Player Matchup

Ymir
Ymir
AlexSernas
Ymir
Level 28
God Stats
0W - 3L
1,316 SR
Queue Stats
96W - 80L
1,561 Elo+
Party 1
Fafnir
Fafnir
Ciscopr
Fafnir
Level 48
God Stats
17W - 12L
1,570 SR
Queue Stats
347W - 276L
1,562 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lgacyyy
Tsukuyomi
Level 62
God Stats
11W - 12L
1,575 SR
Queue Stats
257W - 209L
1,614 Elo+
Party 1
Ra
Ra
Taisaka
Ra
Level 78
God Stats
3W - 3L
1,627 SR
Queue Stats
363W - 278L
1,635 Elo+
Party 1
Ne Zha
Ne Zha
ddragon31
Ne Zha
Level 136
God Stats
2W - 4L
1,223 SR
Queue Stats
723W - 641L
1,518 Elo+
Party 2
Team Averages
Level 70
1,462 SR
1,578 Elo+

VS

Team Averages
Level 83
1,606 SR
1,740 Elo+
Ao Kuang
Ao Kuang
ElPuertoRican
Ao Kuang
Level 119
God Stats
1W - 0L
1,396 SR
Queue Stats
359W - 114L
1,908 Elo+
Party 4
Gilgamesh
Gilgamesh
ErensHand
Gilgamesh
Level 101
God Stats
8W - 4L
1,484 SR
Queue Stats
145W - 113L
1,550 Elo+
Party 3
Medusa
Medusa
HaloG101
Medusa
Level 35
God Stats
3W - 1L
1,685 SR
Queue Stats
217W - 178L
1,619 Elo+
Party 3
Xbalanque
Xbalanque
LetsGroupUp
Xbalanque
Level 36
God Stats
5W - 0L
1,967 SR
Queue Stats
231W - 31L
2,024 Elo+
Party 4
Athena
Athena
exrahTTV
Athena
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 82L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,427
378
2,570
13,364
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
Ciscopr
Fafnir
15
3 / 3 / 3
10,146
597
9,031
18,651
13,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Lgacyyy
Tsukuyomi
14
5 / 5 / 3
8,539
502
7,870
12,920
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 4
9,812
577
11,037
10,739
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
ddragon31
Ne Zha
13
2 / 7 / 1
7,886
464
6,990
13,039
4,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ElPuertoRican
Ao Kuang
15
2 / 4 / 5
9,219
542
5,121
12,088
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ErensHand
Gilgamesh
16
4 / 2 / 10
9,918
583
11,921
13,484
6,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Medusa
HaloG101
Medusa
15
10 / 3 / 5
10,076
593
16,516
15,652
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
LetsGroupUp
Xbalanque
16
6 / 1 / 5
10,051
591
14,575
9,874
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Athena
exrahTTV
Athena
12
2 / 3 / 12
8,844
520
6,424
13,387
10,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
13
Kills
24
24
Deaths
13
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Fafnir
Ciscopr
Fafnir
3
3
3
1.5
W
Ao Kuang
ElPuertoRican
Ao Kuang
2
4
5
1.13
W
Gilgamesh
ErensHand
Gilgamesh
4
2
10
4.5
W
Medusa
HaloG101
Medusa
10
3
5
4.17
W
Xbalanque
LetsGroupUp
Xbalanque
6
1
5
8.5
L
Tsukuyomi
Lgacyyy
Tsukuyomi
5
5
3
1.3
L
3
2
4
2.5
L
Ne Zha
ddragon31
Ne Zha
2
7
1
0.36
W
Athena
exrahTTV
Athena
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,498
Damage
54,557
68,713
Taken
64,485
35,027
Mitigated
29,841
21,810
Healing
23,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,570
521
0
913
13,364
6,207
0
2,733
10,631
15,579
0
L
Fafnir
Ciscopr
Fafnir
9,031
1,977
0
7,515
18,651
13,845
94
3,481
15,170
44,501
0
W
Ao Kuang
ElPuertoRican
Ao Kuang
5,121
1,023
0
2,745
12,088
4,218
0
3,563
8,525
68,142
0
W
Gilgamesh
ErensHand
Gilgamesh
11,921
3,016
0
3,123
13,484
6,454
447
6,522
6,962
0
55,401
W
Medusa
HaloG101
Medusa
16,516
9,209
0
8,974
15,652
5,505
2,403
4,809
10,843
0
65,294
W
Xbalanque
LetsGroupUp
Xbalanque
14,575
9,419
0
4,946
9,874
3,333
0
3,229
6,645
0
56,645
L
Tsukuyomi
Lgacyyy
Tsukuyomi
7,870
2,218
0
3,868
12,920
4,970
0
3,050
9,870
0
46,724
L
11,037
1,422
1,373
5,305
10,739
5,710
1,006
1,011
9,728
79,592
0
L
Ne Zha
ddragon31
Ne Zha
6,990
925
0
2,836
13,039
4,295
0
1,270
11,769
0
44,462
W
Athena
exrahTTV
Athena
6,424
1,216
0
3,406
13,387
10,331
779
4,515
8,872
21,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
48,108
413
Minions Killed
413
0
Camps Cleared
0
1,487,399
Distance Traveled
1,560,461
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,427
378
23
1
0
238,170
0
L
Fafnir
10,146
597
82
5
0
281,512
3
W
Ao Kuang
9,219
542
108
6
0
338,937
5
W
Gilgamesh
9,918
583
91
5
0
311,052
2
W
Medusa
10,076
593
99
6
0
261,556
3
W
Xbalanque
10,051
591
85
5
0
308,275
7
L
Tsukuyomi
8,539
502
83
5
0
335,017
3
L
Ra
9,812
577
155
9
0
324,451
5
L
Ne Zha
7,886
464
70
4
0
308,249
7
W
Athena
8,844
520
30
2
0
340,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role