Player Matchup

Pele
Pele
EmpressBelial
Pele
Level 151
God Stats
21W - 23L
1,585 SR
Queue Stats
222W - 247L
1,552 Elo+
Party 3
Chang'e
Chang'e
Lightshadow01
Chang'e
Level 119
God Stats
6W - 7L
1,596 SR
Queue Stats
138W - 157L
1,582 Elo+
Party 3
Achilles
Achilles
Maniac9001
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 249L
1,587 Elo+
Party 3
Medusa
Medusa
qtalex5054
Medusa
Level 101
God Stats
25W - 11L
1,545 SR
Queue Stats
534W - 512L
1,622 Elo+
Party 3
Gilgamesh
Gilgamesh
vixblood
Gilgamesh
Level 66
God Stats
2W - 6L
1,690 SR
Queue Stats
38W - 38L
1,609 Elo+
Party 3
Team Averages
Level 113
1,583 SR
1,590 Elo+

VS

Team Averages
Level 114
1,662 SR
1,545 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AnuelWar12
Cthulhu
Level 106
God Stats
7W - 7L
1,578 SR
Queue Stats
168W - 172L
1,501 Elo+
Party 1
Skadi
Skadi
cruellerfidle
Skadi
Level 149
God Stats
19W - 7L
1,793 SR
Queue Stats
467W - 382L
1,580 Elo+
Party 1
Ra
Ra
jaktte
Ra
Level 101
God Stats
11W - 6L
1,830 SR
Queue Stats
165W - 140L
1,640 Elo+
Party 2
Cu Chulainn
Cu Chulainn
war priest5958
Cu Chulainn
Level 108
God Stats
28W - 16L
1,609 SR
Queue Stats
396W - 363L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
9,809
516
11,074
16,060
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
15
5 / 7 / 4
9,541
502
13,688
14,455
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Maniac9001
Achilles
16
2 / 2 / 5
8,311
437
9,257
19,631
20,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
qtalex5054
Medusa
15
0 / 6 / 3
8,685
457
8,406
15,027
5,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
vixblood
Gilgamesh
12
2 / 6 / 3
7,545
397
7,663
12,623
7,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
9 / 6 / 10
11,263
593
11,371
15,318
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
AnuelWar12
Cthulhu
14
2 / 2 / 11
9,628
507
9,759
16,594
19,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 2 / 6
11,261
593
10,823
14,240
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ra
17
2 / 3 / 10
11,456
603
10,033
12,678
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
war priest5958
Cu Chulainn
19
6 / 1 / 8
12,382
652
18,330
23,251
18,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
14
Kills
26
26
Deaths
14
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
6
10
2.33
W
Cthulhu
AnuelWar12
Cthulhu
2
2
11
3.75
L
5
5
6
1.6
L
Chang'e
5
7
4
1
L
Achilles
Maniac9001
Achilles
2
2
5
2.25
W
7
2
6
5
W
Ra
2
3
10
2.33
L
Medusa
qtalex5054
Medusa
0
6
3
0.25
L
Gilgamesh
vixblood
Gilgamesh
2
6
3
0.58
W
Cu Chulainn
war priest5958
Cu Chulainn
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,088
Damage
60,316
77,796
Taken
82,081
43,281
Mitigated
55,609
22,392
Healing
29,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,371
1,964
0
3,149
15,318
6,934
994
3,791
11,167
0
54,358
W
Cthulhu
AnuelWar12
Cthulhu
9,759
228
864
1,598
16,594
19,357
0
2,139
14,316
38,568
0
L
11,074
1,438
0
6,505
16,060
5,831
0
4,737
11,191
0
66,813
L
Chang'e
13,688
526
1,238
4,252
14,455
4,687
0
5,100
9,245
46,990
0
L
Achilles
Maniac9001
Achilles
9,257
3,027
0
7,124
19,631
20,183
0
3,752
15,707
0
51,468
W
10,823
4,637
0
6,419
14,240
5,463
5,109
1,454
12,722
0
84,594
W
Ra
10,033
775
2,814
5,839
12,678
5,768
579
3,195
9,283
82,996
0
L
Medusa
qtalex5054
Medusa
8,406
3,197
0
3,229
15,027
5,571
0
2,876
12,075
0
73,943
L
Gilgamesh
vixblood
Gilgamesh
7,663
1,458
0
44
12,623
7,009
0
3,661
8,928
0
16,616
W
Cu Chulainn
war priest5958
Cu Chulainn
18,330
3,696
0
8,874
23,251
18,087
688
2,280
20,773
2,949
85,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,891
Gold Earned
55,990
418
Minions Killed
598
0
Camps Cleared
0
1,775,730
Distance Traveled
1,835,880
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,263
593
84
4
0
341,891
0
W
Cthulhu
9,628
507
44
2
0
383,131
3
L
Pele
9,809
516
112
6
0
395,573
4
L
Chang'e
9,541
502
97
5
0
342,308
4
L
Achilles
8,311
437
74
4
0
352,664
2
W
Skadi
11,261
593
136
7
0
344,237
4
W
Ra
11,456
603
169
9
0
375,459
2
L
Medusa
8,685
457
115
6
0
323,368
2
L
Gilgamesh
7,545
397
20
1
0
361,817
1
W
Cu Chulainn
12,382
652
165
9
0
391,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role