Player Matchup

Bastet
Bastet
 
Bastet
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GoldJojo
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 31L
1,829 Elo+
Solo
Thor
Thor
Yabadaaa
Thor
Level 15
God Stats
1W - 1L
1,140 SR
Queue Stats
7W - 4L
1,234 Elo+
Solo
Chaac
Chaac
evane4590
Chaac
Level 25
God Stats
9W - 15L
1,431 SR
Queue Stats
92W - 100L
1,400 Elo+
Party 1
Chang'e
Chang'e
sunsetfire19
Chang'e
Level 16
God Stats
1W - 1L
1,275 SR
Queue Stats
2W - 2L
1,344 Elo+
Party 1
Team Averages
Level 27
1,369 SR
1,461 Elo+

VS

Team Averages
Level 21
1,511 SR
1,597 Elo+
Heimdallr
Heimdallr
JaredRH2007
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,497 Elo+
Solo
Cabrakan
Cabrakan
KingO33
Cabrakan
Level 25
God Stats
2W - 3L
1,790 SR
Queue Stats
5W - 3L
1,929 Elo+
Solo
Achilles
Achilles
MilliG_214
Achilles
Level 18
God Stats
11W - 15L
1,543 SR
Queue Stats
99W - 115L
1,492 Elo+
Solo
Tiamat
Tiamat
TiTAN79IMX-O-FN
Tiamat
Level 29
God Stats
0W - 4L
1,210 SR
Queue Stats
35W - 40L
1,504 Elo+
Solo
Scylla
Scylla
mastercodes
Scylla
Level 26
God Stats
2W - 5L
1,512 SR
Queue Stats
285W - 242L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
8 / 4 / 14
12,089
1,007
21,847
16,145
6,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 1 / 21
12,968
1,081
22,042
6,911
3,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
21 / 1 / 13
15,107
1,259
26,519
14,159
7,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
evane4590
Chaac
20
3 / 1 / 25
13,389
1,116
20,129
20,250
26,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
sunsetfire19
Chang'e
18
2 / 3 / 21
11,791
983
9,710
16,115
11,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JaredRH2007
Heimdallr
18
0 / 13 / 9
11,093
924
8,716
19,147
8,915
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
KingO33
Cabrakan
18
1 / 11 / 5
11,507
959
12,384
31,070
37,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
MilliG_214
Achilles
17
1 / 5 / 7
11,072
923
14,511
21,793
18,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 9 / 5
10,539
878
10,319
22,229
13,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
18
8 / 4 / 2
13,752
1,146
18,578
13,992
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
38
42
Kills
10
10
Deaths
42
94
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
4
14
3.75
W
8
1
21
18.5
L
Heimdallr
JaredRH2007
Heimdallr
0
13
9
0.35
L
Cabrakan
KingO33
Cabrakan
1
11
5
0.32
L
Achilles
MilliG_214
Achilles
1
5
7
0.9
L
0
9
5
0.28
W
Thor
21
1
13
27.5
W
Chaac
evane4590
Chaac
3
1
25
15.5
L
Scylla
8
4
2
2.25
W
Chang'e
sunsetfire19
Chang'e
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,247
Damage
64,508
73,580
Taken
108,231
55,812
Mitigated
83,382
21,475
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,847
8,930
803
1,695
16,145
6,982
0
8,123
7,890
0
33,824
W
22,042
3,830
4,751
2,122
6,911
3,122
0
3,665
3,206
38,439
0
L
Heimdallr
JaredRH2007
Heimdallr
8,716
2,610
0
212
19,147
8,915
0
5,437
13,710
0
18,415
L
Cabrakan
KingO33
Cabrakan
12,384
1,113
58
1,330
31,070
37,903
0
10,558
20,512
56,946
0
L
Achilles
MilliG_214
Achilles
14,511
5,291
222
1,669
21,793
18,278
0
9,404
12,389
0
35,988
L
10,319
992
803
3,254
22,229
13,518
0
4,642
17,587
29,570
0
W
Thor
26,519
5,756
0
1,028
14,159
7,141
0
7,714
6,269
0
44,641
W
Chaac
evane4590
Chaac
20,129
4,518
0
5,860
20,250
26,720
0
10,858
9,016
0
63,084
L
Scylla
18,578
1,209
0
90
13,992
4,768
0
1,711
12,281
37,511
0
W
Chang'e
sunsetfire19
Chang'e
9,710
1,847
2,267
2,949
16,115
11,847
0
9,934
5,918
22,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,344
Gold Earned
57,963
249
Minions Killed
250
9
Camps Cleared
4
1,275,747
Distance Traveled
1,095,528
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,089
1,007
24
2
4
244,193
0
W
Ra
12,968
1,081
45
4
0
261,064
0
L
Heimdallr
11,093
924
14
1
0
188,855
1
L
Cabrakan
11,507
959
86
7
1
212,458
4
L
Achilles
11,072
923
39
3
2
242,145
0
L
Tiamat
10,539
878
47
4
0
226,526
0
W
Thor
15,107
1,259
38
3
5
299,334
1
W
Chaac
13,389
1,116
109
9
0
293,800
0
L
Scylla
13,752
1,146
64
5
1
225,544
0
W
Chang'e
11,791
983
33
3
0
177,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role