Player Matchup

Ymir
Ymir
BalkonStyle
Ymir
Level 132
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 215L
1,407 Elo+
Solo
Yemoja
Yemoja
Georgeron
Yemoja
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
Maitrepeeno
Hun Batz
Level 16
God Stats
1W - 0L
1,768 SR
Queue Stats
9W - 3L
1,386 Elo+
Party 2
Arachne
Arachne
barto29t
Arachne
Level 109
God Stats
2W - 1L
1,684 SR
Queue Stats
330W - 327L
1,479 Elo+
Solo
Izanami
Izanami
kbrich27
Izanami
Level 108
God Stats
61W - 45L
1,561 SR
Queue Stats
2,375W - 2,392L
1,468 Elo+
Solo
Team Averages
Level 93
1,603 SR
1,447 Elo+

VS

Team Averages
Level 113
1,605 SR
1,498 Elo+
Ao Kuang
Ao Kuang
BenzoLinzo124
Ao Kuang
Level 122
God Stats
2W - 3L
1,404 SR
Queue Stats
56W - 60L
1,532 Elo+
Party 1
Hera
Hera
DiabloDave29
Hera
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 106L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
T7Stylzz
Erlang Shen
Level 84
God Stats
3W - 1L
1,860 SR
Queue Stats
118W - 116L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
frostyfreeze97
Kumbhakarna
Level 115
God Stats
2W - 2L
1,715 SR
Queue Stats
69W - 82L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
rainingdeath22
Guan Yu
Level 119
God Stats
2W - 1L
1,546 SR
Queue Stats
43W - 59L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 16
10,775
1,078
13,121
14,592
17,429
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
Georgeron
Yemoja
15
0 / 3 / 22
8,522
852
7,111
9,612
7,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Maitrepeeno
Hun Batz
16
5 / 1 / 21
9,782
978
16,067
10,736
4,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
barto29t
Arachne
16
7 / 3 / 18
9,848
985
7,365
12,362
12,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
kbrich27
Izanami
16
7 / 2 / 14
9,462
946
15,914
9,388
4,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BenzoLinzo124
Ao Kuang
15
7 / 6 / 4
9,232
923
10,836
15,019
11,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 2
7,486
749
11,348
9,370
5,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
T7Stylzz
Erlang Shen
15
2 / 4 / 8
8,491
849
14,109
14,624
12,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
frostyfreeze97
Kumbhakarna
13
1 / 6 / 7
8,486
849
5,055
19,467
17,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 8
7,189
719
3,252
13,810
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
27
Kills
11
12
Deaths
27
91
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
3
16
5.33
L
Ao Kuang
BenzoLinzo124
Ao Kuang
7
6
4
1.5
L
1
6
2
0.33
W
Yemoja
Georgeron
Yemoja
0
3
22
3.67
W
Hun Batz
Maitrepeeno
Hun Batz
5
1
21
15.5
L
Erlang Shen
T7Stylzz
Erlang Shen
2
4
8
1.5
W
Arachne
barto29t
Arachne
7
3
18
5.33
L
Kumbhakarna
frostyfreeze97
Kumbhakarna
1
6
7
0.75
W
Izanami
kbrich27
Izanami
7
2
14
7
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,578
Damage
44,600
56,690
Taken
72,290
45,905
Mitigated
60,789
28,811
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,121
873
2,707
2,646
14,592
17,429
186
7,014
7,273
22,414
0
L
Ao Kuang
BenzoLinzo124
Ao Kuang
10,836
2,722
898
3,849
15,019
11,901
1,038
2,812
12,207
19,589
0
L
11,348
1,887
1,088
296
9,370
5,725
353
2,608
6,762
19,510
0
W
Yemoja
Georgeron
Yemoja
7,111
907
6,999
1,806
9,612
7,484
338
4,863
4,536
14,524
0
W
Hun Batz
Maitrepeeno
Hun Batz
16,067
2,802
1,997
3,077
10,736
4,910
1,998
6,808
3,657
0
30,570
L
Erlang Shen
T7Stylzz
Erlang Shen
14,109
3,086
815
2,120
14,624
12,272
304
5,310
9,314
13,278
17,405
W
Arachne
barto29t
Arachne
7,365
5,766
1,991
4,014
12,362
12,079
19
7,960
4,231
0
13,077
L
Kumbhakarna
frostyfreeze97
Kumbhakarna
5,055
761
2,186
2,173
19,467
17,645
341
4,728
14,739
11,374
0
W
Izanami
kbrich27
Izanami
15,914
11,475
228
3,346
9,388
4,003
3,035
5,123
4,090
0
38,949
L
3,252
255
3,894
3,522
13,810
13,246
157
4,774
9,036
0
7,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,389
Gold Earned
40,884
118
Minions Killed
106
0
Camps Cleared
0
930,776
Distance Traveled
874,857
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,775
1,078
20
2
0
181,744
4
L
Ao Kuang
9,232
923
13
1
0
184,918
0
L
Hera
7,486
749
25
3
0
144,149
4
W
Yemoja
8,522
852
9
1
0
181,060
0
W
Hun Batz
9,782
978
29
3
0
209,207
1
L
Erlang Shen
8,491
849
34
3
0
185,655
0
W
Arachne
9,848
985
10
1
0
176,893
3
L
Kumbhakarna
8,486
849
17
2
0
164,452
0
W
Izanami
9,462
946
50
5
0
181,872
0
L
Guan Yu
7,189
719
17
2
0
195,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role