Player Matchup

Geb
Geb
Bruzei616
Geb
Level 26
God Stats
10W - 32L
1,106 SR
Queue Stats
126W - 155L
1,403 Elo+
Solo
Hou Yi
Hou Yi
EspadaHun
Hou Yi
Level 64
God Stats
53W - 41L
1,754 SR
Queue Stats
108W - 112L
1,440 Elo+
Party 1
Merlin
Merlin
Lmbplay98
Merlin
Level 8
God Stats
136W - 107L
1,621 SR
Queue Stats
148W - 122L
1,579 Elo+
Party 1
Bellona
Bellona
MaxMatics
Bellona
Level 26
God Stats
1W - 3L
1,501 SR
Queue Stats
52W - 54L
1,312 Elo+
Solo
Neith
Neith
The25thZahard
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Solo
Team Averages
Level 26
1,496 SR
1,441 Elo+

VS

Team Averages
Level 25
1,561 SR
1,475 Elo+
Baron Samedi
Baron Samedi
DeD3uS
Baron Samedi
Level 22
God Stats
7W - 5L
1,500 SR
Queue Stats
211W - 207L
1,454 Elo+
Party 2
Apollo
Apollo
KluDrianRest
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,419 Elo+
Solo
Da Ji
Da Ji
LíIy
Da Ji
Level 29
God Stats
12W - 4L
1,783 SR
Queue Stats
67W - 63L
1,582 Elo+
Solo
Athena
Athena
Proaley
Athena
Level 27
God Stats
7W - 0L
1,522 SR
Queue Stats
146W - 152L
1,460 Elo+
Solo
Sol
Sol
Yakugarii
Sol
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
248W - 252L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 21 / 2
9,027
821
2,237
29,750
11,118
Hou Yi
EspadaHun
Hou Yi
19
11 / 1 / 6
14,917
1,356
31,780
20,567
8,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Lmbplay98
Merlin
19
5 / 8 / 9
12,862
1,169
23,247
18,317
7,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
MaxMatics
Bellona
18
2 / 10 / 9
11,668
1,061
20,004
27,644
19,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 4
9,070
825
3,041
3,957
1,327
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeD3uS
Baron Samedi
19
14 / 3 / 17
12,898
1,173
16,459
10,684
5,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
18
7 / 6 / 16
10,942
995
17,737
17,742
8,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
LíIy
Da Ji
17
6 / 3 / 13
11,729
1,066
13,856
14,702
8,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Proaley
Athena
20
9 / 2 / 25
12,928
1,175
15,654
26,813
27,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 4 / 16
11,072
1,007
24,002
17,106
7,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
131
18
Kills
44
44
Deaths
18
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
21
2
0.05
W
Baron Samedi
DeD3uS
Baron Samedi
14
3
17
7.5
L
Hou Yi
EspadaHun
Hou Yi
11
1
6
14
W
Apollo
7
6
16
2.5
L
Merlin
Lmbplay98
Merlin
5
8
9
1.19
W
Da Ji
LíIy
Da Ji
6
3
13
4.17
L
Bellona
MaxMatics
Bellona
2
10
9
0.65
W
Athena
Proaley
Athena
9
2
25
10.75
L
0
4
4
0.5
W
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,309
Damage
87,708
100,235
Taken
87,047
47,880
Mitigated
56,753
9,095
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,237
141
0
852
29,750
11,118
0
15,152
11,008
5,895
0
W
Baron Samedi
DeD3uS
Baron Samedi
16,459
2,793
3,220
3,004
10,684
5,739
0
3,595
6,939
27,826
0
L
Hou Yi
EspadaHun
Hou Yi
31,780
18,632
0
5,059
20,567
8,121
0
11,188
9,379
0
58,818
W
Apollo
17,737
9,933
0
714
17,742
8,518
0
5,015
12,537
0
29,837
L
Merlin
Lmbplay98
Merlin
23,247
1,310
284
937
18,317
7,623
0
8,930
9,387
53,952
0
W
Da Ji
LíIy
Da Ji
13,856
3,917
0
0
14,702
8,274
0
5,125
9,283
0
30,620
L
Bellona
MaxMatics
Bellona
20,004
9,247
0
1,867
27,644
19,691
0
18,620
9,024
812
36,839
W
Athena
Proaley
Athena
15,654
4,627
1,722
1,527
26,813
27,126
0
6,747
19,812
38,561
0
L
3,041
1,113
0
96
3,957
1,327
0
2,225
1,732
0
6,376
W
24,002
13,010
0
7,447
17,106
7,096
0
4,727
12,191
42,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,544
Gold Earned
59,569
169
Minions Killed
191
4
Camps Cleared
4
823,903
Distance Traveled
972,794
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,027
821
2
0
0
174,381
0
W
Baron Samedi
12,898
1,173
23
2
1
187,814
0
L
Hou Yi
14,917
1,356
74
7
2
200,978
2
W
Apollo
10,942
995
29
3
0
204,493
2
L
Merlin
12,862
1,169
58
5
0
198,006
0
W
Da Ji
11,729
1,066
51
5
0
199,964
0
L
Bellona
11,668
1,061
29
3
2
211,289
2
W
Athena
12,928
1,175
53
5
2
214,809
2
L
Neith
9,070
825
6
1
0
39,249
0
W
Sol
11,072
1,007
35
3
1
165,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role