Player Matchup

Yemoja
Yemoja
Alanssauro
Yemoja
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,361 Elo+
Party 2
Osiris
Osiris
Brazilian_Mole
Osiris
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
41W - 56L
1,361 Elo+
Party 2
Da Ji
Da Ji
Hg alchemist
Da Ji
Level 6
God Stats
0W - 1L
1,239 SR
Queue Stats
5W - 9L
1,180 Elo+
Solo
Team Averages
Level 54
1,413 SR
1,301 Elo+

VS

Team Averages
Level 55
1,526 SR
1,485 Elo+
Eset
Eset
Meatfactoryman
Eset
Level 25
God Stats
15W - 10L
1,527 SR
Queue Stats
256W - 196L
1,535 Elo+
Solo
Neith
Neith
Ozkrztvn
Neith
Level 6
God Stats
1W - 4L
1,550 SR
Queue Stats
25W - 35L
1,419 Elo+
Party 1
Ymir
Ymir
sixcg343
Ymir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alanssauro
Yemoja
9
1 / 5 / 2
6,224
622
2,943
8,458
6,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 2
6,523
652
2,196
7,352
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 2
6,362
636
2,188
7,081
2,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
8,154
815
7,753
4,372
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Ozkrztvn
Neith
11
4 / 0 / 8
7,996
800
4,907
3,752
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
10
3 / 1 / 9
8,046
805
4,327
9,679
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alanssauro
Yemoja
1
5
2
0.4
L
1
3
2
0.67
L
1
5
2
0.4
W
6
2
6
4.5
W
Neith
Ozkrztvn
Neith
4
0
8
8
W
Ymir
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,327
Damage
16,987
22,891
Taken
17,803
14,237
Mitigated
10,027
1,420
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alanssauro
Yemoja
2,943
778
804
194
8,458
6,403
0
6,005
2,453
9,958
0
L
2,196
552
0
422
7,352
5,304
0
2,285
5,067
0
18,274
L
2,188
769
0
0
7,081
2,530
0
3,882
3,199
0
10,580
W
7,753
854
478
498
4,372
1,439
742
855
3,517
29,801
0
W
Neith
Ozkrztvn
Neith
4,907
2,427
0
2,030
3,752
1,278
936
786
2,966
0
22,653
W
Ymir
4,327
795
0
672
9,679
7,310
93
1,409
8,270
21,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,109
Gold Earned
24,196
70
Minions Killed
124
0
Camps Cleared
0
460,137
Distance Traveled
486,737
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,224
622
16
2
0
129,552
1
L
Osiris
6,523
652
32
3
0
151,832
3
L
Da Ji
6,362
636
22
2
0
178,753
0
W
Eset
8,154
815
54
5
0
175,064
2
W
Neith
7,996
800
34
3
0
156,764
1
W
Ymir
8,046
805
36
4
0
154,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role