Player Matchup

Izanami
Izanami
Chxlmes
Izanami
Level 27
God Stats
3W - 6L
1,371 SR
Queue Stats
45W - 39L
1,390 Elo+
Party 1
Bakasura
Bakasura
ONEHIRAQUITTA
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
YEExYEExBROTHER
Sun Wukong
Level 25
God Stats
20W - 13L
1,610 SR
Queue Stats
120W - 104L
1,394 Elo+
Solo
Yemoja
Yemoja
da77omiano
Yemoja
Level 24
God Stats
0W - 2L
1,245 SR
Queue Stats
23W - 35L
1,338 Elo+
Party 3
Hel
Hel
ii3bood-305ii
Hel
Level 29
God Stats
1W - 3L
1,356 SR
Queue Stats
56W - 73L
1,370 Elo+
Party 3
Team Averages
Level 24
1,416 SR
1,370 Elo+

VS

Team Averages
Level 20
1,494 SR
1,449 Elo+
Vulcan
Vulcan
DKIDBALLUP
Vulcan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,642 Elo+
Party 2
Mulan
Mulan
Dapipipi
Mulan
Level 16
God Stats
5W - 6L
1,349 SR
Queue Stats
120W - 106L
1,344 Elo+
Solo
Loki
Loki
GrilledDelphine
Loki
Level 21
God Stats
7W - 7L
1,593 SR
Queue Stats
66W - 53L
1,361 Elo+
Party 2
Fenrir
Fenrir
KelpyG 420
Fenrir
Level 17
God Stats
23W - 20L
1,433 SR
Queue Stats
65W - 60L
1,397 Elo+
Party 2
Neith
Neith
RakionVX
Neith
Level 16
God Stats
9W - 6L
1,596 SR
Queue Stats
21W - 19L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chxlmes
Izanami
20
7 / 14 / 4
15,227
476
28,809
34,319
14,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
ONEHIRAQUITTA
Bakasura
18
3 / 15 / 2
12,714
397
5,374
31,431
14,289
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
YEExYEExBROTHER
Sun Wukong
20
4 / 6 / 5
15,466
483
23,498
40,537
42,995
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
da77omiano
Yemoja
15
0 / 10 / 2
10,718
335
5,090
18,445
13,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 18 / 5
11,953
374
10,456
28,070
16,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DKIDBALLUP
Vulcan
18
4 / 3 / 14
13,805
431
17,739
13,041
5,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Dapipipi
Mulan
20
10 / 5 / 19
15,465
483
16,786
29,283
29,770
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 4 / 20
15,391
481
17,538
20,269
8,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
KelpyG 420
Fenrir
20
10 / 4 / 18
17,617
551
15,473
22,443
15,730
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
RakionVX
Neith
20
27 / 3 / 19
18,190
568
58,635
35,216
16,232
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
152
15
Kills
62
63
Deaths
19
18
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chxlmes
Izanami
7
14
4
0.64
W
Vulcan
DKIDBALLUP
Vulcan
4
3
14
3.67
W
Mulan
Dapipipi
Mulan
10
5
19
3.9
W
11
4
20
5.25
W
Fenrir
KelpyG 420
Fenrir
10
4
18
4.75
L
Bakasura
ONEHIRAQUITTA
Bakasura
3
15
2
0.27
W
Neith
RakionVX
Neith
27
3
19
12.17
L
Sun Wukong
YEExYEExBROTHER
Sun Wukong
4
6
5
1.08
L
Yemoja
da77omiano
Yemoja
0
10
2
0.1
L
1
18
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,227
Damage
126,171
152,802
Taken
120,252
101,611
Mitigated
75,451
33,043
Healing
41,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chxlmes
Izanami
28,809
22,616
546
2,131
34,319
14,584
387
4,226
30,018
0
111,589
W
Vulcan
DKIDBALLUP
Vulcan
17,739
5,700
383
3,832
13,041
5,325
1,089
3,812
8,928
78,097
0
W
Mulan
Dapipipi
Mulan
16,786
2,812
0
7,032
29,283
29,770
5,572
4,657
24,470
0
72,553
W
17,538
2,193
2,986
6,727
20,269
8,394
873
2,681
17,463
0
84,357
W
Fenrir
KelpyG 420
Fenrir
15,473
4,996
0
367
22,443
15,730
2,850
5,045
17,268
0
116,379
L
Bakasura
ONEHIRAQUITTA
Bakasura
5,374
3,601
0
4,998
31,431
14,289
498
3,135
28,196
0
64,811
W
Neith
RakionVX
Neith
58,635
37,568
0
19,937
35,216
16,232
4,686
5,221
29,840
0
118,639
L
Sun Wukong
YEExYEExBROTHER
Sun Wukong
23,498
4,375
0
13,282
40,537
42,995
1,300
3,836
36,109
0
106,853
L
Yemoja
da77omiano
Yemoja
5,090
1,169
1,440
400
18,445
13,741
120
2,841
15,551
29,817
0
L
10,456
146
5,300
4,946
28,070
16,002
129
3,701
24,344
51,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,078
Gold Earned
80,468
591
Minions Killed
632
0
Camps Cleared
0
2,493,021
Distance Traveled
2,789,057
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,227
476
152
5
0
439,649
5
W
Vulcan
13,805
431
108
3
0
499,148
0
W
Mulan
15,465
483
116
4
0
577,755
0
W
Loki
15,391
481
94
3
0
614,406
5
W
Fenrir
17,617
551
185
6
0
556,023
2
L
Bakasura
12,714
397
115
4
0
501,120
0
W
Neith
18,190
568
129
4
0
541,725
4
L
Sun Wukong
15,466
483
204
6
0
573,038
4
L
Yemoja
10,718
335
42
1
0
572,878
0
L
Hel
11,953
374
78
2
0
406,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role