Player Matchup

Bellona
Bellona
BRUOLIMPIC21
Bellona
Level 26
God Stats
29W - 27L
1,520 SR
Queue Stats
222W - 232L
1,454 Elo+
Party 1
Freya
Freya
Jazaziel
Freya
Level 8
God Stats
8W - 2L
1,708 SR
Queue Stats
92W - 102L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
Melkor333
Cthulhu
Level 32
God Stats
12W - 10L
1,299 SR
Queue Stats
114W - 125L
1,504 Elo+
Party 2
Pele
Pele
acostanico12
Pele
Level 15
God Stats
9W - 9L
1,654 SR
Queue Stats
152W - 138L
1,419 Elo+
Party 1
Rama
Rama
poposhunte
Rama
Level 39
God Stats
3W - 1L
1,463 SR
Queue Stats
25W - 31L
1,149 Elo+
Party 2
Team Averages
Level 24
1,529 SR
1,383 Elo+

VS

Team Averages
Level 11
1,637 SR
1,322 Elo+
Hachiman
Hachiman
KevinFlei
Hachiman
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 15L
1,306 Elo+
Solo
Ra
Ra
OgKushBR
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,397 Elo+
Solo
Thor
Thor
Vitorino052
Thor
Level 29
God Stats
5W - 2L
1,908 SR
Queue Stats
151W - 201L
1,450 Elo+
Solo
Kukulkan
Kukulkan
xxDragonHearthxx
Kukulkan
Level 6
God Stats
1W - 1L
1,779 SR
Queue Stats
3W - 5L
1,443 Elo+
Solo
Ganesha
Ganesha
yGREG349
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,015 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRUOLIMPIC21
Bellona
13
4 / 0 / 2
7,746
646
3,714
4,383
3,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Jazaziel
Freya
11
3 / 1 / 7
6,391
533
4,021
5,658
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Melkor333
Cthulhu
10
2 / 2 / 8
6,726
561
4,475
8,567
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
7 / 0 / 5
7,486
624
6,481
5,538
1,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
8 / 1 / 6
6,957
580
5,538
5,599
1,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KevinFlei
Hachiman
7
1 / 4 / 1
5,052
421
5,242
4,823
1,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 7 / 1
5,132
428
3,155
6,471
1,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 0
6,434
536
3,609
8,436
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 4 / 0
5,140
428
898
5,568
1,872
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
yGREG349
Ganesha
9
0 / 7 / 3
5,773
481
3,682
9,159
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
24
Kills
4
4
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
BRUOLIMPIC21
Bellona
4
0
2
5
W
Freya
Jazaziel
Freya
3
1
7
6.5
L
Hachiman
KevinFlei
Hachiman
1
4
1
0.38
W
Cthulhu
Melkor333
Cthulhu
2
2
8
3
L
0
7
1
0.07
L
3
2
0
1.5
W
7
0
5
9.5
W
8
1
6
11
L
0
4
0
0
L
Ganesha
yGREG349
Ganesha
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
16,586
29,745
Taken
34,457
13,632
Mitigated
11,545
7,669
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BRUOLIMPIC21
Bellona
3,714
1,185
0
1,524
4,383
3,788
548
1,501
2,882
0
39,337
W
Freya
Jazaziel
Freya
4,021
1,742
0
2,554
5,658
2,308
441
1,202
4,456
20,900
2,527
L
Hachiman
KevinFlei
Hachiman
5,242
3,806
0
0
4,823
1,016
16
1,666
3,157
0
17,916
W
Cthulhu
Melkor333
Cthulhu
4,475
118
137
1,553
8,567
4,244
270
3,045
5,522
19,012
0
L
3,155
794
136
520
6,471
1,713
243
1,103
5,368
21,751
0
L
3,609
1,072
183
2,535
8,436
3,018
0
2,265
6,171
0
26,529
W
6,481
1,466
0
323
5,538
1,569
0
1,273
4,265
0
38,809
W
5,538
4,243
0
1,578
5,599
1,723
542
714
4,885
0
20,923
L
898
170
0
311
5,568
1,872
155
88
5,480
16,308
0
L
Ganesha
yGREG349
Ganesha
3,682
840
0
757
9,159
3,926
0
3,064
6,095
15,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
27,531
299
Minions Killed
186
0
Camps Cleared
0
1,149,305
Distance Traveled
1,062,100
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,746
646
107
9
0
240,903
0
W
Freya
6,391
533
43
4
0
240,649
2
L
Hachiman
5,052
421
39
3
0
218,713
3
W
Cthulhu
6,726
561
42
4
0
202,389
3
L
Ra
5,132
428
38
3
0
179,747
0
L
Thor
6,434
536
59
5
0
257,094
2
W
Pele
7,486
624
70
6
0
258,640
0
W
Rama
6,957
580
37
3
0
206,724
1
L
Kukulkan
5,140
428
50
4
0
177,778
1
L
Ganesha
5,773
481
0
0
0
228,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role