Player Matchup

Gilgamesh
Gilgamesh
JPots218
Gilgamesh
Level 155
God Stats
4W - 6L
1,743 SR
Queue Stats
229W - 213L
1,597 Elo+
Party 2
Ne Zha
Ne Zha
WhiteBizon
Ne Zha
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 74L
1,644 Elo+
Party 2
Arachne
Arachne
XTheGrim_Reaper0
Arachne
Level 47
God Stats
15W - 14L
1,566 SR
Queue Stats
115W - 107L
1,481 Elo+
Party 4
Artemis
Artemis
ch1pmunk bac0n
Artemis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,314 Elo+
Party 2
Scylla
Scylla
xTabsx
Scylla
Level 64
God Stats
17W - 34L
1,350 SR
Queue Stats
224W - 238L
1,416 Elo+
Party 4
Team Averages
Level 84
1,532 SR
1,490 Elo+

VS

Team Averages
Level 60
1,583 SR
1,525 Elo+
Ymir
Ymir
JoelvXD69
Ymir
Level 60
God Stats
7W - 8L
1,554 SR
Queue Stats
259W - 270L
1,531 Elo+
Party 1
Cupid
Cupid
PedroGuidotte
Cupid
Level 84
God Stats
21W - 17L
1,489 SR
Queue Stats
223W - 211L
1,455 Elo+
Party 3
Thanatos
Thanatos
ThiaguVieira
Thanatos
Level 24
God Stats
12W - 13L
1,671 SR
Queue Stats
21W - 28L
1,485 Elo+
Party 3
Chiron
Chiron
UnusualFlame18
Chiron
Level 82
God Stats
12W - 9L
1,636 SR
Queue Stats
342W - 343L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
arieIoff
Gilgamesh
Level 48
God Stats
38W - 30L
1,564 SR
Queue Stats
455W - 456L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JPots218
Gilgamesh
15
2 / 9 / 6
10,104
459
11,424
20,141
16,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
WhiteBizon
Ne Zha
15
3 / 7 / 8
9,994
454
10,671
24,368
22,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 6 / 5
11,153
507
11,397
19,366
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 3
8,770
399
4,149
8,016
3,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
xTabsx
Scylla
15
6 / 9 / 3
9,760
444
14,821
18,635
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 5 / 6
9,850
448
7,158
16,508
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
5 / 3 / 8
12,458
566
15,451
14,594
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
ThiaguVieira
Thanatos
18
5 / 5 / 8
11,918
542
9,341
16,892
11,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 2 / 7
13,234
602
13,186
12,287
5,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
arieIoff
Gilgamesh
19
17 / 2 / 6
13,346
607
25,078
18,490
18,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
17
Kills
35
35
Deaths
17
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JPots218
Gilgamesh
2
9
6
0.56
W
Ymir
1
5
6
0.8
W
5
3
8
3
W
Thanatos
ThiaguVieira
Thanatos
5
5
8
1.8
W
7
2
7
5.25
L
Ne Zha
WhiteBizon
Ne Zha
3
7
8
1
L
5
6
5
1.25
W
Gilgamesh
arieIoff
Gilgamesh
17
2
6
10
L
1
4
3
0.63
L
Scylla
xTabsx
Scylla
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,462
Damage
70,214
90,526
Taken
78,771
56,757
Mitigated
56,720
19,281
Healing
33,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JPots218
Gilgamesh
11,424
1,735
0
3,269
20,141
16,895
0
533
19,608
0
39,464
W
Ymir
7,158
627
0
1,537
16,508
14,600
70
3,907
12,576
32,929
0
W
15,451
7,886
402
8,092
14,594
6,752
2,004
3,854
10,690
0
92,425
W
Thanatos
ThiaguVieira
Thanatos
9,341
1,955
0
8,936
16,892
11,309
496
2,333
14,438
0
77,675
W
13,186
6,456
949
6,612
12,287
5,742
2,812
613
11,608
0
97,140
L
Ne Zha
WhiteBizon
Ne Zha
10,671
3,862
0
5,390
24,368
22,118
0
2,954
21,414
0
48,453
L
11,397
9,004
0
6,406
19,366
8,064
0
979
18,387
0
53,551
W
Gilgamesh
arieIoff
Gilgamesh
25,078
6,669
0
6,578
18,490
18,317
252
4,114
13,876
0
83,504
L
4,149
994
0
894
8,016
3,453
0
1,195
6,821
0
38,159
L
Scylla
xTabsx
Scylla
14,821
1,339
0
3,322
18,635
6,227
630
1,497
17,138
49,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
60,806
383
Minions Killed
625
0
Camps Cleared
0
2,016,836
Distance Traveled
2,003,388
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,104
459
80
4
0
429,515
6
W
Ymir
9,850
448
49
2
0
310,668
3
W
Cupid
12,458
566
170
8
0
424,952
4
W
Thanatos
11,918
542
128
6
0
432,238
4
W
Chiron
13,234
602
169
8
0
373,682
8
L
Ne Zha
9,994
454
49
2
0
417,909
3
L
Arachne
11,153
507
83
4
0
447,681
10
W
Gilgamesh
13,346
607
109
5
0
461,848
6
L
Artemis
8,770
399
79
4
0
348,358
0
L
Scylla
9,760
444
92
4
0
373,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role