Player Matchup

Cupid
Cupid
Silver I
Crush1230
Cupid
Silver I
Level 107
God Stats
5W - 5L
1,640 SR
Queue Stats
888W - 879L
1,245 MMR
Solo
Ares
Ares
Gold V
IodizedSalt
Ares
Gold V
Level 96
God Stats
26W - 22L
1,547 SR
Queue Stats
147W - 149L
1,227 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
LILYMIR5
Ah Muzen Cab
Gold V
Level 129
God Stats
7W - 2L
1,726 SR
Queue Stats
323W - 314L
1,317 MMR
Party 1
Janus
Janus
Silver II
NickNoEncontrado
Janus
Silver II
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 50L
1,260 MMR
Solo
Susano
Susano
Silver I
omap1s
Susano
Silver I
Level 121
God Stats
1W - 0L
1,802 SR
Queue Stats
182W - 167L
1,147 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,643 SR
1,239 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,450 SR
1,239 MMR
Tsukuyomi
Tsukuyomi
Silver II
Aidsauce
Tsukuyomi
Silver II
Level 108
God Stats
0W - 1L
1,399 SR
Queue Stats
37W - 47L
1,120 MMR
Party 2
Scylla
Scylla
Gold V
Dbatten
Scylla
Gold V
Level 107
God Stats
15W - 9L
1,563 SR
Queue Stats
108W - 112L
1,294 MMR
Solo
Rama
Rama
Silver I
MerwingZero
Rama
Silver I
Level 154
God Stats
0W - 2L
1,268 SR
Queue Stats
90W - 100L
1,251 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Tahurtz
Sylvanus
Gold IV
Level 89
God Stats
6W - 10L
1,485 SR
Queue Stats
45W - 53L
1,368 MMR
Party 2
Tyr
Tyr
Silver I
zoodles
Tyr
Silver I
Level 153
God Stats
21W - 18L
1,536 SR
Queue Stats
710W - 713L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Crush1230
Cupid
20
6 / 3 / 16
14,728
526
21,412
23,943
12,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 23
14,086
503
16,339
27,242
34,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
LILYMIR5
Ah Muzen Cab
20
11 / 3 / 12
16,411
586
35,086
23,521
24,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

20
10 / 1 / 17
15,851
566
25,142
13,910
6,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
omap1s
Susano
20
12 / 2 / 17
15,396
550
17,738
24,608
12,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AthenaAphroditeTiamatSetApollo

VS

Bans
DanzaburouGuan YuCu ChulainnNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aidsauce
Tsukuyomi
19
5 / 11 / 6
13,207
472
15,258
26,575
13,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Dbatten
Scylla
20
1 / 3 / 2
13,902
497
12,533
16,538
6,558
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 12 / 4
12,228
437
15,758
29,914
11,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Tahurtz
Sylvanus
18
3 / 7 / 8
12,633
451
15,890
33,990
38,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyr
20
3 / 10 / 6
13,878
496
16,187
34,677
37,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
40
43
Kills
14
14
Deaths
43
85
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aidsauce
Tsukuyomi
5
11
6
0.73
W
Cupid
Crush1230
Cupid
6
3
16
4.67
L
Scylla
Dbatten
Scylla
1
3
2
0.67
W
4
5
23
3.1
W
Ah Muzen Cab
LILYMIR5
Ah Muzen Cab
11
3
12
5.67
L
2
12
4
0.33
W
10
1
17
18.5
L
Sylvanus
Tahurtz
Sylvanus
3
7
8
1
W
Susano
omap1s
Susano
12
2
17
10.25
L
Tyr
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,717
Damage
75,626
113,224
Taken
141,694
91,005
Mitigated
107,255
35,008
Healing
32,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aidsauce
Tsukuyomi
15,258
2,987
0
5,387
26,575
13,523
0
4,029
22,546
0
72,772
W
Cupid
Crush1230
Cupid
21,412
13,049
3,267
13,689
23,943
12,769
5,422
4,931
18,968
0
111,566
L
Scylla
Dbatten
Scylla
12,533
535
120
1,845
16,538
6,558
0
5,998
10,540
119,712
0
W
16,339
622
0
2,130
27,242
34,547
630
6,804
20,292
40,528
0
W
Ah Muzen Cab
LILYMIR5
Ah Muzen Cab
35,086
18,448
0
11,466
23,521
24,588
6,361
6,866
16,517
0
142,623
L
15,758
12,594
0
8,216
29,914
11,804
3,642
7,241
22,673
0
88,383
W
25,142
1,225
388
2,254
13,910
6,347
4,518
3,395
10,431
111,461
0
L
Sylvanus
Tahurtz
Sylvanus
15,890
1,253
2,381
8,857
33,990
38,080
0
14,096
19,894
42,386
0
W
Susano
omap1s
Susano
17,738
2,957
0
1,814
24,608
12,754
1,877
5,893
18,593
0
98,837
L
Tyr
16,187
1,774
0
5,472
34,677
37,290
140
10,117
24,560
0
89,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,472
Gold Earned
65,848
686
Minions Killed
736
0
Camps Cleared
0
2,813,262
Distance Traveled
2,470,826
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,207
472
128
5
0
481,444
3
W
Cupid
14,728
526
158
6
0
539,946
5
L
Scylla
13,902
497
202
7
0
528,241
8
W
Ares
14,086
503
27
1
0
562,949
9
W
Ah Muzen Cab
16,411
586
196
7
0
528,298
3
L
Rama
12,228
437
144
5
0
374,851
4
W
Janus
15,851
566
181
6
0
582,587
1
L
Sylvanus
12,633
451
73
3
0
532,735
3
W
Susano
15,396
550
124
4
0
599,482
5
L
Tyr
13,878
496
189
7
0
553,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role