Player Matchup

Hades
Hades
CaptainElephant1
Hades
Level 8
God Stats
3W - 0L
1,918 SR
Queue Stats
7W - 3L
1,474 Elo+
Solo
Kali
Kali
Coldfeet23
Kali
Level 26
God Stats
1W - 1L
1,460 SR
Queue Stats
43W - 45L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
DrChoripan
Sun Wukong
Level 17
God Stats
2W - 0L
1,669 SR
Queue Stats
4W - 0L
1,827 Elo+
Solo
Heimdallr
Heimdallr
Godlyfather
Heimdallr
Level 25
God Stats
8W - 13L
1,353 SR
Queue Stats
95W - 122L
1,469 Elo+
Solo
Jormungandr
Jormungandr
Saixunon
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,487 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,537 Elo+

VS

Team Averages
Level 17
1,433 SR
1,490 Elo+
Scylla
Scylla
BaoBelly
Scylla
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
9W - 13L
1,523 Elo+
Party 2
Neith
Neith
KhaoticDream
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,631 Elo+
Party 1
Yemoja
Yemoja
Shawleira
Yemoja
Level 24
God Stats
36W - 36L
1,260 SR
Queue Stats
544W - 601L
1,437 Elo+
Solo
Pele
Pele
Siqro
Pele
Level 24
God Stats
36W - 36L
1,422 SR
Queue Stats
286W - 236L
1,435 Elo+
Party 1
Horus
Horus
SupahJefe
Horus
Level 28
God Stats
2W - 1L
1,699 SR
Queue Stats
20W - 23L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 9
16,929
605
29,339
20,989
14,006
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
7 / 4 / 14
14,506
518
12,229
26,578
12,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
DrChoripan
Sun Wukong
20
4 / 0 / 14
15,394
550
12,975
16,475
21,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Godlyfather
Heimdallr
19
5 / 7 / 8
13,440
480
10,103
21,112
8,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Saixunon
Jormungandr
20
6 / 1 / 18
13,707
490
20,032
17,281
13,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BaoBelly
Scylla
18
3 / 9 / 5
11,856
423
10,679
17,861
6,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 7 / 6
11,389
407
19,645
18,482
7,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Shawleira
Yemoja
15
1 / 5 / 2
10,594
378
4,248
22,447
16,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Siqro
Pele
18
7 / 7 / 4
12,510
447
15,507
26,166
10,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
SupahJefe
Horus
17
2 / 7 / 1
11,409
407
8,086
22,536
18,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
35
Kills
14
14
Deaths
35
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
BaoBelly
Scylla
3
9
5
0.61
W
13
2
9
8.75
W
7
4
14
3.5
W
Sun Wukong
DrChoripan
Sun Wukong
4
0
14
11
W
Heimdallr
Godlyfather
Heimdallr
5
7
8
1.29
L
1
7
6
0.57
W
Jormungandr
Saixunon
Jormungandr
6
1
18
15
L
Yemoja
Shawleira
Yemoja
1
5
2
0.4
L
Pele
Siqro
Pele
7
7
4
1.29
L
Horus
SupahJefe
Horus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,678
Damage
58,165
102,435
Taken
107,492
69,901
Mitigated
59,285
44,218
Healing
29,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BaoBelly
Scylla
10,679
1,337
0
982
17,861
6,530
559
9,750
7,984
73,121
0
W
29,339
1,069
1,734
12,729
20,989
14,006
2,088
6,009
14,708
129,819
0
W
12,229
7,654
0
13,284
26,578
12,854
840
2,282
24,246
0
81,201
W
Sun Wukong
DrChoripan
Sun Wukong
12,975
1,494
0
6,136
16,475
21,281
246
2,494
13,887
10,958
98,578
W
Heimdallr
Godlyfather
Heimdallr
10,103
2,688
0
5,951
21,112
8,316
5,621
3,375
17,633
0
92,079
L
19,645
8,842
0
3,902
18,482
7,427
200
7,203
11,182
0
89,754
W
Jormungandr
Saixunon
Jormungandr
20,032
3,376
638
3,746
17,281
13,444
782
4,323
12,822
75,444
0
L
Yemoja
Shawleira
Yemoja
4,248
814
6,317
5,425
22,447
16,248
0
14,647
7,750
21,095
0
L
Pele
Siqro
Pele
15,507
2,994
0
7,855
26,166
10,639
294
9,018
16,882
0
99,324
L
Horus
SupahJefe
Horus
8,086
3,955
1,373
3,950
22,536
18,441
0
10,133
11,725
0
66,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,976
Gold Earned
57,758
738
Minions Killed
538
0
Camps Cleared
0
2,733,723
Distance Traveled
2,406,438
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,856
423
112
4
0
435,408
6
W
Hades
16,929
605
211
8
0
566,279
3
W
Kali
14,506
518
123
4
0
574,380
6
W
Sun Wukong
15,394
550
191
7
0
547,290
8
W
Heimdallr
13,440
480
118
4
0
507,798
7
L
Neith
11,389
407
149
5
0
484,980
0
W
Jormungandr
13,707
490
95
3
0
537,976
5
L
Yemoja
10,594
378
27
1
0
508,407
2
L
Pele
12,510
447
136
5
0
554,326
5
L
Horus
11,409
407
114
4
0
423,317
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role