Player Matchup

Yemoja
Yemoja
BAdkins
Yemoja
Level 125
God Stats
3W - 1L
1,681 SR
Queue Stats
77W - 40L
1,731 Elo+
Party 1
Osiris
Osiris
DeadEyeCyclops
Osiris
Level 69
God Stats
0W - 1L
1,208 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 1
Hou Yi
Hou Yi
Jullible
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,615 Elo+
Party 1
Hachiman
Hachiman
Painterrly
Hachiman
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,595 Elo+
Party 1
Chernobog
Chernobog
Stormwind
Chernobog
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,615 Elo+
Party 1
Team Averages
Level 89
1,478 SR
1,645 Elo+

VS

Team Averages
Level 65
1,598 SR
1,452 Elo+
Athena
Athena
FIayesh
Athena
Level 28
God Stats
2W - 3L
1,473 SR
Queue Stats
103W - 98L
1,461 Elo+
Party 2
Hel
Hel
ImProllyFaded
Hel
Level 94
God Stats
5W - 2L
1,297 SR
Queue Stats
342W - 295L
1,536 Elo+
Party 2
Hercules
Hercules
JayceDMS
Hercules
Level 118
God Stats
11W - 10L
1,507 SR
Queue Stats
247W - 231L
1,449 Elo+
Party 2
Achilles
Achilles
KalepaNakoa
Achilles
Level 59
God Stats
3W - 0L
1,800 SR
Queue Stats
209W - 211L
1,326 Elo+
Solo
Medusa
Medusa
palmier_hivernal
Medusa
Level 27
God Stats
2W - 2L
1,915 SR
Queue Stats
55W - 70L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BAdkins
Yemoja
20
4 / 3 / 14
13,647
682
16,393
24,820
38,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 10 / 9
10,917
546
15,592
23,716
18,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Jullible
Hou Yi
19
3 / 12 / 12
12,303
615
18,506
22,174
10,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Painterrly
Hachiman
20
6 / 5 / 11
13,281
664
43,557
22,112
12,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Stormwind
Chernobog
20
5 / 5 / 11
12,927
646
36,160
21,272
12,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FIayesh
Athena
20
4 / 6 / 25
13,885
694
15,325
47,316
57,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 20
14,460
723
23,411
22,889
12,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
JayceDMS
Hercules
20
8 / 3 / 23
13,474
674
19,039
43,847
58,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
KalepaNakoa
Achilles
20
11 / 2 / 19
14,058
703
17,489
23,431
31,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
4 / 4 / 26
13,433
672
26,198
22,941
11,572
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
148
19
Kills
35
35
Deaths
19
57
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BAdkins
Yemoja
4
3
14
3.67
L
1
10
9
0.55
W
Athena
FIayesh
Athena
4
6
25
2.75
W
8
4
20
4.5
W
Hercules
JayceDMS
Hercules
8
3
23
6.5
L
Hou Yi
Jullible
Hou Yi
3
12
12
0.75
W
Achilles
KalepaNakoa
Achilles
11
2
19
10.25
L
Hachiman
Painterrly
Hachiman
6
5
11
2.3
L
Chernobog
Stormwind
Chernobog
5
5
11
2.1
W
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,208
Damage
101,462
114,094
Taken
160,424
91,628
Mitigated
170,538
44,746
Healing
95,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BAdkins
Yemoja
16,393
3,908
19,087
8,919
24,820
38,530
144
8,884
15,786
26,760
0
L
15,592
4,840
567
1,062
23,716
18,298
0
11,064
12,542
0
32,031
W
Athena
FIayesh
Athena
15,325
3,459
3,771
12,639
47,316
57,116
946
4,151
43,165
31,443
0
W
23,411
4,460
27,705
13,392
22,889
12,086
2,193
2,928
19,961
55,995
0
W
Hercules
JayceDMS
Hercules
19,039
4,209
2,738
21,609
43,847
58,337
1,287
3,728
40,119
0
28,008
L
Hou Yi
Jullible
Hou Yi
18,506
9,821
0
0
22,174
10,384
971
7,062
14,645
0
28,235
W
Achilles
KalepaNakoa
Achilles
17,489
2,877
2,025
2,962
23,431
31,427
433
2,185
21,246
0
26,959
L
Hachiman
Painterrly
Hachiman
43,557
19,920
1,539
2,986
22,112
12,110
1,491
5,002
16,935
0
65,921
L
Chernobog
Stormwind
Chernobog
36,160
18,198
5,692
4,894
21,272
12,306
1,394
6,724
14,355
0
69,181
W
26,198
9,736
3,592
4,831
22,941
11,572
1,447
3,401
19,540
0
62,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,075
Gold Earned
69,310
171
Minions Killed
207
0
Camps Cleared
0
1,605,618
Distance Traveled
1,868,627
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,647
682
23
1
0
350,186
3
L
Osiris
10,917
546
16
1
0
307,707
0
W
Athena
13,885
694
22
1
0
364,886
1
W
Hel
14,460
723
76
4
0
334,251
0
W
Hercules
13,474
674
15
1
0
372,107
1
L
Hou Yi
12,303
615
21
1
0
295,147
0
W
Achilles
14,058
703
16
1
0
434,132
0
L
Hachiman
13,281
664
52
3
0
327,272
0
L
Chernobog
12,927
646
59
3
0
325,306
0
W
Medusa
13,433
672
78
4
0
363,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role