Player Matchup

Eset
Eset
KWETE AK15
Eset
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,522 Elo+
Solo
Bellona
Bellona
MrRandyWatson5C
Bellona
Level 160
God Stats
16W - 12L
1,560 SR
Queue Stats
495W - 488L
1,460 Elo+
Solo
Anhur
Anhur
Twitch-MrBandit1
Anhur
Level 62
God Stats
27W - 36L
1,651 SR
Queue Stats
390W - 379L
1,474 Elo+
Party 2
Hel
Hel
cat_boii
Hel
Level 97
God Stats
25W - 22L
1,489 SR
Queue Stats
564W - 581L
1,423 Elo+
Solo
Da Ji
Da Ji
popudown754
Da Ji
Level 155
God Stats
0W - 1L
1,290 SR
Queue Stats
114W - 107L
1,541 Elo+
Party 2
Team Averages
Level 115
1,498 SR
1,484 Elo+

VS

Team Averages
Level 95
1,446 SR
1,458 Elo+
Kukulkan
Kukulkan
InTheUSWeGotV8s
Kukulkan
Level 57
God Stats
13W - 15L
1,432 SR
Queue Stats
38W - 63L
1,390 Elo+
Party 3
Gilgamesh
Gilgamesh
UJelxPender
Gilgamesh
Level 121
God Stats
5W - 5L
1,192 SR
Queue Stats
126W - 121L
1,451 Elo+
Party 3
Bakasura
Bakasura
mr_happy444
Bakasura
Level 85
God Stats
9W - 7L
1,445 SR
Queue Stats
336W - 368L
1,477 Elo+
Party 1
Athena
Athena
stahpwatchwins
Athena
Level 127
God Stats
15W - 15L
1,452 SR
Queue Stats
217W - 204L
1,486 Elo+
Solo
Xbalanque
Xbalanque
volcomxdd
Xbalanque
Level 85
God Stats
30W - 12L
1,708 SR
Queue Stats
390W - 401L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 1
12,309
492
20,018
25,492
12,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 0
9,919
397
8,821
17,369
13,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 7 / 4
11,342
454
10,077
25,852
10,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 11 / 4
10,982
439
11,842
22,734
22,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 1
10,349
414
12,790
22,511
10,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 2 / 12
13,079
523
11,866
12,438
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
UJelxPender
Gilgamesh
20
17 / 2 / 6
15,989
640
24,305
21,661
20,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
mr_happy444
Bakasura
20
9 / 2 / 7
15,958
638
8,788
21,687
11,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 1 / 19
14,494
580
14,872
30,622
31,711
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
volcomxdd
Xbalanque
20
7 / 7 / 15
14,854
594
29,886
25,069
9,487
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
14
Kills
43
43
Deaths
14
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
2
12
5
L
4
10
1
0.45
L
1
8
0
0.13
L
3
7
4
0.71
W
Gilgamesh
UJelxPender
Gilgamesh
17
2
6
10
L
3
11
4
0.45
W
Bakasura
mr_happy444
Bakasura
9
2
7
6.25
L
3
7
1
0.5
W
6
1
19
15.5
W
Xbalanque
volcomxdd
Xbalanque
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,548
Damage
89,717
113,958
Taken
111,477
70,324
Mitigated
78,530
33,246
Healing
31,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,866
1,292
0
1,785
12,438
5,550
1,516
4,417
7,767
62,296
0
L
20,018
1,104
761
4,875
25,492
12,577
264
8,440
16,559
88,872
0
L
8,821
3,848
0
3,317
17,369
13,958
0
2,241
15,050
0
51,843
L
10,077
3,489
0
5,504
25,852
10,853
0
3,109
22,667
0
63,294
W
Gilgamesh
UJelxPender
Gilgamesh
24,305
6,428
0
4,646
21,661
20,414
4,202
5,138
16,382
0
98,957
L
11,842
527
6,156
7,815
22,734
22,241
0
7,419
14,874
76,161
0
W
Bakasura
mr_happy444
Bakasura
8,788
7,567
0
12,865
21,687
11,368
551
6,611
14,959
0
113,703
L
12,790
2,375
0
4,818
22,511
10,695
0
4,698
17,675
0
72,822
W
14,872
5,722
0
3,018
30,622
31,711
1,653
8,482
21,900
71,407
0
W
Xbalanque
volcomxdd
Xbalanque
29,886
15,437
0
8,956
25,069
9,487
7,525
6,344
18,609
0
118,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,901
Gold Earned
74,374
611
Minions Killed
701
0
Camps Cleared
0
2,001,151
Distance Traveled
2,550,760
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,079
523
116
5
0
415,459
0
L
Eset
12,309
492
154
6
0
393,955
1
L
Bellona
9,919
397
114
5
0
314,748
0
L
Anhur
11,342
454
110
4
0
418,624
3
W
Gilgamesh
15,989
640
146
6
0
528,110
3
L
Hel
10,982
439
126
5
0
431,824
2
W
Bakasura
15,958
638
200
8
0
591,410
1
L
Da Ji
10,349
414
107
4
0
442,000
0
W
Athena
14,494
580
87
3
0
595,569
8
W
Xbalanque
14,854
594
152
6
0
420,212
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role