Player Matchup

Horus
Horus
BalefulAnemoia
Horus
Level 159
God Stats
1W - 0L
1,836 SR
Queue Stats
45W - 16L
1,767 Elo+
Party 1
Sun Wukong
Sun Wukong
Dragon_Okami930
Sun Wukong
Level 141
God Stats
4W - 1L
1,584 SR
Queue Stats
30W - 26L
1,678 Elo+
Party 1
Discordia
Discordia
neftaffy
Discordia
Level 68
God Stats
2W - 0L
1,989 SR
Queue Stats
4W - 2L
1,851 Elo+
Party 1
Sol
Sol
pally_3
Sol
Level 139
God Stats
1W - 1L
1,496 SR
Queue Stats
23W - 9L
1,702 Elo+
Party 1
Team Averages
Level 127
1,726 SR
1,749 Elo+

VS

Team Averages
Level 50
1,636 SR
1,090 Elo+
Cerberus
Cerberus
CL4P btw
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,094 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LegendaryFork10
Tsukuyomi
Level 37
God Stats
0W - 2L
1,458 SR
Queue Stats
4W - 11L
1,069 Elo+
Party 2
Jing Wei
Jing Wei
StupidYankee
Jing Wei
Level 66
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 5L
1,129 Elo+
Party 2
Tiamat
Tiamat
Thatguy1828
Tiamat
Level 78
God Stats
0W - 1L
1,813 SR
Queue Stats
4W - 11L
1,069 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 13
12,192
938
13,738
11,022
5,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sun Wukong
Dragon_Okami930
Sun Wukong
17
5 / 2 / 14
11,229
864
9,928
12,005
6,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
neftaffy
Discordia
17
6 / 1 / 14
11,618
894
12,066
7,760
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
17
10 / 0 / 15
11,637
895
18,010
8,895
3,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CL4P btw
Cerberus
15
0 / 6 / 2
8,711
670
4,214
18,885
14,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
LegendaryFork10
Tsukuyomi
13
0 / 11 / 1
8,020
617
5,742
16,729
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
StupidYankee
Jing Wei
15
1 / 9 / 2
9,314
716
2,252
13,715
5,260
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
15
2 / 8 / 1
9,407
724
7,767
14,962
8,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
9
34
Kills
3
5
Deaths
34
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
2
13
9.75
L
Cerberus
CL4P btw
Cerberus
0
6
2
0.17
W
Sun Wukong
Dragon_Okami930
Sun Wukong
5
2
14
6
L
Tsukuyomi
LegendaryFork10
Tsukuyomi
0
11
1
0.05
L
Jing Wei
StupidYankee
Jing Wei
1
9
2
0.22
L
Tiamat
2
8
1
0.31
W
Discordia
neftaffy
Discordia
6
1
14
13
W
Sol
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,742
Damage
19,975
39,682
Taken
64,291
17,800
Mitigated
32,965
13,613
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,738
5,814
1,624
2,804
11,022
5,426
1,709
1,875
9,001
0
30,526
L
Cerberus
CL4P btw
Cerberus
4,214
237
0
1,869
18,885
14,450
0
9,764
9,121
25,578
0
W
Sun Wukong
Dragon_Okami930
Sun Wukong
9,928
1,571
0
2,817
12,005
6,232
840
3,284
8,549
0
38,958
L
Tsukuyomi
LegendaryFork10
Tsukuyomi
5,742
1,403
0
705
16,729
5,213
0
8,883
7,846
0
16,908
L
Jing Wei
StupidYankee
Jing Wei
2,252
1,297
0
2,234
13,715
5,260
0
5,833
7,882
0
34,212
L
Tiamat
7,767
511
204
4,079
14,962
8,042
0
6,276
8,686
35,438
0
W
Discordia
neftaffy
Discordia
12,066
311
0
800
7,760
2,796
1,434
3,708
3,976
43,023
0
W
Sol
18,010
5,096
0
5,568
8,895
3,346
4,264
2,810
5,949
40,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,676
Gold Earned
35,452
235
Minions Killed
217
9
Camps Cleared
10
1,053,814
Distance Traveled
785,231
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,192
938
46
4
3
257,685
2
L
Cerberus
8,711
670
50
4
0
193,948
0
W
Sun Wukong
11,229
864
65
5
5
262,586
1
L
Tsukuyomi
8,020
617
18
1
2
181,006
0
L
Jing Wei
9,314
716
78
6
4
203,310
0
L
Tiamat
9,407
724
71
5
4
206,967
0
W
Discordia
11,618
894
74
6
1
291,079
2
W
Sol
11,637
895
50
4
0
242,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role