Player Matchup

Sobek
Sobek
Medusa15
Sobek
Level 45
God Stats
2W - 1L
1,820 SR
Queue Stats
14W - 10L
1,611 Elo+
Party 2
Baron Samedi
Baron Samedi
Tigerhand
Baron Samedi
Level 120
God Stats
0W - 3L
1,693 SR
Queue Stats
28W - 23L
1,538 Elo+
Party 2
Thanatos
Thanatos
Zebra_Fam
Thanatos
Level 28
God Stats
1W - 1L
1,691 SR
Queue Stats
11W - 5L
1,813 Elo+
Party 2
Team Averages
Level 64
1,735 SR
1,654 Elo+

VS

Team Averages
Level 89
1,592 SR
1,636 Elo+
Gilgamesh
Gilgamesh
BeІІ
Gilgamesh
Level 144
God Stats
59W - 40L
1,662 SR
Queue Stats
160W - 128L
1,691 Elo+
Solo
Discordia
Discordia
Jiggzee
Discordia
Level 62
God Stats
9W - 4L
1,542 SR
Queue Stats
47W - 39L
1,635 Elo+
Party 1
Bacchus
Bacchus
Tr0nxxx
Bacchus
Level 62
God Stats
13W - 12L
1,572 SR
Queue Stats
18W - 17L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Medusa15
Sobek
9
0 / 8 / 2
7,890
658
3,235
18,619
15,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Tigerhand
Baron Samedi
11
2 / 6 / 0
8,178
682
6,121
8,390
3,368
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Zebra_Fam
Thanatos
10
0 / 9 / 0
7,156
596
3,934
10,977
3,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeІІ
Gilgamesh
14
14 / 1 / 6
10,931
911
15,067
13,580
9,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Jiggzee
Discordia
13
3 / 0 / 16
9,249
771
6,982
4,224
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Tr0nxxx
Bacchus
13
6 / 1 / 15
10,394
866
9,148
9,288
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
23
23
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeІІ
Gilgamesh
14
1
6
17
W
Discordia
Jiggzee
Discordia
3
0
16
11
L
Sobek
Medusa15
Sobek
0
8
2
0.13
L
Baron Samedi
Tigerhand
Baron Samedi
2
6
0
0.33
W
Bacchus
Tr0nxxx
Bacchus
6
1
15
13.5
L
Thanatos
Zebra_Fam
Thanatos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,290
Damage
31,197
37,986
Taken
27,092
22,701
Mitigated
18,771
7,462
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeІІ
Gilgamesh
15,067
4,285
0
3,221
13,580
9,026
204
5,581
7,999
7,236
39,038
W
Discordia
Jiggzee
Discordia
6,982
230
0
1,017
4,224
1,209
960
1,035
3,189
39,556
0
L
Sobek
Medusa15
Sobek
3,235
617
0
2,182
18,619
15,431
0
9,163
9,456
7,157
0
L
Baron Samedi
Tigerhand
Baron Samedi
6,121
522
756
1,365
8,390
3,368
0
4,089
4,301
40,347
0
W
Bacchus
Tr0nxxx
Bacchus
9,148
1,454
0
1,318
9,288
8,536
680
2,842
6,446
22,393
0
L
Thanatos
Zebra_Fam
Thanatos
3,934
1,028
0
3,159
10,977
3,902
0
4,850
6,127
0
24,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,224
Gold Earned
30,574
112
Minions Killed
142
0
Camps Cleared
0
595,158
Distance Traveled
737,091
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,931
911
53
4
0
247,891
3
W
Discordia
9,249
771
72
6
0
230,245
1
L
Sobek
7,890
658
17
1
0
207,189
5
L
Baron Samedi
8,178
682
47
4
0
179,565
4
W
Bacchus
10,394
866
17
1
0
258,955
2
L
Thanatos
7,156
596
48
4
0
208,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role