Player Matchup

Mercury
Mercury
Colydan
Mercury
Level 26
God Stats
6W - 18L
1,248 SR
Queue Stats
25W - 52L
1,238 Elo+
Party 1
Cthulhu
Cthulhu
ElMenorBenja
Cthulhu
Level 25
God Stats
4W - 8L
1,703 SR
Queue Stats
12W - 33L
1,220 Elo+
Party 1
Izanami
Izanami
Nicolvsss___
Izanami
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
54W - 89L
1,272 Elo+
Party 1
Team Averages
Level 26
1,484 SR
1,243 Elo+

VS

Team Averages
Level 64
1,462 SR
1,240 Elo+
Da Ji
Da Ji
SafeTouch
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,223 Elo+
Solo
Ullr
Ullr
ShoweryGolf1673
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,189 Elo+
Solo
Chaac
Chaac
Uhappynow
Chaac
Level 159
God Stats
27W - 45L
1,385 SR
Queue Stats
478W - 696L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Colydan
Mercury
17
13 / 5 / 7
14,734
737
11,614
16,504
6,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ElMenorBenja
Cthulhu
19
7 / 3 / 14
14,839
742
14,022
22,428
15,819
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Nicolvsss___
Izanami
17
5 / 5 / 14
14,451
723
16,093
21,521
10,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
SafeTouch
Da Ji
15
3 / 8 / 4
12,603
630
10,039
15,644
10,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 12 / 6
11,074
554
6,747
15,703
6,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Uhappynow
Chaac
17
10 / 6 / 3
14,330
717
28,429
24,547
26,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
25
Kills
13
13
Deaths
26
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
Colydan
Mercury
13
5
7
3.3
W
Cthulhu
ElMenorBenja
Cthulhu
7
3
14
4.67
W
Izanami
Nicolvsss___
Izanami
5
5
14
2.4
L
Da Ji
SafeTouch
Da Ji
3
8
4
0.63
L
0
12
6
0.25
L
Chaac
Uhappynow
Chaac
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,729
Damage
45,215
60,453
Taken
55,894
32,773
Mitigated
43,442
17,269
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Colydan
Mercury
11,614
6,682
318
1,838
16,504
6,700
686
305
16,199
0
49,132
W
Cthulhu
ElMenorBenja
Cthulhu
14,022
1,203
1,431
6,423
22,428
15,819
138
56
22,372
46,890
0
W
Izanami
Nicolvsss___
Izanami
16,093
12,616
1,439
5,820
21,521
10,254
2,103
0
21,521
0
62,062
L
Da Ji
SafeTouch
Da Ji
10,039
3,592
0
0
15,644
10,476
675
3,541
11,903
0
52,840
L
6,747
4,020
0
44
15,703
6,073
651
2,508
12,970
0
36,084
L
Chaac
Uhappynow
Chaac
28,429
6,310
0
9,567
24,547
26,893
0
7,244
16,828
0
72,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,024
Gold Earned
38,007
174
Minions Killed
192
0
Camps Cleared
0
1,095,127
Distance Traveled
874,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,734
737
46
2
0
443,432
0
W
Cthulhu
14,839
742
55
3
0
371,594
0
W
Izanami
14,451
723
73
4
0
280,101
0
L
Da Ji
12,603
630
79
4
0
289,388
0
L
Ullr
11,074
554
40
2
0
257,844
0
L
Chaac
14,330
717
73
4
0
326,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role