Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
rogue-ash
Ullr
Level 97
God Stats
0W - 2L
1,124 SR
Queue Stats
158W - 148L
1,521 Elo+
Party 1
Tiamat
Tiamat
xVOIDKNIGHTx
Tiamat
Level 125
God Stats
3W - 2L
1,502 SR
Queue Stats
48W - 57L
1,319 Elo+
Party 1
Team Averages
Level 113
1,375 SR
1,447 Elo+

VS

Team Averages
Level 76
1,550 SR
1,520 Elo+
Athena
Athena
AirMR G 1973
Athena
Level 66
God Stats
10W - 4L
1,671 SR
Queue Stats
323W - 340L
1,469 Elo+
Solo
Neith
Neith
BushiestBeaver21
Neith
Level 64
God Stats
28W - 20L
1,688 SR
Queue Stats
84W - 64L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
JTwasHERE
Nu Wa
Level 97
God Stats
1W - 2L
1,292 SR
Queue Stats
143W - 138L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 7 / 4
8,695
621
7,240
17,127
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
12
1 / 3 / 3
8,378
598
8,877
10,235
3,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
12
3 / 3 / 1
8,688
621
9,366
8,062
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 1 / 9
10,296
735
7,322
11,876
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 7
10,087
721
14,177
9,839
4,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
JTwasHERE
Nu Wa
13
4 / 3 / 7
9,705
693
7,336
8,310
2,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
13
13
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
4
0.43
W
Athena
3
1
9
7.5
W
6
1
7
9.5
W
Nu Wa
JTwasHERE
Nu Wa
4
3
7
2.5
L
Ullr
1
3
3
0.83
L
Tiamat
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
28,835
35,424
Taken
30,025
18,416
Mitigated
17,381
4,356
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,240
1,887
855
1,772
17,127
10,098
0
7,399
9,728
0
37,492
W
Athena
7,322
1,730
219
3,173
11,876
10,136
108
3,848
7,528
17,831
0
W
14,177
8,848
0
4,554
9,839
4,256
1,180
2,387
7,160
0
47,779
W
Nu Wa
JTwasHERE
Nu Wa
7,336
1,274
0
250
8,310
2,989
165
2,229
5,831
43,094
0
L
Ullr
8,877
2,545
0
506
10,235
3,720
0
4,114
6,121
0
35,680
L
Tiamat
9,366
0
0
1,223
8,062
4,598
0
3,314
4,748
29,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
30,088
147
Minions Killed
167
0
Camps Cleared
0
733,039
Distance Traveled
763,052
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,695
621
48
3
0
246,175
2
W
Athena
10,296
735
34
2
0
277,526
0
W
Neith
10,087
721
66
5
0
245,779
0
W
Nu Wa
9,705
693
67
5
0
239,747
2
L
Ullr
8,378
598
63
5
0
248,790
1
L
Tiamat
8,688
621
36
3
0
238,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role