Player Matchup

Anubis
Anubis
Alexisking172
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,329 Elo+
Party 1
Anhur
Anhur
Big209Garcia
Anhur
Level 16
God Stats
19W - 16L
1,562 SR
Queue Stats
34W - 56L
1,270 Elo+
Party 1
Da Ji
Da Ji
FacuPichoo
Da Ji
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,415 Elo+
Solo
Hel
Hel
Liferei
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,139 Elo+
Solo
Loki
Loki
zlDropDeadIz
Loki
Level 18
God Stats
23W - 22L
1,479 SR
Queue Stats
37W - 42L
1,352 Elo+
Party 1
Team Averages
Level 20
1,508 SR
1,301 Elo+

VS

Team Averages
Level 13
1,535 SR
1,300 Elo+
Neith
Neith
ChocoSwig
Neith
Level 17
God Stats
4W - 4L
1,326 SR
Queue Stats
182W - 136L
1,399 Elo+
Solo
Nemesis
Nemesis
DeanBeanJelly
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FallRex8566754
Sun Wukong
Level 14
God Stats
2W - 1L
1,758 SR
Queue Stats
35W - 53L
1,345 Elo+
Solo
Kukulkan
Kukulkan
Spyros Fire4422
Kukulkan
Level 15
God Stats
54W - 34L
1,592 SR
Queue Stats
96W - 93L
1,395 Elo+
Solo
Da Ji
Da Ji
snoop1624
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
860 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 11
10,690
1,069
8,475
9,673
4,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 2 / 11
11,748
1,175
13,405
10,564
3,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
17
6 / 2 / 9
10,700
1,070
8,870
12,721
5,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
16
5 / 2 / 11
10,276
1,028
7,310
8,725
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 12
10,107
1,011
6,715
6,808
2,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

268

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChocoSwig
Neith
17
3 / 6 / 4
10,861
1,086
16,040
13,102
3,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
13
0 / 4 / 0
8,083
808
912
3,458
806
Sun Wukong
FallRex8566754
Sun Wukong
15
1 / 3 / 3
9,595
960
2,092
10,839
4,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
16
4 / 0 / 2
10,890
1,089
15,913
4,369
1,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
snoop1624
Da Ji
15
1 / 13 / 6
9,816
982
7,883
19,392
6,491
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
25
Kills
9
9
Deaths
26
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
8
2
11
6.75
L
Neith
ChocoSwig
Neith
3
6
4
0.83
L
Nemesis
0
4
0
0
W
Da Ji
6
2
9
5.25
L
Sun Wukong
FallRex8566754
Sun Wukong
1
3
3
0.83
W
Hel
5
2
11
5.25
L
Kukulkan
4
0
2
5
L
Da Ji
snoop1624
Da Ji
1
13
6
0.31
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,775
Damage
42,840
48,491
Taken
51,160
19,133
Mitigated
17,477
15,669
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,475
592
1,523
2,187
9,673
4,310
0
2,605
7,068
31,027
0
W
13,405
6,606
0
1,542
10,564
3,776
0
2,155
8,409
0
36,460
L
Neith
ChocoSwig
Neith
16,040
7,096
0
1,873
13,102
3,788
0
4,796
8,306
0
40,591
L
Nemesis
912
518
0
91
3,458
806
0
947
2,511
0
1,079
W
Da Ji
8,870
2,832
0
1,557
12,721
5,188
0
4,539
8,182
0
17,688
L
Sun Wukong
FallRex8566754
Sun Wukong
2,092
349
0
47
10,839
4,877
0
2,653
8,186
0
12,588
W
Hel
7,310
1,319
4,495
4,365
8,725
3,555
0
4,870
3,855
14,876
0
L
Kukulkan
15,913
525
0
18
4,369
1,515
0
1,783
2,586
49,928
0
L
Da Ji
snoop1624
Da Ji
7,883
2,019
0
0
19,392
6,491
0
5,606
13,786
0
11,896
W
6,715
1,570
0
0
6,808
2,304
0
1,744
5,064
0
18,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,521
Gold Earned
49,245
171
Minions Killed
171
6
Camps Cleared
3
971,919
Distance Traveled
710,594
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,690
1,069
53
5
0
172,039
0
W
Anhur
11,748
1,175
57
6
2
190,676
1
L
Neith
10,861
1,086
64
6
1
174,811
0
L
Nemesis
8,083
808
0
0
0
43,620
1
W
Da Ji
10,700
1,070
21
2
3
208,953
2
L
Sun Wukong
9,595
960
17
2
0
151,687
0
W
Hel
10,276
1,028
15
2
1
177,840
0
L
Kukulkan
10,890
1,089
85
9
1
189,901
0
L
Da Ji
9,816
982
5
1
1
150,575
0
W
Loki
10,107
1,011
25
3
0
222,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role