Player Matchup

Cu Chulainn
Cu Chulainn
Aclpso
Cu Chulainn
Level 5
God Stats
0W - 1L
1,753 SR
Queue Stats
2W - 1L
1,826 Elo+
Solo
Heimdallr
Heimdallr
ChefGeoff49
Heimdallr
Level 8
God Stats
1W - 4L
1,511 SR
Queue Stats
6W - 5L
1,655 Elo+
Solo
Merlin
Merlin
LaVistima777
Merlin
Level 17
God Stats
3W - 2L
1,668 SR
Queue Stats
17W - 10L
1,696 Elo+
Solo
Cthulhu
Cthulhu
TotalKrit
Cthulhu
Level 9
God Stats
1W - 2L
1,776 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 1
Nemesis
Nemesis
deaththekidbee
Nemesis
Level 13
God Stats
0W - 1L
1,680 SR
Queue Stats
3W - 5L
1,455 Elo+
Party 1
Team Averages
Level 10
1,677 SR
1,656 Elo+

VS

Team Averages
Level 22
1,609 SR
1,624 Elo+
Osiris
Osiris
F0rtniteLver
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KrappyPatty4281
Xbalanque
Level 27
God Stats
8W - 2L
1,995 SR
Queue Stats
77W - 43L
1,703 Elo+
Party 2
Gilgamesh
Gilgamesh
Kulele808
Gilgamesh
Level 22
God Stats
1W - 4L
1,644 SR
Queue Stats
74W - 63L
1,593 Elo+
Solo
Cerberus
Cerberus
MaryPoopinz8762
Cerberus
Level 27
God Stats
25W - 17L
1,697 SR
Queue Stats
76W - 43L
1,699 Elo+
Party 2
Scylla
Scylla
mastamind87
Scylla
Level 6
God Stats
5W - 4L
1,209 SR
Queue Stats
10W - 8L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aclpso
Cu Chulainn
15
1 / 11 / 1
9,245
385
5,478
23,863
14,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ChefGeoff49
Heimdallr
13
3 / 11 / 1
9,228
385
7,058
17,306
7,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
20
3 / 1 / 2
12,783
533
17,887
9,365
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TotalKrit
Cthulhu
14
0 / 5 / 3
8,649
360
5,083
19,387
12,355
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 6 / 1
9,642
402
5,828
16,173
6,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
7 / 4 / 5
11,213
467
8,568
12,260
10,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
KrappyPatty4281
Xbalanque
20
14 / 0 / 6
14,907
621
27,720
14,214
6,458
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Kulele808
Gilgamesh
20
5 / 2 / 3
14,438
602
15,006
21,707
14,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
18
6 / 0 / 14
13,054
544
9,588
16,568
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
14
1 / 7 / 1
9,759
407
3,004
12,831
7,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
11
Kills
33
34
Deaths
13
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aclpso
Cu Chulainn
1
11
1
0.14
L
Heimdallr
ChefGeoff49
Heimdallr
3
11
1
0.32
W
Osiris
7
4
5
2.38
W
Xbalanque
KrappyPatty4281
Xbalanque
14
0
6
17
W
Gilgamesh
Kulele808
Gilgamesh
5
2
3
3.25
L
Merlin
3
1
2
4
W
Cerberus
6
0
14
13
L
Cthulhu
TotalKrit
Cthulhu
0
5
3
0.3
L
4
6
1
0.75
W
Scylla
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,334
Damage
63,886
86,094
Taken
77,580
45,675
Mitigated
55,896
13,096
Healing
16,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aclpso
Cu Chulainn
5,478
1,611
0
2,160
23,863
14,767
0
2,305
21,558
8,217
50,781
L
Heimdallr
ChefGeoff49
Heimdallr
7,058
5,905
0
1,183
17,306
7,475
520
4,802
12,504
0
35,891
W
Osiris
8,568
3,475
0
1,180
12,260
10,455
1,531
3,931
8,115
0
41,041
W
Xbalanque
KrappyPatty4281
Xbalanque
27,720
15,234
0
6,342
14,214
6,458
1,767
5,544
8,567
0
148,281
W
Gilgamesh
Kulele808
Gilgamesh
15,006
5,168
0
2,490
21,707
14,220
498
8,073
13,118
0
135,716
L
Merlin
17,887
945
0
4,252
9,365
4,195
90
848
8,517
94,871
0
W
Cerberus
9,588
47
0
4,821
16,568
17,610
35
5,904
10,351
53,603
0
L
Cthulhu
TotalKrit
Cthulhu
5,083
304
270
1,166
19,387
12,355
0
1,788
17,599
27,852
0
L
5,828
1,846
0
4,065
16,173
6,883
0
2,849
13,324
0
50,743
W
Scylla
3,004
982
0
2,037
12,831
7,153
350
1,242
11,545
40,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,547
Gold Earned
63,371
467
Minions Killed
642
0
Camps Cleared
0
2,192,604
Distance Traveled
2,064,389
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,245
385
84
4
0
417,654
1
L
Heimdallr
9,228
385
66
3
0
430,900
0
W
Osiris
11,213
467
67
3
0
406,745
1
W
Xbalanque
14,907
621
194
8
0
439,100
2
W
Gilgamesh
14,438
602
231
10
0
445,456
2
L
Merlin
12,783
533
194
8
0
441,112
6
W
Cerberus
13,054
544
84
4
0
494,111
7
L
Cthulhu
8,649
360
45
2
0
433,489
1
L
Nemesis
9,642
402
78
3
0
469,449
3
W
Scylla
9,759
407
66
3
0
278,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role