Player Matchup

Khepri
Khepri
Necrotii
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Poly
Gilgamesh
Level 146
God Stats
3W - 3L
1,747 SR
Queue Stats
188W - 167L
1,632 Elo+
Party 1
Agni
Agni
QuinGooch
Agni
Level 116
God Stats
3W - 2L
1,763 SR
Queue Stats
16W - 10L
1,709 Elo+
Party 1
Team Averages
Level 128
1,670 SR
1,614 Elo+

VS

Team Averages
Level 116
1,646 SR
1,712 Elo+
Cu Chulainn
Cu Chulainn
KEVELECTRON
Cu Chulainn
Level 126
God Stats
17W - 11L
1,780 SR
Queue Stats
288W - 153L
1,720 Elo+
Party 2
Hou Yi
Hou Yi
YvesOverHeaven
Hou Yi
Level 156
God Stats
44W - 28L
1,658 SR
Queue Stats
313W - 186L
1,745 Elo+
Party 2
Ra
Ra
quiquelopmen
Ra
Level 66
God Stats
19W - 16L
1,500 SR
Queue Stats
199W - 126L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Necrotii
Khepri
13
1 / 7 / 4
9,673
569
6,534
19,747
18,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Poly
Gilgamesh
13
2 / 6 / 3
11,263
663
13,950
24,867
12,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
13
2 / 10 / 2
9,889
582
6,479
13,768
7,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KEVELECTRON
Cu Chulainn
16
8 / 2 / 15
12,399
729
21,018
17,508
18,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 3 / 9
11,600
682
14,069
12,795
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 0 / 12
12,406
730
16,248
6,806
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
5
Kills
23
23
Deaths
5
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
KEVELECTRON
Cu Chulainn
8
2
15
7.75
L
Khepri
Necrotii
Khepri
1
7
4
0.43
L
Gilgamesh
Poly
Gilgamesh
2
6
3
0.58
L
Agni
2
10
2
0.3
W
6
3
9
3.5
W
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,963
Damage
51,335
58,382
Taken
37,109
38,587
Mitigated
26,182
6,430
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
KEVELECTRON
Cu Chulainn
21,018
4,837
0
2,857
17,508
18,088
327
6,284
11,224
7,154
54,682
L
Khepri
Necrotii
Khepri
6,534
643
0
455
19,747
18,902
0
5,088
14,149
21,916
0
L
Gilgamesh
Poly
Gilgamesh
13,950
3,811
0
4,994
24,867
12,021
0
9,305
14,768
0
47,612
L
Agni
6,479
563
0
981
13,768
7,664
0
3,275
10,212
41,629
0
W
14,069
9,369
0
3,888
12,795
5,116
1,538
4,072
8,723
0
41,154
W
16,248
1,089
2,232
2,747
6,806
2,978
931
2,770
4,036
62,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
36,405
136
Minions Killed
198
0
Camps Cleared
0
869,656
Distance Traveled
968,381
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,399
729
51
3
0
337,985
5
L
Khepri
9,673
569
14
1
0
301,902
3
L
Gilgamesh
11,263
663
52
3
0
315,236
5
L
Agni
9,889
582
70
4
0
252,518
2
W
Hou Yi
11,600
682
46
3
0
272,484
3
W
Ra
12,406
730
101
6
0
357,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role