
210,822
4
L
Ra
7,927
661
59
5
0
202,477
0
W
Hou Yi
10,503
875
92
8
0
216,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role