Player Matchup

Ao Kuang
Ao Kuang
BuffSensei
Ao Kuang
Level 58
God Stats
8W - 8L
1,278 SR
Queue Stats
253W - 253L
1,464 Elo+
Party 3
Artio
Artio
Its Not A Troll
Artio
Level 107
God Stats
16W - 11L
1,551 SR
Queue Stats
285W - 277L
1,463 Elo+
Party 3
Anubis
Anubis
PanUndrum
Anubis
Level 147
God Stats
3W - 2L
1,800 SR
Queue Stats
113W - 111L
1,508 Elo+
Party 2
Neith
Neith
WayWinder
Neith
Level 38
God Stats
3W - 1L
1,503 SR
Queue Stats
157W - 167L
1,459 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WyndBourne
Kumbhakarna
Level 154
God Stats
1W - 3L
1,166 SR
Queue Stats
116W - 121L
1,489 Elo+
Party 2
Team Averages
Level 101
1,460 SR
1,476 Elo+

VS

Team Averages
Level 120
1,528 SR
1,359 Elo+
Cthulhu
Cthulhu
ButterKing--
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,164 Elo+
Solo
Kukulkan
Kukulkan
Scream1nZebra
Kukulkan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,352 Elo+
Party 1
Izanami
Izanami
Warena
Izanami
Level 127
God Stats
4W - 9L
1,351 SR
Queue Stats
438W - 448L
1,402 Elo+
Party 4
Janus
Janus
Whisper1nZebra
Janus
Level 137
God Stats
0W - 1L
1,729 SR
Queue Stats
10W - 13L
1,456 Elo+
Party 1
Freya
Freya
Ybai
Freya
Level 122
God Stats
9W - 7L
1,562 SR
Queue Stats
443W - 450L
1,423 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BuffSensei
Ao Kuang
19
7 / 1 / 6
11,271
751
6,105
11,135
6,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 2 / 18
10,743
716
6,442
18,160
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
PanUndrum
Anubis
20
14 / 7 / 9
13,587
906
26,185
17,866
10,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
WayWinder
Neith
19
5 / 4 / 10
11,455
764
13,161
11,546
4,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
WyndBourne
Kumbhakarna
15
0 / 7 / 13
9,338
623
4,203
23,845
22,733
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ButterKing--
Cthulhu
18
4 / 5 / 16
10,547
703
12,704
17,212
14,633
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Scream1nZebra
Kukulkan
19
3 / 2 / 13
11,262
751
14,526
6,540
2,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Warena
Izanami
17
5 / 6 / 9
11,046
736
12,776
12,455
4,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 6 / 7
10,823
722
16,835
14,210
4,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Ybai
Freya
15
1 / 7 / 17
9,848
657
12,642
15,445
5,187
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
83
26
Kills
21
21
Deaths
26
56
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BuffSensei
Ao Kuang
7
1
6
10
L
Cthulhu
ButterKing--
Cthulhu
4
5
16
2.4
W
0
2
18
4.5
W
Anubis
PanUndrum
Anubis
14
7
9
2.64
L
Kukulkan
Scream1nZebra
Kukulkan
3
2
13
4.75
L
Izanami
Warena
Izanami
5
6
9
1.58
W
Neith
WayWinder
Neith
5
4
10
2.5
L
8
6
7
1.92
W
Kumbhakarna
WyndBourne
Kumbhakarna
0
7
13
0.93
L
Freya
Ybai
Freya
1
7
17
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,096
Damage
69,483
82,552
Taken
65,862
67,764
Mitigated
30,968
36,131
Healing
20,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BuffSensei
Ao Kuang
6,105
1,287
2,037
5,136
11,135
6,069
1,621
7,202
3,933
13,315
0
L
Cthulhu
ButterKing--
Cthulhu
12,704
793
2,545
2,400
17,212
14,633
114
7,116
10,096
24,794
0
W
6,442
154
4,153
7,364
18,160
23,555
124
12,573
5,587
17,275
0
W
Anubis
PanUndrum
Anubis
26,185
187
2,239
5,165
17,866
10,787
231
11,160
6,706
53,431
0
L
Kukulkan
Scream1nZebra
Kukulkan
14,526
1,425
1,198
1,228
6,540
2,734
457
4,262
2,278
34,871
0
L
Izanami
Warena
Izanami
12,776
8,201
2,010
1,416
12,455
4,102
1,084
8,857
3,598
0
28,317
W
Neith
WayWinder
Neith
13,161
3,404
2,105
3,379
11,546
4,620
2,834
9,375
2,171
0
34,555
L
16,835
1,277
2,429
3,070
14,210
4,312
236
10,601
3,609
22,817
0
W
Kumbhakarna
WyndBourne
Kumbhakarna
4,203
73
830
3,723
23,845
22,733
515
16,397
7,448
10,304
0
L
Freya
Ybai
Freya
12,642
4,984
1,535
3,126
15,445
5,187
915
12,099
3,346
19,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,394
Gold Earned
53,526
133
Minions Killed
151
0
Camps Cleared
0
1,335,610
Distance Traveled
1,122,748
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,271
751
9
1
0
309,940
0
L
Cthulhu
10,547
703
27
2
0
264,352
0
W
Artio
10,743
716
7
0
0
278,537
0
W
Anubis
13,587
906
68
5
0
210,296
0
L
Kukulkan
11,262
751
56
4
0
250,124
0
L
Izanami
11,046
736
38
3
0
165,285
1
W
Neith
11,455
764
41
3
0
251,287
0
L
Janus
10,823
722
18
1
0
227,132
0
W
Kumbhakarna
9,338
623
8
1
0
285,550
0
L
Freya
9,848
657
12
1
0
215,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role