Player Matchup

Sylvanus
Sylvanus
Diamond III
 
Sylvanus
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Dr Xenonn
Sun Wukong
Diamond II
Level 126
God Stats
33W - 25L
1,706 SR
Queue Stats
96W - 71L
2,254 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
KANEKΙ
Zhong Kui
Diamond III
Level 159
God Stats
1W - 2L
1,828 SR
Queue Stats
154W - 162L
2,292 MMR
Solo
Apollo
Apollo
Diamond III
MachlneGUNBeIIy
Apollo
Diamond III
Level 115
God Stats
8W - 2L
1,837 SR
Queue Stats
85W - 74L
2,257 MMR
Solo
Scylla
Scylla
Diamond II
irishcoco41
Scylla
Diamond II
Level 127
God Stats
6W - 9L
1,558 SR
Queue Stats
169W - 143L
2,346 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,686 SR
2,130 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,667 SR
2,134 MMR
Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Masters
Krow Senpai
Chernobog
Masters
Level 160
God Stats
14W - 12L
1,720 SR
Queue Stats
240W - 192L
2,389 MMR
Solo
Mercury
Mercury
Masters
LilBrooklyn99
Mercury
Masters
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 98L
2,384 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Mesoloki
Cu Chulainn
Masters
Level 140
God Stats
5W - 3L
1,789 SR
Queue Stats
312W - 295L
2,182 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Sins Zwillinge
Cabrakan
Diamond III
Level 160
God Stats
43W - 24L
1,825 SR
Queue Stats
374W - 348L
2,216 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 3 / 12
10,986
523
11,110
17,342
16,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Dr Xenonn
Sun Wukong
20
4 / 4 / 3
12,747
607
11,123
23,744
19,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
KANEKΙ
Zhong Kui
18
4 / 2 / 2
11,553
550
11,745
13,573
10,974
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
4 / 4 / 6
11,200
533
9,494
17,946
8,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
4 / 3 / 5
10,107
481
12,940
10,388
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetAphroditeTiamatTsukuyomi

VS

Bans
Guan YuAthenaSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 3 / 6
10,452
498
12,517
14,331
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Krow Senpai
Chernobog
19
4 / 5 / 5
12,778
608
10,927
20,931
8,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
20
2 / 4 / 4
12,195
581
7,830
17,290
7,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Mesoloki
Cu Chulainn
19
5 / 2 / 4
12,273
584
21,602
18,539
13,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
16
2 / 5 / 6
9,580
456
10,554
17,628
12,300
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
18
Kills
16
16
Deaths
19
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
12
2.67
W
Sol
 
Sol
3
3
6
2
L
Sun Wukong
Dr Xenonn
Sun Wukong
4
4
3
1.38
L
Zhong Kui
KANEKΙ
Zhong Kui
4
2
2
2.5
W
Chernobog
Krow Senpai
Chernobog
4
5
5
1.3
W
Mercury
2
4
4
1
L
4
4
6
1.75
W
Cu Chulainn
Mesoloki
Cu Chulainn
5
2
4
3.5
W
Cabrakan
2
5
6
1
L
Scylla
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,412
Damage
63,430
82,993
Taken
88,719
59,805
Mitigated
45,971
31,596
Healing
29,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,110
1,449
3,456
5,844
17,342
16,109
0
7,222
10,120
30,227
0
W
Sol
 
Sol
12,517
3,616
0
7,237
14,331
4,579
2,824
7,344
6,987
78,333
0
L
Sun Wukong
Dr Xenonn
Sun Wukong
11,123
1,608
0
9,751
23,744
19,323
0
3,785
19,959
0
94,025
L
Zhong Kui
KANEKΙ
Zhong Kui
11,745
712
0
6,701
13,573
10,974
1,635
2,509
11,064
84,875
0
W
Chernobog
Krow Senpai
Chernobog
10,927
7,206
0
6,060
20,931
8,429
5,783
7,932
12,999
0
86,925
W
Mercury
7,830
3,889
0
6,679
17,290
7,015
720
6,168
11,122
0
106,476
L
9,494
5,527
0
5,498
17,946
8,625
736
6,323
11,623
0
88,911
W
Cu Chulainn
Mesoloki
Cu Chulainn
21,602
3,516
0
5,561
18,539
13,648
1,037
4,224
14,315
10,193
85,509
W
Cabrakan
10,554
1,749
0
4,449
17,628
12,300
62
10,127
7,501
44,725
0
L
Scylla
12,940
1,812
0
346
10,388
4,774
33
5,715
4,673
72,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,593
Gold Earned
57,278
650
Minions Killed
724
0
Camps Cleared
0
2,003,779
Distance Traveled
2,057,803
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,986
523
38
2
0
409,677
9
W
Sol
10,452
498
147
7
0
381,240
3
L
Sun Wukong
12,747
607
196
9
0
432,039
9
L
Zhong Kui
11,553
550
159
8
0
389,939
4
W
Chernobog
12,778
608
137
7
0
390,535
4
W
Mercury
12,195
581
201
10
0
470,934
1
L
Apollo
11,200
533
149
7
0
381,935
3
W
Cu Chulainn
12,273
584
165
8
0
424,023
0
W
Cabrakan
9,580
456
74
4
0
391,071
9
L
Scylla
10,107
481
108
5
0
390,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role