Player Matchup

Aphrodite
Aphrodite
DaRkNiGhTmArE166
Aphrodite
Level 105
God Stats
293W - 261L
1,501 SR
Queue Stats
765W - 775L
1,404 Elo+
Party 1
Athena
Athena
Moustachecheese
Athena
Level 5
God Stats
23W - 30L
1,580 SR
Queue Stats
245W - 345L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
SlothOfChaos5002
Gilgamesh
Level 29
God Stats
23W - 25L
1,500 SR
Queue Stats
411W - 475L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
grandadcutler
Cernunnos
Level 61
God Stats
12W - 17L
1,488 SR
Queue Stats
634W - 640L
1,395 Elo+
Party 1
Set
Set
jamieanzani
Set
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 394L
1,381 Elo+
Party 1
Team Averages
Level 43
1,514 SR
1,402 Elo+

VS

Team Averages
Level 25
1,438 SR
1,388 Elo+
Thanatos
Thanatos
Paluzzu_Aruafalu
Thanatos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 139L
1,384 Elo+
Solo
Bellona
Bellona
RC2825
Bellona
Level 28
God Stats
49W - 36L
1,536 SR
Queue Stats
122W - 114L
1,361 Elo+
Solo
Neith
Neith
Xxcanario99xX
Neith
Level 53
God Stats
4W - 6L
1,500 SR
Queue Stats
41W - 50L
1,500 Elo+
Party 2
Chaac
Chaac
heinz_ketch_up
Chaac
Level 6
God Stats
3W - 7L
1,153 SR
Queue Stats
87W - 106L
1,195 Elo+
Solo
Aphrodite
Aphrodite
juanjooherrera
Aphrodite
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
19
9 / 5 / 9
12,977
519
24,221
27,864
12,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 7 / 13
10,594
424
3,077
20,472
19,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
20
14 / 1 / 12
14,357
574
25,438
22,588
26,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
grandadcutler
Cernunnos
20
11 / 2 / 7
13,138
526
23,938
17,078
7,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 3 / 9
12,009
480
9,193
17,573
10,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 12 / 2
11,785
471
13,803
26,406
10,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
RC2825
Bellona
17
1 / 10 / 3
10,538
422
8,806
25,643
22,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 8 / 7
11,940
478
24,163
28,625
12,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 4 / 0
6,672
267
136
3,694
1,207
Short Bow

Short Bow

+15%
Attack Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Aphrodite
juanjooherrera
Aphrodite
15
4 / 8 / 8
11,117
445
15,246
20,488
16,348
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
40
Kills
18
18
Deaths
42
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
9
5
9
2.7
W
0
7
13
0.93
L
6
12
2
0.58
L
Bellona
RC2825
Bellona
1
10
3
0.25
W
Gilgamesh
14
1
12
20
L
7
8
7
1.31
W
Cernunnos
grandadcutler
Cernunnos
11
2
7
7.25
L
0
4
0
0
W
6
3
9
3.5
L
Aphrodite
juanjooherrera
Aphrodite
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,867
Damage
62,154
105,575
Taken
104,856
76,247
Mitigated
62,297
39,053
Healing
40,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
24,221
1,903
3,649
15,203
27,864
12,803
1,777
2,336
25,386
82,811
0
W
3,077
1,255
0
1,674
20,472
19,155
1,402
3,950
16,522
24,344
0
L
13,803
4,084
0
15,162
26,406
10,373
227
7,740
18,114
0
63,507
L
Bellona
RC2825
Bellona
8,806
4,659
0
298
25,643
22,002
484
4,163
21,308
0
53,003
W
Gilgamesh
25,438
8,550
1,202
3,805
22,588
26,211
2,845
1,251
21,337
0
85,146
L
24,163
10,577
615
7,230
28,625
12,367
3,670
7,875
20,348
0
87,595
W
Cernunnos
grandadcutler
Cernunnos
23,938
14,785
267
6,204
17,078
7,188
3,720
4,393
12,685
0
93,591
L
136
50
0
25
3,694
1,207
0
621
3,011
0
5,152
W
9,193
4,221
0
7,049
17,573
10,890
550
3,316
14,257
0
70,379
L
Aphrodite
juanjooherrera
Aphrodite
15,246
1,583
8,036
8,639
20,488
16,348
750
5,541
14,777
36,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,075
Gold Earned
52,052
527
Minions Killed
396
0
Camps Cleared
0
2,286,115
Distance Traveled
1,674,814
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,977
519
122
5
0
428,271
5
W
Athena
10,594
424
33
1
0
462,157
1
L
Thanatos
11,785
471
110
4
0
415,025
0
L
Bellona
10,538
422
99
4
0
399,846
0
W
Gilgamesh
14,357
574
126
5
0
455,683
2
L
Neith
11,940
478
127
5
0
420,007
4
W
Cernunnos
13,138
526
140
6
0
467,027
0
L
Chaac
6,672
267
8
0
0
76,703
1
W
Set
12,009
480
106
4
0
472,977
0
L
Aphrodite
11,117
445
52
2
0
363,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role