Player Matchup

Odin
Odin
Ajgorman1
Odin
Level 129
God Stats
1W - 1L
1,350 SR
Queue Stats
73W - 61L
1,529 Elo+
Party 1
Fafnir
Fafnir
Kr1ox12
Fafnir
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 101L
1,470 Elo+
Solo
Tiamat
Tiamat
VonBlataj
Tiamat
Level 138
God Stats
4W - 2L
1,488 SR
Queue Stats
59W - 53L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
haroon_hitman
Baron Samedi
Level 73
God Stats
5W - 6L
1,336 SR
Queue Stats
552W - 530L
1,533 Elo+
Solo
Cerberus
Cerberus
p3trmat
Cerberus
Level 135
God Stats
6W - 1L
1,584 SR
Queue Stats
96W - 95L
1,476 Elo+
Party 1
Team Averages
Level 120
1,451 SR
1,512 Elo+

VS

Team Averages
Level 116
1,559 SR
1,509 Elo+
Apollo
Apollo
DOLN4GER
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,536 Elo+
Party 3
Nu Wa
Nu Wa
Einherier96
Nu Wa
Level 118
God Stats
4W - 3L
1,539 SR
Queue Stats
166W - 153L
1,541 Elo+
Party 2
Janus
Janus
KALAShUN73R
Janus
Level 147
God Stats
2W - 3L
1,375 SR
Queue Stats
74W - 96L
1,491 Elo+
Party 3
Yemoja
Yemoja
Mandragor1an
Yemoja
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 139L
1,539 Elo+
Party 2
Olorun
Olorun
lolpik999
Olorun
Level 96
God Stats
6W - 2L
1,881 SR
Queue Stats
91W - 88L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
4 / 4 / 24
12,603
663
14,122
27,126
28,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Kr1ox12
Fafnir
20
8 / 3 / 19
13,973
735
14,232
31,034
40,319
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
VonBlataj
Tiamat
20
11 / 1 / 21
14,594
768
28,228
25,573
28,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
haroon_hitman
Baron Samedi
20
8 / 3 / 23
13,563
714
26,448
22,555
15,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
p3trmat
Cerberus
19
6 / 6 / 19
12,477
657
18,309
31,060
41,858
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DOLN4GER
Apollo
19
4 / 6 / 7
11,931
628
17,455
19,895
8,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 8 / 9
12,517
659
28,940
18,818
7,980
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
4 / 4 / 10
13,383
704
29,256
16,351
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
18
1 / 8 / 13
11,409
600
7,807
24,202
30,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
lolpik999
Olorun
16
4 / 11 / 7
10,937
576
18,392
26,042
10,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
63
37
Kills
17
17
Deaths
37
106
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
4
4
24
4
L
Apollo
DOLN4GER
Apollo
4
6
7
1.25
L
4
8
9
1.06
L
4
4
10
2.25
W
Fafnir
Kr1ox12
Fafnir
8
3
19
5.83
L
Yemoja
1
8
13
0.94
W
Tiamat
VonBlataj
Tiamat
11
1
21
21.5
W
Baron Samedi
haroon_hitman
Baron Samedi
8
3
23
6.5
L
Olorun
lolpik999
Olorun
4
11
7
0.68
W
Cerberus
p3trmat
Cerberus
6
6
19
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,339
Damage
101,850
137,348
Taken
105,308
153,872
Mitigated
65,694
68,265
Healing
39,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
14,122
3,492
2,913
4,954
27,126
28,148
742
18,094
9,032
963
24,461
L
Apollo
DOLN4GER
Apollo
17,455
9,960
2,068
2,465
19,895
8,994
623
16,805
3,090
0
34,352
L
28,940
7,253
414
3,801
18,818
7,980
1,273
15,355
3,463
50,635
0
L
29,256
263
934
2,002
16,351
7,286
953
13,646
2,705
63,643
0
W
Fafnir
Kr1ox12
Fafnir
14,232
4,687
3,174
9,657
31,034
40,319
1,885
14,910
16,124
36,719
0
L
Yemoja
7,807
938
11,312
3,670
24,202
30,903
430
19,790
4,412
12,599
0
W
Tiamat
VonBlataj
Tiamat
28,228
1,605
3,069
7,565
25,573
28,335
526
16,477
9,096
68,336
0
W
Baron Samedi
haroon_hitman
Baron Samedi
26,448
2,277
16,573
9,304
22,555
15,212
1,620
15,269
7,286
60,436
0
L
Olorun
lolpik999
Olorun
18,392
10,192
4,992
7,817
26,042
10,531
0
22,309
3,733
25,987
0
W
Cerberus
p3trmat
Cerberus
18,309
530
3,543
7,513
31,060
41,858
221
19,645
11,415
27,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,210
Gold Earned
60,177
235
Minions Killed
202
0
Camps Cleared
0
1,678,678
Distance Traveled
1,506,606
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,603
663
29
2
0
338,555
1
L
Apollo
11,931
628
43
2
0
350,958
0
L
Nu Wa
12,517
659
49
3
0
296,633
1
L
Janus
13,383
704
83
4
0
320,651
0
W
Fafnir
13,973
735
37
2
0
353,598
0
L
Yemoja
11,409
600
7
0
0
285,962
0
W
Tiamat
14,594
768
78
4
0
377,752
7
W
Baron Samedi
13,563
714
46
2
0
315,712
2
L
Olorun
10,937
576
20
1
0
252,402
0
W
Cerberus
12,477
657
45
2
0
293,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role