Player Matchup

Raijin
Raijin
Breaksmoke
Raijin
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 151L
1,659 Elo+
Solo
Hachiman
Hachiman
Dëlta
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
JuIеs
Hun Batz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,677 Elo+
Party 1
Terra
Terra
Keyption
Terra
Level 129
God Stats
1W - 2L
1,333 SR
Queue Stats
72W - 57L
1,622 Elo+
Party 1
Loki
Loki
Papimero
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 139
1,467 SR
1,592 Elo+

VS

Team Averages
Level 123
1,625 SR
1,659 Elo+
Yemoja
Yemoja
Avicion
Yemoja
Level 160
God Stats
33W - 39L
1,637 SR
Queue Stats
912W - 855L
1,731 Elo+
Solo
Gilgamesh
Gilgamesh
Bachpac
Gilgamesh
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 95L
1,614 Elo+
Solo
Athena
Athena
Madara982
Athena
Level 126
God Stats
2W - 1L
1,948 SR
Queue Stats
54W - 48L
1,634 Elo+
Solo
Heimdallr
Heimdallr
Sh4dowForc3
Heimdallr
Level 148
God Stats
12W - 18L
1,714 SR
Queue Stats
436W - 370L
1,672 Elo+
Solo
Agni
Agni
Tiikii
Agni
Level 106
God Stats
1W - 2L
1,327 SR
Queue Stats
294W - 252L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Breaksmoke
Raijin
14
2 / 2 / 4
7,856
561
6,803
8,024
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Dëlta
Hachiman
14
4 / 1 / 2
8,465
605
7,831
11,767
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
JuIеs
Hun Batz
14
9 / 2 / 7
8,427
602
11,571
10,103
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
Keyption
Terra
12
1 / 2 / 9
6,999
500
6,382
8,659
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
7 / 1 / 4
8,582
613
8,895
9,879
5,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Avicion
Yemoja
12
2 / 3 / 4
8,025
573
5,259
12,442
8,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Bachpac
Gilgamesh
13
1 / 5 / 1
7,650
546
5,278
12,442
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Madara982
Athena
11
3 / 5 / 2
7,151
511
4,768
10,881
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Sh4dowForc3
Heimdallr
12
0 / 5 / 1
7,422
530
8,740
11,898
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Tiikii
Agni
11
2 / 5 / 2
6,871
491
7,845
9,648
2,909
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
23
Kills
8
8
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Avicion
Yemoja
2
3
4
1.33
L
Gilgamesh
Bachpac
Gilgamesh
1
5
1
0.3
W
Raijin
Breaksmoke
Raijin
2
2
4
2
W
Hachiman
Dëlta
Hachiman
4
1
2
5
W
Hun Batz
JuIеs
Hun Batz
9
2
7
6.25
W
Terra
Keyption
Terra
1
2
9
2.75
L
Athena
Madara982
Athena
3
5
2
0.8
W
Loki
7
1
4
9
L
Heimdallr
Sh4dowForc3
Heimdallr
0
5
1
0.1
L
Agni
Tiikii
Agni
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,482
Damage
31,890
48,432
Taken
57,311
20,407
Mitigated
26,277
17,461
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Avicion
Yemoja
5,259
953
930
1,741
12,442
8,596
0
4,306
8,014
29,260
0
L
Gilgamesh
Bachpac
Gilgamesh
5,278
1,398
0
4,069
12,442
6,279
0
1,276
11,078
0
45,500
W
Raijin
Breaksmoke
Raijin
6,803
1,595
0
1,592
8,024
2,907
0
5,403
2,621
57,097
0
W
Hachiman
Dëlta
Hachiman
7,831
3,910
0
5,857
11,767
3,542
0
1,718
10,049
0
57,327
W
Hun Batz
JuIеs
Hun Batz
11,571
3,948
0
2,821
10,103
4,044
0
4,368
5,735
0
54,941
W
Terra
Keyption
Terra
6,382
429
836
3,353
8,659
4,772
0
4,220
4,439
14,247
0
L
Athena
Madara982
Athena
4,768
1,346
0
2,637
10,881
4,340
0
3,355
7,380
32,360
0
W
Loki
8,895
2,695
0
3,002
9,879
5,142
0
2,163
7,716
0
51,834
L
Heimdallr
Sh4dowForc3
Heimdallr
8,740
5,622
0
3,904
11,898
4,153
0
865
11,033
0
53,819
L
Agni
Tiikii
Agni
7,845
601
0
1,008
9,648
2,909
330
2,891
6,621
33,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
37,119
451
Minions Killed
361
0
Camps Cleared
0
1,445,668
Distance Traveled
1,305,921
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,025
573
36
3
0
260,151
2
L
Gilgamesh
7,650
546
89
6
0
289,854
2
W
Raijin
7,856
561
131
9
0
259,524
9
W
Hachiman
8,465
605
113
8
0
233,124
2
W
Hun Batz
8,427
602
84
6
0
330,934
2
W
Terra
6,999
500
20
1
0
305,211
6
L
Athena
7,151
511
66
5
0
272,750
2
W
Loki
8,582
613
103
7
0
316,875
4
L
Heimdallr
7,422
530
102
7
0
221,332
4
L
Agni
6,871
491
68
5
0
261,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role