Player Matchup

Tyr
Tyr
BREADGUY69
Tyr
Level 145
God Stats
1W - 1L
1,617 SR
Queue Stats
217W - 97L
1,726 Elo+
Party 2
Anubis
Anubis
MyNameIsMako
Anubis
Level 69
God Stats
5W - 0L
1,640 SR
Queue Stats
104W - 54L
1,748 Elo+
Party 2
Danzaburou
Danzaburou
NotADummy
Danzaburou
Level 145
God Stats
2W - 2L
1,798 SR
Queue Stats
193W - 67L
1,873 Elo+
Party 2
Team Averages
Level 120
1,685 SR
1,782 Elo+

VS

Team Averages
Level 92
1,638 SR
1,526 Elo+
Merlin
Merlin
ChesareVII
Merlin
Level 25
God Stats
52W - 52L
1,506 SR
Queue Stats
68W - 63L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Drakesfell
Sylvanus
Level 137
God Stats
18W - 11L
1,686 SR
Queue Stats
148W - 126L
1,589 Elo+
Party 1
Nemesis
Nemesis
ShadowFDGV
Nemesis
Level 114
God Stats
8W - 6L
1,722 SR
Queue Stats
154W - 144L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 8
11,998
800
11,586
18,046
19,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
14
2 / 2 / 12
10,823
722
10,536
11,110
5,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NotADummy
Danzaburou
14
9 / 5 / 10
12,201
813
27,517
16,201
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChesareVII
Merlin
14
3 / 7 / 4
10,633
709
12,561
13,872
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Drakesfell
Sylvanus
12
0 / 7 / 8
9,821
655
7,914
26,028
32,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
ShadowFDGV
Nemesis
13
5 / 6 / 3
10,279
685
11,025
18,560
12,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
8
8
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Merlin
ChesareVII
Merlin
3
7
4
0.71
L
Sylvanus
Drakesfell
Sylvanus
0
7
8
0.57
W
Anubis
2
2
12
4
W
Danzaburou
NotADummy
Danzaburou
9
5
10
2.8
L
Nemesis
ShadowFDGV
Nemesis
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,639
Damage
31,500
45,357
Taken
58,460
30,683
Mitigated
49,155
24,006
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,586
1,644
0
10,932
18,046
19,208
520
8,356
9,690
0
45,253
L
Merlin
ChesareVII
Merlin
12,561
459
248
952
13,872
4,967
0
3,679
10,193
42,066
0
L
Sylvanus
Drakesfell
Sylvanus
7,914
1,505
2,264
7,023
26,028
32,059
0
4,277
21,751
19,281
0
W
Anubis
10,536
504
0
5,408
11,110
5,762
609
4,544
6,566
63,259
0
W
Danzaburou
NotADummy
Danzaburou
27,517
14,901
0
7,666
16,201
5,713
2,547
7,658
8,543
0
65,228
L
Nemesis
ShadowFDGV
Nemesis
11,025
5,877
0
3,441
18,560
12,129
0
2,616
15,944
0
24,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,022
Gold Earned
30,733
195
Minions Killed
107
0
Camps Cleared
0
786,003
Distance Traveled
783,460
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,998
800
47
3
0
289,002
3
L
Merlin
10,633
709
62
4
0
262,355
3
L
Sylvanus
9,821
655
7
0
0
224,162
2
W
Anubis
10,823
722
84
6
0
263,624
5
W
Danzaburou
12,201
813
64
4
0
233,377
1
L
Nemesis
10,279
685
38
3
0
296,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role