Player Matchup

Sol
Sol
Edddboi
Sol
Level 77
God Stats
47W - 28L
1,537 SR
Queue Stats
877W - 699L
1,646 Elo+
Party 2
Hachiman
Hachiman
erektelephant
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
unholypearz2
Sobek
Level 91
God Stats
5W - 2L
1,620 SR
Queue Stats
23W - 20L
1,636 Elo+
Solo
Team Averages
Level 98
1,552 SR
1,594 Elo+

VS

Team Averages
Level 81
1,615 SR
1,748 Elo+
Gilgamesh
Gilgamesh
LargeMans
Gilgamesh
Level 68
God Stats
148W - 61L
1,817 SR
Queue Stats
473W - 318L
1,758 Elo+
Party 1
Janus
Janus
SpaghetRegret
Janus
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
552W - 405L
1,758 Elo+
Party 1
Osiris
Osiris
yilkman
Osiris
Level 89
God Stats
18W - 13L
1,529 SR
Queue Stats
519W - 390L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 2 / 6
11,174
698
14,419
11,746
5,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
erektelephant
Hachiman
15
5 / 2 / 5
11,236
702
16,498
12,037
4,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 8
11,311
707
6,840
19,312
22,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LargeMans
Gilgamesh
13
1 / 2 / 5
9,500
594
8,197
16,951
8,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 4 / 4
10,454
653
13,570
9,972
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
yilkman
Osiris
12
3 / 4 / 3
9,588
599
10,274
16,452
12,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
10
Kills
7
7
Deaths
10
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
4
2
6
3.5
L
Gilgamesh
LargeMans
Gilgamesh
1
2
5
1.75
L
3
4
4
1.25
W
Hachiman
erektelephant
Hachiman
5
2
5
3.75
W
1
3
8
1.67
L
Osiris
yilkman
Osiris
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,757
Damage
32,041
43,095
Taken
43,375
32,975
Mitigated
24,334
16,307
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
14,419
3,930
0
5,830
11,746
5,211
1,324
3,357
8,243
66,037
0
L
Gilgamesh
LargeMans
Gilgamesh
8,197
1,583
0
6,751
16,951
8,847
0
6,945
10,006
0
32,955
L
13,570
695
0
3,396
9,972
3,377
76
5,041
4,931
66,748
0
W
Hachiman
erektelephant
Hachiman
16,498
7,646
0
4,903
12,037
4,914
1,931
3,317
8,504
0
72,414
W
6,840
86
0
5,574
19,312
22,850
170
6,024
12,752
22,894
0
L
Osiris
yilkman
Osiris
10,274
1,578
0
1,945
16,452
12,110
0
9,367
7,085
0
29,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
29,542
215
Minions Killed
189
0
Camps Cleared
0
913,652
Distance Traveled
954,300
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,174
698
78
5
0
305,217
1
L
Gilgamesh
9,500
594
42
3
0
332,793
2
L
Janus
10,454
653
117
7
0
297,164
3
W
Hachiman
11,236
702
119
7
0
281,916
6
W
Sobek
11,311
707
18
1
0
326,519
5
L
Osiris
9,588
599
30
2
0
324,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role