Player Matchup

Achilles
Achilles
DonnieXDarkhoe
Achilles
Level 18
God Stats
18W - 26L
1,399 SR
Queue Stats
34W - 73L
1,241 Elo+
Party 2
Serqet
Serqet
Humble_Beast14
Serqet
Level 16
God Stats
1W - 1L
1,319 SR
Queue Stats
39W - 48L
1,293 Elo+
Solo
Ra
Ra
OMFG_RaGeQuIt
Ra
Level 20
God Stats
7W - 8L
1,426 SR
Queue Stats
60W - 45L
1,354 Elo+
Solo
Ullr
Ullr
S4v4G3-ENDYY440
Ullr
Level 15
God Stats
10W - 19L
1,442 SR
Queue Stats
231W - 323L
1,345 Elo+
Party 2
Ganesha
Ganesha
ScarecrowSage
Ganesha
Level 85
God Stats
22W - 23L
1,115 SR
Queue Stats
378W - 518L
1,330 Elo+
Party 2
Team Averages
Level 31
1,340 SR
1,313 Elo+

VS

Team Averages
Level 19
1,338 SR
1,198 Elo+
Gilgamesh
Gilgamesh
Awsomepossums
Gilgamesh
Level 33
God Stats
17W - 9L
1,500 SR
Queue Stats
283W - 321L
1,348 Elo+
Party 1
Artemis
Artemis
Bigwormnorton80
Artemis
Level 27
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 5L
1,110 Elo+
Solo
Jormungandr
Jormungandr
Rex25idk
Jormungandr
Level 18
God Stats
13W - 11L
1,256 SR
Queue Stats
20W - 21L
1,201 Elo+
Party 1
Thor
Thor
SekhmetTheEye
Thor
Level 13
God Stats
2W - 4L
1,217 SR
Queue Stats
97W - 99L
1,257 Elo+
Solo
Neith
Neith
mandieporkchops
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 3 / 10
7,850
523
8,277
10,216
8,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 7 / 3
7,430
495
1,923
9,416
3,308
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 1 / 1
9,452
630
5,411
7,663
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
10 / 0 / 1
8,145
543
4,338
6,963
2,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
12
1 / 2 / 13
7,986
532
5,011
9,911
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Awsomepossums
Gilgamesh
13
5 / 6 / 1
7,987
532
8,172
11,589
4,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 0
5,625
375
1,522
5,586
1,368
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Rex25idk
Jormungandr
10
2 / 4 / 3
6,649
443
3,560
8,031
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 4 / 1
6,827
455
4,935
10,593
3,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 8 / 1
6,038
403
2,659
9,209
2,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
23
Kills
10
13
Deaths
24
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Awsomepossums
Gilgamesh
5
6
1
0.92
L
0
2
0
0
W
Achilles
3
3
10
2.67
W
4
7
3
0.79
W
5
1
1
5.5
L
Jormungandr
Rex25idk
Jormungandr
2
4
3
0.88
W
10
0
1
10.5
W
Ganesha
1
2
13
3.75
L
2
4
1
0.63
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,960
Damage
20,848
44,169
Taken
45,008
22,973
Mitigated
17,773
9,256
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Awsomepossums
Gilgamesh
8,172
3,955
0
1,484
11,589
4,837
419
1,841
9,422
0
38,538
L
1,522
263
357
504
5,586
1,368
252
1,533
3,997
0
16,314
W
Achilles
8,277
3,399
0
2,411
10,216
8,665
1,543
1,216
9,000
0
29,380
W
1,923
403
0
313
9,416
3,308
1,855
1,154
8,262
0
21,256
W
5,411
880
60
3,294
7,663
3,411
478
252
7,411
70,964
0
L
Jormungandr
Rex25idk
Jormungandr
3,560
1,830
0
98
8,031
5,941
450
1,989
5,712
23,305
0
W
4,338
3,323
0
1,819
6,963
2,100
1,900
341
6,622
0
26,907
W
Ganesha
5,011
603
0
1,359
9,911
5,489
198
597
9,314
21,824
0
L
4,935
1,569
195
968
10,593
3,196
0
2,631
7,920
0
39,500
L
2,659
2,094
0
60
9,209
2,431
401
2,034
7,079
0
21,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
33,126
289
Minions Killed
236
0
Camps Cleared
0
1,484,772
Distance Traveled
1,280,145
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,987
532
61
4
0
271,782
0
L
Artemis
5,625
375
30
2
0
232,980
0
W
Achilles
7,850
523
45
3
0
308,039
1
W
Serqet
7,430
495
39
3
0
301,139
0
W
Ra
9,452
630
134
9
0
285,385
2
L
Jormungandr
6,649
443
47
3
0
289,664
0
W
Ullr
8,145
543
61
4
0
294,177
1
W
Ganesha
7,986
532
10
1
0
296,032
3
L
Thor
6,827
455
68
5
0
237,638
1
L
Neith
6,038
403
30
2
0
248,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role