Player Matchup

Apollo
Apollo
Kanedaaa
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,500 Elo+
Party 2
Ymir
Ymir
RithXD
Ymir
Level 8
God Stats
0W - 4L
1,184 SR
Queue Stats
16W - 27L
1,139 Elo+
Party 2
Merlin
Merlin
SLDark
Merlin
Level 7
God Stats
1W - 5L
1,334 SR
Queue Stats
2W - 10L
1,344 Elo+
Party 2
Fenrir
Fenrir
sanguefresquinho
Fenrir
Level 8
God Stats
8W - 16L
1,479 SR
Queue Stats
22W - 32L
1,296 Elo+
Party 2
Bellona
Bellona
ticomysam
Bellona
Level 4
God Stats
1W - 2L
1,707 SR
Queue Stats
2W - 5L
1,391 Elo+
Solo
Team Averages
Level 6
1,441 SR
1,334 Elo+

VS

Team Averages
Level 26
1,544 SR
1,418 Elo+
Thanatos
Thanatos
ChapaC11
Thanatos
Level 26
God Stats
17W - 16L
1,573 SR
Queue Stats
184W - 183L
1,388 Elo+
Solo
Ganesha
Ganesha
Mirror_rorriM_
Ganesha
Level 30
God Stats
26W - 15L
1,629 SR
Queue Stats
108W - 109L
1,420 Elo+
Party 1
Nemesis
Nemesis
Pabliito209
Nemesis
Level 18
God Stats
2W - 5L
1,721 SR
Queue Stats
12W - 18L
1,388 Elo+
Solo
Baba Yaga
Baba Yaga
YanBR-97
Baba Yaga
Level 29
God Stats
1W - 2L
1,296 SR
Queue Stats
188W - 205L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
serpenth_game
Amaterasu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 126L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kanedaaa
Apollo
17
2 / 13 / 2
11,369
421
10,168
18,270
6,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
RithXD
Ymir
15
1 / 5 / 8
10,254
380
11,626
18,745
17,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
SLDark
Merlin
20
5 / 4 / 1
13,131
486
15,312
13,873
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 9 / 4
13,183
488
18,354
31,850
13,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
ticomysam
Bellona
17
1 / 11 / 1
10,887
403
10,404
26,091
13,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChapaC11
Thanatos
20
13 / 3 / 3
16,245
602
23,041
30,634
18,177
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 2 / 20
13,962
517
9,000
20,934
30,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Pabliito209
Nemesis
20
10 / 4 / 12
15,512
575
16,927
23,171
12,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
YanBR-97
Baba Yaga
20
5 / 1 / 7
14,594
541
14,126
10,234
5,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
serpenth_game
Amaterasu
20
13 / 4 / 10
15,289
566
17,311
25,923
19,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
94
14
Kills
42
42
Deaths
14
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ChapaC11
Thanatos
13
3
3
4.83
L
Apollo
Kanedaaa
Apollo
2
13
2
0.23
W
1
2
20
5.5
W
Nemesis
Pabliito209
Nemesis
10
4
12
4
L
Ymir
RithXD
Ymir
1
5
8
1
L
Merlin
SLDark
Merlin
5
4
1
1.38
W
Baba Yaga
YanBR-97
Baba Yaga
5
1
7
8.5
L
5
9
4
0.78
W
Amaterasu
serpenth_game
Amaterasu
13
4
10
4.5
L
Bellona
ticomysam
Bellona
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,864
Damage
80,405
108,829
Taken
110,896
55,339
Mitigated
86,194
15,891
Healing
52,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ChapaC11
Thanatos
23,041
8,569
0
31,232
30,634
18,177
6,738
4,081
26,551
0
132,388
L
Apollo
Kanedaaa
Apollo
10,168
5,215
0
250
18,270
6,225
0
836
17,434
0
59,319
W
9,000
1,220
0
1,386
20,934
30,707
2,318
6,496
14,172
51,897
0
W
Nemesis
Pabliito209
Nemesis
16,927
6,902
0
3,761
23,171
12,434
2,513
4,509
18,586
0
135,756
L
Ymir
RithXD
Ymir
11,626
1,432
0
854
18,745
17,057
0
5,850
12,895
37,499
0
L
Merlin
SLDark
Merlin
15,312
1,226
262
2,961
13,873
4,797
0
6,082
7,791
79,473
0
W
Baba Yaga
YanBR-97
Baba Yaga
14,126
1,438
1,053
4,730
10,234
5,179
1,669
4,659
5,039
91,530
0
L
18,354
4,901
0
9,108
31,850
13,956
0
5,487
26,363
0
98,506
W
Amaterasu
serpenth_game
Amaterasu
17,311
5,787
630
9,269
25,923
19,697
826
6,353
19,442
0
80,399
L
Bellona
ticomysam
Bellona
10,404
4,688
0
2,456
26,091
13,304
516
5,145
20,946
0
52,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,824
Gold Earned
75,602
539
Minions Killed
664
0
Camps Cleared
0
2,019,990
Distance Traveled
2,493,059
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,245
602
192
7
0
447,262
0
L
Apollo
11,369
421
106
4
0
353,271
1
W
Ganesha
13,962
517
27
1
0
529,116
1
W
Nemesis
15,512
575
165
6
0
520,795
5
L
Ymir
10,254
380
45
2
0
469,000
3
L
Merlin
13,131
486
176
7
0
419,105
3
W
Baba Yaga
14,594
541
172
6
0
508,760
7
L
Fenrir
13,183
488
137
5
0
425,009
7
W
Amaterasu
15,289
566
108
4
0
487,126
5
L
Bellona
10,887
403
75
3
0
353,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role