Player Matchup

Cernunnos
Cernunnos
Silver II
MegaresBR
Cernunnos
Silver II
Level 96
God Stats
2W - 4L
1,913 SR
Queue Stats
71W - 84L
1,192 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
Moserbruno
Sun Wukong
Silver II
Level 79
God Stats
5W - 7L
1,571 SR
Queue Stats
58W - 65L
1,210 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
X-cooks41-X
Baron Samedi
Silver I
Level 141
God Stats
5W - 10L
1,581 SR
Queue Stats
192W - 211L
1,224 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,688 SR
1,209 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,292 SR
1,226 MMR
Cupid
Cupid
Silver I
One Bad Smell
Cupid
Silver I
Level 84
God Stats
2W - 4L
1,293 SR
Queue Stats
7W - 9L
1,254 MMR
Party 2
Chaac
Chaac
Silver I
SirLancelot91
Chaac
Silver I
Level 128
God Stats
1W - 1L
1,310 SR
Queue Stats
34W - 49L
1,176 MMR
Solo
Discordia
Discordia
Silver I
johhnybootlegger
Discordia
Silver I
Level 122
God Stats
1W - 1L
1,272 SR
Queue Stats
9W - 12L
1,247 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MegaresBR
Cernunnos
13
3 / 4 / 1
10,406
612
6,617
11,853
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Moserbruno
Sun Wukong
13
0 / 3 / 3
10,286
605
6,695
16,616
17,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
X-cooks41-X
Baron Samedi
13
1 / 4 / 3
9,753
574
7,664
12,236
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
DanzaburouPersephoneTiamatAphroditeCabrakan

VS

Bans
CthulhuXing TianKumbhakarnaKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
11,280
664
6,877
10,117
5,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 10
10,743
632
8,581
13,037
12,739
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
16
7 / 2 / 3
11,957
703
17,949
6,691
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
MegaresBR
Cernunnos
3
4
1
0.88
L
Sun Wukong
Moserbruno
Sun Wukong
0
3
3
0.5
W
3
2
6
3
W
1
1
10
6
L
Baron Samedi
X-cooks41-X
Baron Samedi
1
4
3
0.63
W
Discordia
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,976
Damage
33,407
40,705
Taken
29,845
28,118
Mitigated
20,383
11,319
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
MegaresBR
Cernunnos
6,617
2,723
0
2,569
11,853
4,407
0
5,813
5,752
0
40,939
L
Sun Wukong
Moserbruno
Sun Wukong
6,695
917
0
4,790
16,616
17,925
0
5,972
10,166
0
28,616
W
6,877
4,278
151
3,577
10,117
5,337
1,613
2,729
7,388
0
54,818
W
8,581
1,561
0
3,680
13,037
12,739
153
3,141
9,896
0
39,410
L
Baron Samedi
X-cooks41-X
Baron Samedi
7,664
381
649
3,311
12,236
5,786
0
5,215
6,757
45,718
0
W
Discordia
17,949
858
0
2,457
6,691
2,307
1,345
1,811
4,880
67,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
33,980
180
Minions Killed
221
0
Camps Cleared
0
870,388
Distance Traveled
911,318
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,406
612
75
4
0
304,627
2
L
Sun Wukong
10,286
605
36
2
0
290,397
3
W
Cupid
11,280
664
102
6
0
321,523
3
W
Chaac
10,743
632
42
2
0
300,922
7
L
Baron Samedi
9,753
574
69
4
0
275,364
3
W
Discordia
11,957
703
77
5
0
288,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role