Player Matchup

Cabrakan
Cabrakan
Fesc22
Cabrakan
Level 149
God Stats
23W - 14L
1,629 SR
Queue Stats
228W - 253L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
XxFlareon
Gilgamesh
Level 121
God Stats
9W - 6L
1,624 SR
Queue Stats
51W - 53L
1,614 Elo+
Party 1
Tiamat
Tiamat
llLightFoxll
Tiamat
Level 119
God Stats
4W - 4L
1,803 SR
Queue Stats
108W - 127L
1,355 Elo+
Party 1
Team Averages
Level 130
1,685 SR
1,478 Elo+

VS

Team Averages
Level 133
1,484 SR
1,463 Elo+
Tiamat
Tiamat
Bodoke013
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Mechanixxx
Gilgamesh
Level 128
God Stats
3W - 7L
1,453 SR
Queue Stats
4W - 7L
1,390 Elo+
Solo
Loki
Loki
noback12
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fesc22
Cabrakan
12
7 / 3 / 7
9,854
758
8,870
12,106
11,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
XxFlareon
Gilgamesh
14
7 / 0 / 10
10,427
802
12,038
7,863
6,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
14
6 / 2 / 10
10,174
783
10,093
7,835
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bodoke013
Tiamat
11
0 / 7 / 3
8,063
620
4,198
10,439
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Mechanixxx
Gilgamesh
12
2 / 8 / 1
8,920
686
5,605
15,356
8,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
12
2 / 5 / 2
9,544
734
7,119
11,856
4,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
4
5
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bodoke013
Tiamat
0
7
3
0.21
W
Cabrakan
Fesc22
Cabrakan
7
3
7
3.5
L
Gilgamesh
Mechanixxx
Gilgamesh
2
8
1
0.31
W
Gilgamesh
XxFlareon
Gilgamesh
7
0
10
12
W
Tiamat
6
2
10
5.5
L
Loki
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
16,922
27,804
Taken
37,651
23,863
Mitigated
17,660
4,505
Healing
2,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bodoke013
Tiamat
4,198
499
0
1,191
10,439
5,123
0
4,433
6,006
17,909
0
W
Cabrakan
Fesc22
Cabrakan
8,870
1,111
0
1,023
12,106
11,637
0
1,764
10,139
33,779
0
L
Gilgamesh
Mechanixxx
Gilgamesh
5,605
1,979
0
1,756
15,356
8,401
0
6,517
8,839
0
37,851
W
Gilgamesh
XxFlareon
Gilgamesh
12,038
3,151
0
871
7,863
6,938
2,054
1,337
6,347
0
34,286
W
Tiamat
10,093
1,052
73
2,538
7,835
5,288
1,143
697
7,016
46,027
0
L
Loki
7,119
1,392
0
0
11,856
4,136
0
8,058
3,798
0
29,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
26,527
172
Minions Killed
160
0
Camps Cleared
0
758,355
Distance Traveled
679,064
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,063
620
52
4
0
197,258
1
W
Cabrakan
9,854
758
44
3
0
227,359
0
L
Gilgamesh
8,920
686
68
5
0
214,283
3
W
Gilgamesh
10,427
802
35
3
0
272,084
3
W
Tiamat
10,174
783
93
7
0
258,912
1
L
Loki
9,544
734
40
3
0
267,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role