Player Matchup

Chaac
Chaac
Chemical_burrito
Chaac
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 21L
1,526 Elo+
Party 2
Neith
Neith
Coryrain
Neith
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dark9Terminator
Cthulhu
Level 25
God Stats
8W - 6L
1,651 SR
Queue Stats
215W - 256L
1,423 Elo+
Solo
Ra
Ra
alchemicpie
Ra
Level 29
God Stats
7W - 8L
1,707 SR
Queue Stats
92W - 107L
1,490 Elo+
Party 2
Tiamat
Tiamat
cyrij
Tiamat
Level 18
God Stats
39W - 41L
1,410 SR
Queue Stats
447W - 477L
1,347 Elo+
Solo
Team Averages
Level 23
1,554 SR
1,457 Elo+

VS

Team Averages
Level 24
1,458 SR
1,391 Elo+
Bacchus
Bacchus
DogDie
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Pele
Pele
KatVonD1ttet
Pele
Level 20
God Stats
3W - 5L
1,290 SR
Queue Stats
14W - 18L
1,259 Elo+
Solo
Amaterasu
Amaterasu
jazzielstar
Amaterasu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
taykagy
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
xemani
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 4
13,552
452
15,388
31,790
34,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Coryrain
Neith
17
1 / 10 / 0
11,693
390
8,014
16,741
6,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 10 / 3
12,399
413
8,679
20,998
25,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 4 / 2
15,298
510
7,935
14,533
7,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
cyrij
Tiamat
13
0 / 6 / 0
10,149
338
4,370
14,776
9,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DogDie
Bacchus
3
0 / 0 / 0
8,240
275
0
0
0
11
1 / 1 / 2
10,472
349
2,339
8,496
2,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
jazzielstar
Amaterasu
20
12 / 3 / 10
16,283
543
23,433
27,224
24,340
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
taykagy
Danzaburou
20
8 / 3 / 9
17,759
592
15,857
16,984
7,699
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
xemani
Apollo
20
17 / 5 / 9
17,731
591
28,295
21,160
11,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
11
Kills
38
38
Deaths
12
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
L
Neith
Coryrain
Neith
1
10
0
0.1
L
1
10
3
0.25
W
Bacchus
DogDie
Bacchus
0
0
0
0
W
1
1
2
2
L
4
4
2
1.25
L
Tiamat
cyrij
Tiamat
0
6
0
0
W
Amaterasu
jazzielstar
Amaterasu
12
3
10
5.67
W
Danzaburou
taykagy
Danzaburou
8
3
9
4.17
W
Apollo
xemani
Apollo
17
5
9
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,386
Damage
69,924
98,838
Taken
73,864
84,268
Mitigated
46,563
23,605
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,388
3,197
0
8,279
31,790
34,508
2,470
158
31,632
514
79,413
L
Neith
Coryrain
Neith
8,014
4,258
0
2,426
16,741
6,757
1,281
48
16,693
0
50,691
L
8,679
198
474
600
20,998
25,902
998
35
20,963
63,432
0
W
Bacchus
DogDie
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
2,339
392
0
1,860
8,496
2,601
165
3,203
5,243
0
31,990
L
7,935
1,223
2,319
6,738
14,533
7,432
3,105
42
14,491
123,144
0
L
Tiamat
cyrij
Tiamat
4,370
377
107
2,662
14,776
9,669
0
90
14,686
36,743
0
W
Amaterasu
jazzielstar
Amaterasu
23,433
12,761
0
10,077
27,224
24,340
5,313
6,636
20,467
473
85,538
W
Danzaburou
taykagy
Danzaburou
15,857
8,749
0
3,807
16,984
7,699
0
4,994
11,915
0
158,395
W
Apollo
xemani
Apollo
28,295
18,223
0
2,967
21,160
11,923
998
6,427
14,349
0
129,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,091
Gold Earned
70,485
607
Minions Killed
547
0
Camps Cleared
0
2,314,942
Distance Traveled
1,803,808
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,552
452
117
4
0
472,253
1
L
Neith
11,693
390
101
3
0
467,971
0
L
Cthulhu
12,399
413
116
4
0
523,514
5
W
Bacchus
8,240
275
0
0
0
0
0
W
Pele
10,472
349
67
2
0
199,099
0
L
Ra
15,298
510
209
7
0
465,801
3
L
Tiamat
10,149
338
64
2
0
385,403
2
W
Amaterasu
16,283
543
139
5
0
586,761
1
W
Danzaburou
17,759
592
191
6
0
509,262
1
W
Apollo
17,731
591
150
5
0
508,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role