Player Matchup

Apollo
Apollo
BitW Legacy
Apollo
Level 28
God Stats
0W - 1L
1,477 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Freddy0312
Gilgamesh
Level 107
God Stats
1W - 1L
1,114 SR
Queue Stats
3W - 6L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
Jfordlitty
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
STONECOLD JUAN
Olorun
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 72
1,398 SR
1,488 Elo+

VS

Team Averages
Level 85
1,495 SR
1,438 Elo+
Gilgamesh
Gilgamesh
BoLo-456-Fss-mp
Gilgamesh
Level 156
God Stats
11W - 16L
1,335 SR
Queue Stats
134W - 234L
1,346 Elo+
Solo
Medusa
Medusa
Jiggzee
Medusa
Level 62
God Stats
7W - 11L
1,567 SR
Queue Stats
19W - 28L
1,438 Elo+
Party 1
Chang'e
Chang'e
OblongCosine123
Chang'e
Level 61
God Stats
3W - 1L
1,504 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
Tr0nxxx
Bacchus
Level 62
God Stats
8W - 6L
1,576 SR
Queue Stats
9W - 10L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 3 / 2
7,273
727
3,604
6,254
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Freddy0312
Gilgamesh
13
4 / 4 / 2
7,863
786
9,006
10,426
6,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Jfordlitty
Jormungandr
12
0 / 3 / 1
6,865
687
3,411
8,734
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 1
7,393
739
4,611
6,789
2,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoLo-456-Fss-mp
Gilgamesh
14
4 / 3 / 6
8,860
886
6,070
11,022
6,441
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Jiggzee
Medusa
14
4 / 0 / 4
8,825
883
7,198
4,427
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 7
8,782
878
7,529
8,298
3,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Tr0nxxx
Bacchus
13
2 / 1 / 5
8,851
885
5,442
9,447
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
14
14
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
2
0.33
W
Gilgamesh
BoLo-456-Fss-mp
Gilgamesh
4
3
6
2.33
L
Gilgamesh
Freddy0312
Gilgamesh
4
4
2
1.25
L
Jormungandr
Jfordlitty
Jormungandr
0
3
1
0.17
W
Medusa
Jiggzee
Medusa
4
0
4
6
W
4
2
7
3.75
L
2
4
1
0.63
W
Bacchus
Tr0nxxx
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,632
Damage
26,239
32,203
Taken
33,194
18,132
Mitigated
19,084
7,170
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,604
1,820
0
2,140
6,254
2,313
0
2,180
4,074
0
24,468
W
Gilgamesh
BoLo-456-Fss-mp
Gilgamesh
6,070
1,453
0
1,904
11,022
6,441
1,491
1,883
9,114
0
22,116
L
Gilgamesh
Freddy0312
Gilgamesh
9,006
2,655
0
2,450
10,426
6,723
588
3,814
6,612
0
21,964
L
Jormungandr
Jfordlitty
Jormungandr
3,411
422
0
1,276
8,734
6,124
0
4,627
4,107
17,736
0
W
Medusa
Jiggzee
Medusa
7,198
2,953
0
1,737
4,427
1,741
3,599
1,092
3,285
0
27,198
W
7,529
728
2,678
4,041
8,298
3,093
888
2,816
5,332
22,056
0
L
4,611
1,672
258
1,046
6,789
2,972
47
3,200
3,589
17,163
0
W
Bacchus
Tr0nxxx
Bacchus
5,442
622
0
1,338
9,447
7,809
325
2,599
6,756
21,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
35,318
152
Minions Killed
174
8
Camps Cleared
7
669,152
Distance Traveled
785,367
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,273
727
55
6
2
173,716
3
W
Gilgamesh
8,860
886
43
4
1
195,346
2
L
Gilgamesh
7,863
786
33
3
4
179,848
0
L
Jormungandr
6,865
687
29
3
1
166,902
2
W
Medusa
8,825
883
59
6
3
192,856
0
W
Chang'e
8,782
878
37
4
1
197,808
0
L
Olorun
7,393
739
35
4
1
148,686
1
W
Bacchus
8,851
885
35
4
2
199,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role