Player Matchup

Fenrir
Fenrir
Chochefifamx
Fenrir
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 45L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
ManPr0
Erlang Shen
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 99L
1,479 Elo+
Solo
Janus
Janus
Tem-pest_Chris
Janus
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 34L
1,379 Elo+
Solo
Olorun
Olorun
ThumblePie
Olorun
Level 14
God Stats
4W - 3L
1,681 SR
Queue Stats
6W - 6L
1,479 Elo+
Solo
Hel
Hel
jcgambitos
Hel
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 122L
1,486 Elo+
Solo
Team Averages
Level 19
1,536 SR
1,446 Elo+

VS

Team Averages
Level 16
1,470 SR
1,261 Elo+
Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hellzpain
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
940 Elo+
Solo
Bellona
Bellona
OGpeng
Bellona
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,303 Elo+
Solo
Terra
Terra
TPvNoHxpe
Terra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 203L
1,268 Elo+
Party 1
Hera
Hera
thirty-supply1
Hera
Level 26
God Stats
1W - 4L
1,351 SR
Queue Stats
72W - 94L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 4 / 6
9,480
499
5,427
15,412
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ManPr0
Erlang Shen
17
9 / 2 / 6
11,062
582
10,355
15,074
8,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 2 / 5
10,590
557
9,214
7,867
2,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ThumblePie
Olorun
13
4 / 7 / 7
9,464
498
7,363
16,166
5,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 8
9,199
484
5,985
9,366
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 4 / 4
7,806
411
5,074
7,302
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Hellzpain
Cu Chulainn
3
0 / 2 / 0
5,481
288
0
1,661
556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
OGpeng
Bellona
15
5 / 8 / 3
9,533
502
11,415
14,202
11,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
TPvNoHxpe
Terra
14
0 / 4 / 6
8,614
453
2,700
14,826
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
9 / 8 / 2
10,113
532
13,924
14,253
4,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
24
Kills
16
19
Deaths
26
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
4
1
W
Fenrir
4
4
6
1.75
L
Cu Chulainn
Hellzpain
Cu Chulainn
0
2
0
0
W
Erlang Shen
ManPr0
Erlang Shen
9
2
6
6
L
Bellona
OGpeng
Bellona
5
8
3
0.81
L
Terra
TPvNoHxpe
Terra
0
4
6
0.75
W
5
2
5
3.75
W
Olorun
ThumblePie
Olorun
4
7
7
1.07
W
2
4
8
1.5
L
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,344
Damage
33,113
63,885
Taken
52,244
26,058
Mitigated
27,016
21,142
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,074
2,802
0
345
7,302
2,416
228
2,989
4,313
0
33,848
W
Fenrir
5,427
837
0
4,048
15,412
5,459
897
833
14,565
0
53,322
L
Cu Chulainn
Hellzpain
Cu Chulainn
0
0
0
126
1,661
556
225
0
1,661
0
3,801
W
Erlang Shen
ManPr0
Erlang Shen
10,355
6,017
159
3,097
15,074
8,531
0
3,059
11,915
0
68,092
L
Bellona
OGpeng
Bellona
11,415
5,783
0
785
14,202
11,236
1,158
4,972
9,230
0
50,712
L
Terra
TPvNoHxpe
Terra
2,700
957
525
2,403
14,826
8,338
948
9,073
5,753
29,366
0
W
9,214
1,143
231
3,608
7,867
2,407
411
552
7,315
61,923
0
W
Olorun
ThumblePie
Olorun
7,363
3,740
411
4,188
16,166
5,992
0
5,993
9,855
54,967
0
W
5,985
185
2,571
2,829
9,366
3,669
1,798
5,463
3,611
36,711
0
L
13,924
3,620
255
3,357
14,253
4,470
1,012
5,528
8,725
55,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,795
Gold Earned
41,547
434
Minions Killed
315
0
Camps Cleared
0
1,613,504
Distance Traveled
1,288,358
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,806
411
60
3
0
241,907
0
W
Fenrir
9,480
499
75
4
0
324,672
0
L
Cu Chulainn
5,481
288
10
1
0
55,709
1
W
Erlang Shen
11,062
582
106
6
0
388,262
0
L
Bellona
9,533
502
107
6
0
315,584
0
L
Terra
8,614
453
57
3
0
368,608
3
W
Janus
10,590
557
111
6
0
322,390
3
W
Olorun
9,464
498
77
4
0
295,336
2
W
Hel
9,199
484
65
3
0
282,844
0
L
Hera
10,113
532
81
4
0
306,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role