Player Matchup

Anhur
Anhur
ArtK_Reaper
Anhur
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 17L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
BurnFaze
Guan Yu
Level 127
God Stats
7W - 6L
1,516 SR
Queue Stats
41W - 29L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
KingTyler54
Danzaburou
Level 24
God Stats
49W - 26L
1,684 SR
Queue Stats
177W - 85L
1,671 Elo+
Solo
Cerberus
Cerberus
Mo123101
Cerberus
Level 3
God Stats
2W - 2L
1,842 SR
Queue Stats
2W - 4L
1,443 Elo+
Party 1
Merlin
Merlin
Mr_Itadori
Merlin
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
82W - 100L
1,623 Elo+
Solo
Team Averages
Level 35
1,608 SR
1,579 Elo+

VS

Team Averages
Level 25
1,470 SR
1,552 Elo+
Chaac
Chaac
ClearSpore117
Chaac
Level 26
God Stats
27W - 22L
1,555 SR
Queue Stats
42W - 33L
1,569 Elo+
Solo
Poseidon
Poseidon
Jwhittdoe
Poseidon
Level 26
God Stats
1W - 0L
1,300 SR
Queue Stats
12W - 9L
1,589 Elo+
Solo
Arachne
Arachne
forever vink
Arachne
Level 24
God Stats
28W - 21L
1,592 SR
Queue Stats
220W - 215L
1,489 Elo+
Solo
Merlin
Merlin
sH KayzeR
Merlin
Level 23
God Stats
9W - 4L
1,607 SR
Queue Stats
31W - 30L
1,643 Elo+
Solo
Ullr
Ullr
x J O P I K
Ullr
Level 27
God Stats
3W - 4L
1,295 SR
Queue Stats
337W - 377L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 8
15,589
1,114
26,478
25,684
10,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
BurnFaze
Guan Yu
20
4 / 4 / 16
13,968
998
13,787
26,184
38,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
KingTyler54
Danzaburou
19
2 / 12 / 11
12,650
904
12,109
23,475
9,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Mo123101
Cerberus
20
1 / 10 / 19
13,723
980
8,050
35,632
33,530
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Mr_Itadori
Merlin
20
9 / 7 / 14
15,861
1,133
28,179
22,037
9,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 18
17,085
1,220
31,265
23,839
12,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Jwhittdoe
Poseidon
20
12 / 4 / 25
16,822
1,202
28,920
14,053
4,359
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
forever vink
Arachne
20
2 / 12 / 24
13,442
960
17,238
27,275
10,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
sH KayzeR
Merlin
20
3 / 4 / 21
14,145
1,010
23,709
14,878
5,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 2 / 19
15,048
1,075
22,696
14,828
5,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
149
28
Kills
42
42
Deaths
28
68
Assists
107
Player
Kills
Deaths
Assists
KDA
L
12
9
8
1.78
L
Guan Yu
BurnFaze
Guan Yu
4
4
16
3
W
16
6
18
4.17
W
Poseidon
Jwhittdoe
Poseidon
12
4
25
6.13
L
Danzaburou
KingTyler54
Danzaburou
2
12
11
0.63
L
Cerberus
Mo123101
Cerberus
1
10
19
1.05
L
Merlin
Mr_Itadori
Merlin
9
7
14
2.29
W
Arachne
forever vink
Arachne
2
12
24
1.17
W
Merlin
sH KayzeR
Merlin
3
4
21
3.38
W
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,603
Damage
123,828
133,012
Taken
94,873
100,573
Mitigated
37,743
26,251
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,478
14,443
1,075
6,071
25,684
10,217
0
12,597
13,087
0
63,201
L
Guan Yu
BurnFaze
Guan Yu
13,787
792
3,856
4,653
26,184
38,227
0
8,117
18,067
0
27,153
W
31,265
9,632
0
7,558
23,839
12,668
0
5,235
18,604
0
57,918
W
Poseidon
Jwhittdoe
Poseidon
28,920
2,425
0
1,490
14,053
4,359
0
8,324
5,729
58,623
0
L
Danzaburou
KingTyler54
Danzaburou
12,109
7,242
0
2,921
23,475
9,124
0
7,455
16,020
0
29,081
L
Cerberus
Mo123101
Cerberus
8,050
407
693
4,534
35,632
33,530
0
13,644
21,988
50,790
0
L
Merlin
Mr_Itadori
Merlin
28,179
957
314
2,134
22,037
9,475
0
10,816
11,221
75,919
0
W
Arachne
forever vink
Arachne
17,238
11,859
0
2,584
27,275
10,638
0
8,239
19,036
0
29,278
W
Merlin
sH KayzeR
Merlin
23,709
534
315
2,006
14,878
5,016
0
7,192
7,686
65,314
0
W
22,696
13,435
0
1,246
14,828
5,062
0
7,239
7,589
0
36,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,791
Gold Earned
76,542
371
Minions Killed
276
7
Camps Cleared
9
1,268,167
Distance Traveled
1,341,543
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,589
1,114
85
6
1
250,612
0
L
Guan Yu
13,968
998
25
2
0
299,982
0
W
Chaac
17,085
1,220
65
5
3
296,102
0
W
Poseidon
16,822
1,202
83
6
0
274,468
0
L
Danzaburou
12,650
904
35
3
3
200,578
0
L
Cerberus
13,723
980
120
9
1
253,890
1
L
Merlin
15,861
1,133
106
8
2
263,105
0
W
Arachne
13,442
960
20
1
3
289,413
4
W
Merlin
14,145
1,010
82
6
3
258,364
0
W
Ullr
15,048
1,075
26
2
0
223,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role