Player Matchup

Fenrir
Fenrir
AnTiBlesSinG12
Fenrir
Level 58
God Stats
1W - 1L
1,524 SR
Queue Stats
14W - 11L
1,566 Elo+
Party 3
Hachiman
Hachiman
LongLivRonin
Hachiman
Level 29
God Stats
7W - 4L
1,601 SR
Queue Stats
14W - 12L
1,526 Elo+
Party 3
Vulcan
Vulcan
Newfatmike2021
Vulcan
Level 25
God Stats
10W - 7L
1,497 SR
Queue Stats
19W - 19L
1,412 Elo+
Party 4
Cthulhu
Cthulhu
Timkiller7
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Thor
Thor
supercholis360
Thor
Level 47
God Stats
36W - 40L
1,483 SR
Queue Stats
150W - 141L
1,449 Elo+
Solo
Team Averages
Level 43
1,521 SR
1,491 Elo+

VS

Team Averages
Level 55
1,484 SR
1,440 Elo+
Hades
Hades
CrazyOilKF
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
DARKCargo18
Gilgamesh
Level 58
God Stats
2W - 1L
1,457 SR
Queue Stats
28W - 23L
1,436 Elo+
Party 2
Sol
Sol
InRuinsKF
Sol
Level 100
God Stats
4W - 1L
1,523 SR
Queue Stats
71W - 72L
1,481 Elo+
Party 1
Yemoja
Yemoja
L1tty Z4y
Yemoja
Level 28
God Stats
4W - 2L
1,353 SR
Queue Stats
21W - 15L
1,342 Elo+
Party 2
Izanami
Izanami
astraluxe
Izanami
Level 26
God Stats
34W - 20L
1,586 SR
Queue Stats
63W - 56L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 12 / 4
13,114
1,093
18,099
32,448
17,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
LongLivRonin
Hachiman
18
6 / 3 / 6
12,601
1,050
14,723
9,653
4,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 8 / 13
12,262
1,022
19,936
16,707
7,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Timkiller7
Cthulhu
19
1 / 6 / 15
12,099
1,008
22,794
20,557
24,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 5 / 9
12,189
1,016
14,415
17,725
7,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

11

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
8 / 6 / 13
12,961
1,080
14,399
18,619
9,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
DARKCargo18
Gilgamesh
20
7 / 6 / 19
13,711
1,143
22,746
24,042
16,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 5 / 15
14,174
1,181
34,065
19,504
8,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
L1tty Z4y
Yemoja
19
2 / 2 / 20
13,359
1,113
7,431
19,541
21,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
astraluxe
Izanami
19
7 / 4 / 13
12,782
1,065
11,370
14,199
6,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
114
23
Kills
34
34
Deaths
23
47
Assists
80
Player
Kills
Deaths
Assists
KDA
L
9
12
4
0.92
W
Hades
8
6
13
2.42
W
Gilgamesh
DARKCargo18
Gilgamesh
7
6
19
2.75
W
10
5
15
3.5
W
Yemoja
L1tty Z4y
Yemoja
2
2
20
6
L
Hachiman
LongLivRonin
Hachiman
6
3
6
3
L
2
8
13
1.06
L
Cthulhu
Timkiller7
Cthulhu
1
6
15
1.42
W
Izanami
astraluxe
Izanami
7
4
13
3.38
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,967
Damage
90,011
97,090
Taken
95,905
61,255
Mitigated
63,603
5,292
Healing
20,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,099
5,819
657
1,912
32,448
17,218
0
20,995
11,453
0
26,607
W
Hades
14,399
1,770
203
5,073
18,619
9,941
0
7,820
10,799
19,579
0
W
Gilgamesh
DARKCargo18
Gilgamesh
22,746
6,157
0
835
24,042
16,506
0
8,634
15,408
0
52,441
W
34,065
14,106
0
8,304
19,504
8,813
0
9,466
10,038
70,915
0
W
Yemoja
L1tty Z4y
Yemoja
7,431
1,315
3,846
2,080
19,541
21,590
0
8,901
10,640
16,117
0
L
Hachiman
LongLivRonin
Hachiman
14,723
8,809
0
0
9,653
4,633
0
4,847
4,806
0
34,593
L
19,936
9,335
195
1,206
16,707
7,445
0
8,426
8,281
47,118
0
L
Cthulhu
Timkiller7
Cthulhu
22,794
1,420
487
819
20,557
24,461
0
11,468
9,089
39,233
0
W
Izanami
astraluxe
Izanami
11,370
10,493
0
185
14,199
6,753
0
7,909
6,290
0
40,549
L
14,415
2,472
0
16
17,725
7,498
0
10,159
7,566
0
28,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,265
Gold Earned
66,987
188
Minions Killed
237
5
Camps Cleared
7
1,202,805
Distance Traveled
1,116,626
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,114
1,093
13
1
1
239,683
1
W
Hades
12,961
1,080
12
1
1
200,268
0
W
Gilgamesh
13,711
1,143
55
5
1
255,153
0
W
Sol
14,174
1,181
83
7
3
207,577
0
W
Yemoja
13,359
1,113
17
1
1
240,975
0
L
Hachiman
12,601
1,050
36
3
0
243,376
0
L
Vulcan
12,262
1,022
64
5
2
221,095
0
L
Cthulhu
12,099
1,008
47
4
1
245,157
1
W
Izanami
12,782
1,065
70
6
1
212,653
0
L
Thor
12,189
1,016
28
2
1
253,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role