Player Matchup

Aphrodite
Aphrodite
Heyfeat
Aphrodite
Level 60
God Stats
1W - 1L
1,309 SR
Queue Stats
55W - 43L
1,471 Elo+
Party 1
King Arthur
King Arthur
Sh1dw
King Arthur
Level 27
God Stats
5W - 3L
1,534 SR
Queue Stats
64W - 55L
1,493 Elo+
Party 1
Neith
Neith
SilentJhow
Neith
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,551 Elo+
Party 1
Arachne
Arachne
przMMM
Arachne
Level 24
God Stats
3W - 3L
1,509 SR
Queue Stats
76W - 65L
1,514 Elo+
Party 1
Sobek
Sobek
zaath
Sobek
Level 105
God Stats
9W - 4L
1,634 SR
Queue Stats
86W - 71L
1,446 Elo+
Party 1
Team Averages
Level 50
1,497 SR
1,495 Elo+

VS

Team Averages
Level 65
1,363 SR
1,404 Elo+
Fenrir
Fenrir
Demon Hanzo6316
Fenrir
Level 82
God Stats
4W - 11L
1,368 SR
Queue Stats
233W - 267L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
Hokisane
Cernunnos
Level 126
God Stats
19W - 16L
1,404 SR
Queue Stats
753W - 791L
1,403 Elo+
Party 3
Zhong Kui
Zhong Kui
LealFogao1995
Zhong Kui
Level 58
God Stats
11W - 9L
1,488 SR
Queue Stats
570W - 683L
1,371 Elo+
Party 3
Ganesha
Ganesha
chipansteiger
Ganesha
Level 28
God Stats
8W - 10L
1,353 SR
Queue Stats
220W - 291L
1,390 Elo+
Party 3
Tyr
Tyr
vNoHxpezz7
Tyr
Level 29
God Stats
4W - 11L
1,201 SR
Queue Stats
154W - 209L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Heyfeat
Aphrodite
18
6 / 3 / 16
13,334
533
16,648
19,703
12,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sh1dw
King Arthur
20
12 / 2 / 4
15,638
626
18,898
22,561
25,910
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
12 / 7 / 7
15,175
607
24,780
20,949
8,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
przMMM
Arachne
20
10 / 4 / 11
14,427
577
20,193
24,432
11,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
zaath
Sobek
16
3 / 5 / 21
12,598
504
11,090
28,124
33,897
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 7 / 4
12,818
513
17,363
24,409
14,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Hokisane
Cernunnos
20
9 / 10 / 2
13,195
528
20,269
26,331
10,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Zhong Kui
LealFogao1995
Zhong Kui
14
0 / 11 / 5
9,826
393
12,212
22,912
13,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
15
0 / 9 / 11
10,643
426
10,871
23,008
20,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 8
9,649
386
5,289
19,746
13,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
49
43
Kills
19
21
Deaths
43
59
Assists
30
Player
Kills
Deaths
Assists
KDA
L
10
7
4
1.71
W
Aphrodite
Heyfeat
Aphrodite
6
3
16
4.67
L
Cernunnos
Hokisane
Cernunnos
9
10
2
1
L
Zhong Kui
LealFogao1995
Zhong Kui
0
11
5
0.23
W
King Arthur
Sh1dw
King Arthur
12
2
4
7
W
Neith
12
7
7
2.21
L
Ganesha
0
9
11
0.61
W
Arachne
przMMM
Arachne
10
4
11
3.88
L
0
6
8
0.67
W
Sobek
zaath
Sobek
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,609
Damage
66,004
115,769
Taken
116,406
92,718
Mitigated
74,249
47,787
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,363
3,056
0
3,285
24,409
14,887
0
7,538
16,545
0
73,672
W
Aphrodite
Heyfeat
Aphrodite
16,648
2,499
10,105
12,372
19,703
12,951
1,773
6,419
13,284
66,995
0
L
Cernunnos
Hokisane
Cernunnos
20,269
10,076
0
9,230
26,331
10,994
1,282
3,319
22,953
0
107,600
L
Zhong Kui
LealFogao1995
Zhong Kui
12,212
1,410
186
5,960
22,912
13,757
0
7,400
15,164
60,507
0
W
King Arthur
Sh1dw
King Arthur
18,898
2,338
0
7,197
22,561
25,910
1,368
6,614
15,947
902
105,355
W
Neith
24,780
15,043
0
6,344
20,949
8,133
3,751
6,121
14,828
0
94,450
L
Ganesha
10,871
941
0
2,249
23,008
20,736
276
4,163
18,719
39,775
0
W
Arachne
przMMM
Arachne
20,193
15,029
0
7,926
24,432
11,827
2,079
5,578
18,854
0
110,646
L
5,289
1,318
0
0
19,746
13,875
0
4,597
15,019
0
39,839
W
Sobek
zaath
Sobek
11,090
1,519
0
3,843
28,124
33,897
781
7,701
20,423
31,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,172
Gold Earned
56,131
596
Minions Killed
475
0
Camps Cleared
0
2,327,244
Distance Traveled
2,198,749
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,818
513
112
4
0
477,724
0
W
Aphrodite
13,334
533
115
5
0
467,630
1
L
Cernunnos
13,195
528
167
7
0
390,671
8
L
Zhong Kui
9,826
393
111
4
0
392,910
5
W
King Arthur
15,638
626
199
8
0
475,679
3
W
Neith
15,175
607
134
5
0
398,136
2
L
Ganesha
10,643
426
20
1
0
443,680
7
W
Arachne
14,427
577
125
5
0
497,602
4
L
Tyr
9,649
386
65
3
0
493,764
5
W
Sobek
12,598
504
23
1
0
488,197
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role