Player Matchup

Jing Wei
Jing Wei
Nachturnal
Jing Wei
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,601 Elo+
Party 2
Chaac
Chaac
TRREMORS
Chaac
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 33L
1,641 Elo+
Party 2
Athena
Athena
bopitmaster
Athena
Level 126
God Stats
2W - 1L
1,589 SR
Queue Stats
34W - 28L
1,707 Elo+
Party 2
Nu Wa
Nu Wa
ii JAIVIeS
Nu Wa
Level 128
God Stats
1W - 0L
1,999 SR
Queue Stats
21W - 7L
1,801 Elo+
Party 2
Team Averages
Level 128
1,647 SR
1,688 Elo+

VS

Team Averages
Level 88
1,549 SR
1,438 Elo+
Nu Wa
Nu Wa
EduelboX
Nu Wa
Level 89
God Stats
0W - 1L
1,549 SR
Queue Stats
36W - 39L
1,396 Elo+
Solo
Medusa
Medusa
Jiggzee
Medusa
Level 62
God Stats
7W - 11L
1,577 SR
Queue Stats
19W - 28L
1,451 Elo+
Party 1
Bacchus
Bacchus
Tr0nxxx
Bacchus
Level 62
God Stats
8W - 6L
1,585 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
itzGoddess
Guan Yu
Level 139
God Stats
1W - 1L
1,487 SR
Queue Stats
18W - 26L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nachturnal
Jing Wei
16
5 / 2 / 5
9,331
933
8,513
7,976
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
TRREMORS
Chaac
15
4 / 2 / 7
9,466
947
8,095
9,910
4,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
13
1 / 1 / 7
8,421
842
5,628
8,305
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
15
7 / 2 / 6
9,511
951
12,506
6,176
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EduelboX
Nu Wa
12
1 / 5 / 3
7,423
742
6,842
8,262
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Jiggzee
Medusa
13
2 / 3 / 1
7,713
771
5,406
7,670
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Tr0nxxx
Bacchus
12
1 / 4 / 1
7,338
734
5,325
12,704
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
itzGoddess
Guan Yu
13
3 / 5 / 1
8,211
821
6,114
14,471
9,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
7
7
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
EduelboX
Nu Wa
1
5
3
0.5
L
Medusa
Jiggzee
Medusa
2
3
1
0.83
W
Jing Wei
Nachturnal
Jing Wei
5
2
5
3.75
W
Chaac
TRREMORS
Chaac
4
2
7
3.75
L
Bacchus
Tr0nxxx
Bacchus
1
4
1
0.38
W
Athena
1
1
7
4.5
W
Nu Wa
7
2
6
5
L
Guan Yu
itzGoddess
Guan Yu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,742
Damage
23,687
32,367
Taken
43,107
15,295
Mitigated
25,097
10,902
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
EduelboX
Nu Wa
6,842
1,961
498
1,103
8,262
2,603
0
4,342
3,718
19,979
0
L
Medusa
Jiggzee
Medusa
5,406
1,460
0
1,486
7,670
2,908
629
3,021
4,561
0
26,964
W
Jing Wei
Nachturnal
Jing Wei
8,513
6,753
0
2,094
7,976
2,758
36
3,862
4,018
0
36,743
W
Chaac
TRREMORS
Chaac
8,095
1,170
0
4,418
9,910
4,933
499
2,779
6,897
0
28,898
L
Bacchus
Tr0nxxx
Bacchus
5,325
409
0
1,404
12,704
10,059
0
5,031
7,593
15,271
0
W
Athena
5,628
1,127
0
2,840
8,305
5,657
722
3,650
4,455
14,116
0
W
Nu Wa
12,506
3,297
403
1,147
6,176
1,947
2,255
1,783
4,311
34,333
0
L
Guan Yu
itzGoddess
Guan Yu
6,114
918
1,125
5,468
14,471
9,527
0
5,559
8,640
0
25,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,729
Gold Earned
30,685
191
Minions Killed
152
9
Camps Cleared
7
803,842
Distance Traveled
711,309
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,423
742
32
3
2
157,129
2
L
Medusa
7,713
771
66
7
1
192,968
0
W
Jing Wei
9,331
933
54
5
2
195,385
3
W
Chaac
9,466
947
49
5
4
206,872
2
L
Bacchus
7,338
734
22
2
2
183,269
1
W
Athena
8,421
842
21
2
1
214,993
0
W
Nu Wa
9,511
951
67
7
2
186,592
2
L
Guan Yu
8,211
821
32
3
2
177,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role