Player Matchup

Hachiman
Hachiman
ArchaonTheChosen
Hachiman
Level 25
God Stats
16W - 5L
1,645 SR
Queue Stats
33W - 22L
1,505 Elo+
Party 1
The Morrigan
The Morrigan
ArminiusII
The Morrigan
Level 37
God Stats
9W - 4L
1,708 SR
Queue Stats
37W - 25L
1,513 Elo+
Party 1
Olorun
Olorun
Halwho
Olorun
Level 8
God Stats
6W - 1L
1,437 SR
Queue Stats
52W - 39L
1,638 Elo+
Party 1
Gilgamesh
Gilgamesh
Houmuru
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 66L
1,692 Elo+
Solo
Hercules
Hercules
halhoul
Hercules
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 32L
1,564 Elo+
Party 1
Team Averages
Level 21
1,558 SR
1,583 Elo+

VS

Team Averages
Level 28
1,515 SR
1,525 Elo+
Medusa
Medusa
MoistT0welette
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
PoundedSack
Gilgamesh
Level 28
God Stats
3W - 4L
1,288 SR
Queue Stats
135W - 141L
1,533 Elo+
Solo
Mulan
Mulan
Wittergreen
Mulan
Level 24
God Stats
34W - 49L
1,434 SR
Queue Stats
114W - 157L
1,410 Elo+
Solo
Merlin
Merlin
capturesilent
Merlin
Level 10
God Stats
10W - 14L
1,734 SR
Queue Stats
23W - 33L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
smooch111
Tsukuyomi
Level 70
God Stats
12W - 9L
1,622 SR
Queue Stats
51W - 59L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 14
12,816
1,165
16,115
10,137
6,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
ArminiusII
The Morrigan
18
3 / 5 / 18
11,133
1,012
7,812
8,912
4,307
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Halwho
Olorun
19
2 / 4 / 23
11,682
1,062
12,804
10,281
5,667
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Houmuru
Gilgamesh
20
19 / 0 / 17
15,515
1,410
32,258
16,987
19,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
halhoul
Hercules
19
3 / 4 / 23
11,510
1,046
6,284
15,281
19,808
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

207

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 8
11,345
1,031
18,006
18,532
8,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PoundedSack
Gilgamesh
17
5 / 8 / 9
11,757
1,069
20,259
23,794
15,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 11 / 7
10,023
911
4,855
22,220
19,490
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 7 / 10
10,387
944
10,194
14,316
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
smooch111
Tsukuyomi
14
5 / 2 / 2
10,340
940
3,272
3,111
1,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
51
38
Kills
15
15
Deaths
38
95
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
2
14
9
W
The Morrigan
ArminiusII
The Morrigan
3
5
18
2.4
W
Olorun
Halwho
Olorun
2
4
23
3.38
W
Gilgamesh
Houmuru
Gilgamesh
19
0
17
27.5
L
4
10
8
0.8
L
Gilgamesh
PoundedSack
Gilgamesh
5
8
9
1.19
L
1
11
7
0.41
L
0
7
10
0.71
W
Hercules
halhoul
Hercules
3
4
23
3.63
L
Tsukuyomi
smooch111
Tsukuyomi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,273
Damage
56,586
61,598
Taken
81,973
55,567
Mitigated
51,384
12,627
Healing
2,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,115
7,967
170
1,659
10,137
6,221
0
1,299
8,838
0
50,235
W
The Morrigan
ArminiusII
The Morrigan
7,812
2,308
773
1,180
8,912
4,307
0
1,441
7,445
21,825
6,445
W
Olorun
Halwho
Olorun
12,804
6,288
991
2,660
10,281
5,667
0
1,717
8,564
31,713
0
W
Gilgamesh
Houmuru
Gilgamesh
32,258
14,286
0
2,910
16,987
19,564
0
2,782
14,205
0
54,184
L
18,006
6,472
0
1,116
18,532
8,999
0
4,455
14,052
0
54,211
L
Gilgamesh
PoundedSack
Gilgamesh
20,259
6,396
0
1,219
23,794
15,524
0
7,224
16,345
0
43,374
L
4,855
397
0
328
22,220
19,490
0
6,091
16,054
169
9,170
L
10,194
807
0
40
14,316
6,353
0
893
13,273
40,898
0
W
Hercules
halhoul
Hercules
6,284
1,709
291
1,993
15,281
19,808
0
3,117
12,164
0
12,418
L
Tsukuyomi
smooch111
Tsukuyomi
3,272
775
0
32
3,111
1,018
0
157
2,857
0
11,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,656
Gold Earned
53,852
228
Minions Killed
211
12
Camps Cleared
3
1,058,852
Distance Traveled
880,339
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,816
1,165
77
7
2
203,263
0
W
The Morrigan
11,133
1,012
44
4
0
185,751
0
W
Olorun
11,682
1,062
44
4
0
177,584
0
W
Gilgamesh
15,515
1,410
45
4
8
263,183
0
L
Medusa
11,345
1,031
72
7
3
198,663
0
L
Gilgamesh
11,757
1,069
39
4
0
207,683
1
L
Mulan
10,023
911
13
1
0
186,407
0
L
Merlin
10,387
944
67
6
0
203,479
0
W
Hercules
11,510
1,046
18
2
2
229,071
2
L
Tsukuyomi
10,340
940
20
2
0
84,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role